After the first note, my ass was laughing.SapientWolf said:
http://www.youtube.com/watch?v=2A3j0zWpTs0Drkirby said:If you guys are always just going to fight one anther, why not just put each other on your ignore lists? You two are just volatile together.
Are the prequels eventually getting taken offline? That would certainly boost the community in Retribution.Vincent Alexander said:To get this shite back on topic a bit...I think I'm finally going to pick up DoW: Retribution. I hope there are a decent amount of people playing it online.
Twig said:It sounds like he's comparing it to Supreme Commander, not to itself. I have never played Supreme Commander, though, so I can't comment. EDIT: He clarified, then.
I dunno, man, I suck at RTS. That's all gibberish to me. U:Zzoram said:SupCom has less responsive units that take much longer to die. He thinks that having way more units pumping out continuously means it's a faster paced game since you can have a large army smash for a really long time. I think what he meant to say was larger scale battles.
SC2 is capped at 200 food (much fewer than 200 units) for a reason. You have to make decisions about what your composition is going to be, and balance of workers vs army, because you know you are limited by 200 food. Making these decisions based on what you've seen your enemy has is one of the many skills competitive players must hone, and something one can appreciate when spectating. Also, smaller armies means you can put more effort into controlling them providing the opportunity for cool micro and good positioning to win battles you probably shouldn't. With more stuff, you tend to just attack move everything and hope you have more, which isn't as exciting to spectate. Basically, SC2 was meant to be very intense for players since there is little margin for error in precise control, and meant to be exciting for spectators because the influence of micro means you rarely know the outcome of a battle until it's over, and usually you can see one player clearly out micro the other to earn his victory, and appreciate the difficulty of doing it.
Fixed. O:Stop It said:Twig, LovingSteam: What's my name?
So true. I'm glad that you and I both agree that World in Conflict is the best RTS ever made.Zzoram said:Also, smaller armies means you can put more effort into controlling them providing the opportunity for cool micro and good positioning to win battles you probably shouldn't. With more stuff, you tend to just attack move everything and hope you have more, which isn't as exciting to spectate.
Completely agree. I still think unit composition is important in SupCom2, but you don't care about it as much because it is so easy to rebuild. With limited resources in Starcraft 2, it actually hurts to watch your units get wiped out. I know I cringe when I lose an Ultralisk.Zzoram said:SupCom has less responsive units that take much longer to die. He thinks that having way more units pumping out continuously means it's a faster paced game since you can have a large army smash for a really long time. I think what he meant to say was larger scale battles.
SC2 is capped at 200 food (much fewer than 200 units) for a reason. You have to make decisions about what your composition is going to be, and balance of workers vs army, because you know you are limited by 200 food. Making these decisions based on what you've seen your enemy has is one of the many skills competitive players must hone, and something one can appreciate when spectating. Also, smaller armies means you can put more effort into controlling them providing the opportunity for cool micro and good positioning to win battles you probably shouldn't. With more stuff, you tend to just attack move everything and hope you have more, which isn't as exciting to spectate. Basically, SC2 was meant to be very intense for players since there is little margin for error in precise control, and meant to be exciting for spectators because the influence of micro means you rarely know the outcome of a battle until it's over, and usually you can see one player clearly out micro the other to earn his victory, and appreciate the difficulty of doing it.
Valve hates Jesus.Stop It said:Anyway, is there in inverse law of Easter deals going on, the bigger the DD store the worse sale?
Hey, I'm not complaining, my wallet was deserving of a rest, it was just an observation I made.Forkball said:Valve hates Jesus.
Also they just had a huge three week sale on indie games.
Good man, now hug and make up.Twig said:Fixed. O:
I make jokes, not amends! *shakes fist*Stop It said:Good man, now hug and make up.
Twig said:I dunno, man, I suck at RTS. That's all gibberish to me. U:
SapientWolf said:So true. I'm glad that you and I both agree that World in Conflict is the best RTS ever made.
Yeah, maybe, but I can play a game like Super Meat Boy, die a million times, and never be actually frustrated. I play Starcraft once against a human player who's even slightly better than me, and it's the single most frustrating thing I've experienced in gaming.Zzoram said:Most RTS games now are designed to be easy to play, requiring minimal player input and automating a lot of unit actions and base management so everyone can feel competent.
Well, the gist of it is that SC2 is designed to be exciting to watch and nerve wracking to play. When you play badly, you feel like you're playing awful and it will look like you were playing even worse. When you play well relative to your usual play, you feel great because you feel like you got better.
Not everyone likes this feeling. Many people are turned off by it, just as they would be turned off by any intense high pressure solo competition. I guess it's a matter of, do you like games that just make you feel good, or do you like games that make you earn that feeling. It comes much less often, but when it does, it's so good.
Twig said:Yeah, maybe, but I can play a game like Super Meat Boy, die a million times, and never be actually frustrated. I play Starcraft once against a human player who's even slightly better than me, and it's the single most frustrating thing I've experienced in gaming.
WoW arenas come close, but don't quite reach that level of frustration. Probably has something to do with the fact that I know the game is unbalanced as all fuck, whereas, by almost all accounts, Starcraft is not.
Soule said:Hey guys, curious question... is it possible to somehow attain Witcher 2 on steam in Australia? I've been watching some trailers and it certainly looks very good and I'm getting hyped but I noticed it isn't in the steam store only the trailer and that says not available in my region. Curious if there's some sort of workaround
It's the opposite, actually. In Super Meat Boy, I blame myself for not being good enough. I know exactly what it is I need to do to win. I just need to get good enough to do it.Zzoram said:In Super Meat Boy you can blame the game, or you don't have to worry because you're supposed to die a lot to figure out levels.
In Starcraft, you generally can't blame the game, you lose because you play worse than the other guy. This is a big ego hit that many people can't handle. There is no one to blame but yourself for your failure, and that's just not something people are raised to think these days. In many games, when someone beats you, you feel like they're really good. In Starcraft, when someone beats you, you feel like you're really bad. It's strange.
Soule said:Hey guys, curious question... is it possible to somehow attain Witcher 2 on steam in Australia? I've been watching some trailers and it certainly looks very good and I'm getting hyped but I noticed it isn't in the steam store only the trailer and that says not available in my region. Curious if there's some sort of workaround
Twig said:In Starcraft, I have quite literally no idea what it is I'm supposed to do to win against people who are better than me. I do feel like I'm bad, but I don't blame myself for being bad. I blame the game for being shit at communicating what I'm supposed to do.
Twig said:It's the opposite, actually. In Super Meat Boy, I blame myself for not being good enough. I know exactly what it is I need to do to win. I just need to get good enough to do it.
In Starcraft, I have quite literally no idea what it is I'm supposed to do to win against people who are better than me.
I've been playing RTS since Warcraft 1. X: I don't know how many hours I spent playing Warcraft 2, specifically, as a child. Always liked it more than Starcraft. U:Castor Krieg said:Do you know the "Replay" feature? It allows you to see your progress, and your opponents at the same time, see his build order, his strategy and unit counters. Before that you should analyze the race you are playing - build orders, units, upgrades, optimal playstyle.
That's what 90% of RTS improvement comes from - you lose, you analyze, you learn (hopefully). People are better than you because they played other RTS games before, and you didn't. They played way more S2 than you. Being a "better gamer" has nothing to do with it in 90% of cases. It's simply time invested in the game.
Seems to me you are complaining you need to spend time to be good at Starcraft 2. RTS games were always like that, this is not SMB. SMB is easy for people with good reflexes, which is not something SMB-related.
Yeah, I know there a lot of good resources out there for learning, but I much prefer it when those resources are built into the game. I also have a defeatist attitude when it comes to this kind of game. Can't help it when I lose as much as I doooo.Zzoram said:I felt the same way too. Then I found TeamLiquid and the Liquipedia (wiki guide). The community forums help a lot too. There are a lot of whiny new people you need to ignore (usually have defeatist attitude), and it's an intimidating world to enter, but it's really not that scary.
And then there's the fact that I just don't have enough time to devote to learning a game like Starcraft. Hah. Though, I've been playing a lot of League of Legends lately, and getting at least decent at it, and that's another genre I never thought I'd reach a point where I even enjoy losing. Of course, DOTA is not nearly as complicated or deep as a good RTS, but that's beside the point! I'm pretty hyped about Dota 2, now, when I before I only had mild interest. S:The key to getting better is narrowing your focus. Pick a specific thing you want to improve (ie. learning hotkeys, opening build order, expansion timing, etc.) and just play a lot of games practicing those things. You may win or lose a lot, but that doesn't matter. You are learning skills that you can then further build upon. Getting better is pretty natural, but you generally have to have a purpose, practice some specific skill or set of skills, just playing randomly every time won't make you improve that much.
Twig said:I've been playing RTS since Warcraft 1. X: I don't know how many hours I spent playing Warcraft 2, specifically, as a child. Always liked it more than Starcraft. U:
Still, I know what you're saying. But when I even get absolutely destroyed in my placement matches in SC2 (in the beta, granted, where people were more likely to be good), it is incredibly disheartening. And man, I really don't want to spend hours watching replays of myself getting annihilated.
Yeah, I know there a lot of good resources out there for learning, but I much prefer it when those resources are built into the game. I also have a defeatist attitude when it comes to this kind of game. Can't help it when I lose as much as I doooo.
To be fair, I haven't actually played SC2 past the beta. I bought it and I was like "oh man" and haven't touched it since. Not even the singleplayer. Except to play Starjeweled, which is awesome. I dunno how helpful those challenge/tutorial things are that Blizzard built.
And then there's the fact that I just don't have enough time to devote to learning a game like Starcraft. Hah. Though, I've been playing a lot of League of Legends lately, and getting at least decent at it, and that's another genre I never thought I'd reach a point where I even enjoy losing. Of course, DOTA is not nearly as complicated or deep as a good RTS, but that's beside the point! I'm pretty hyped about Dota 2, now, when I before I only had mild interest. S:
And anyway, I had planned to try to get into SC2 finally, this summer. In a week I'll be done with finals. Oh boy!
Ya, well you are in for a world of hurt for Dota 2 if you are only playing LoL.Twig said:I've been playing a lot of League of Legends lately, and getting at least decent at it, and that's another genre I never thought I'd reach a point where I even enjoy losing. Of course, DOTA is not nearly as complicated or deep as a good RTS, but that's beside the point! I'm pretty hyped about Dota 2, now, when I before I only had mild interest. S:
Yeah, well, we'll see come this summer how I fare. U:Zzoram said:I watch in 2x or 4x speed. I only slow it down and rewind if I wanted to see a very specific timing.
Ya, when I'm done exams I will probably just play a ton of SC2 this summer. The Witcher 2 and Portal 2 will get fit in there somehow. I want to get better at SC2, I haven't been playing to learn much lately and I need to get back on that. Skills you learn then to stick with you, and learning how to learn from your mistakes is a skill in itself.
Learning LoL is pretty tough too, but some of the micro is applicable to SC2.
Starjewelled is surprisingly hard lol. I keep getting dominated in it, I'm awful at Bejewelled though but I'm also awful at deciding what to spend my energy on and when to spend it. It's like DOTA without the heroes in the sense that 2 sides have clashing AI equal armies, you play Bejewelled to get energy to buy units to buy for your side, with the goal of pushing into their side and killing their base.
I'm assuming this is some elitist jab.vocab said:Ya, well you are in for a world of hurt for Dota 2 if you are only playing LoL.
Twig said:Yeah, well, we'll see come this summer how I fare. U:
I'm assuming this is some elitist jab.
"oh me oh my lol is for babbies YOU SHOULD PLAY HON LIKE A MAN"
LISTEN. It's the same type of game. That's all I was getting at. I don't give a shit if it's not hardcore enough or whatever. 'Cause it's fun.
Spam is not a word that describes conversation.3chopl0x said:Can't you guys take this conversation to PM's and not spam this thread with unrelated crap?
Yeah, I've heard about that. It's just something new I have to learn. Not a big deal.Zzoram said:Basically, in LoL you don't have denies. In DOTA you do. You kill your own team minions at the last second to deny the enemy for getting credit for the kill. This is perhaps one of the most significant parts of the game.
June, or something? I wanna say June. But I don't really know.Zzoram said:When was last year's Summer sale? The big one on almost all games.
I think it was the week of the 4th of July.Zzoram said:When was last year's Summer sale? The big one on almost all games.
It was June 24 to July 4.Twig said:June, or something? I wanna say June. But I don't really know.
Vampire!Snuggler said:what Steam game do you guys most want to go on sale?
I'm hoping for a 2 Worlds 2 sale, D2D will have it 50% soon (according to the rumored sales list) so hopefully Steam will match or beat that price cuz it seems like a great $20 game.
Your only option is to go back in time!MNC said:Vampire!
Two Worlds 2 is on sale right ow on GG, but only 30% offSnuggler said:what Steam game do you guys most want to go on sale?
I'm hoping for a 2 Worlds 2 sale, D2D will have it 50% soon (according to the rumored sales list) so hopefully Steam will match or beat that price cuz it seems like a great $20 game.
Snuggler said:what Steam game do you guys most want to go on sale?
SalsaShark said:Might sound silly, but Psychonauts.
I would get it at 10 bucks but it makes me feel bad knowing everyone got it for 2.50 way back, lol.
And the first Dragon Age, baffles me how i havent picked it up yet.
Snuggler said:what Steam game do you guys most want to go on sale?
I'm hoping for a 2 Worlds 2 sale, D2D will have it 50% soon (according to the rumored sales list) so hopefully Steam will match or beat that price cuz it seems like a great $20 game.
Snuggler said:what Steam game do you guys most want to go on sale?
Snuggler said:what Steam game do you guys most want to go on sale?
I'm hoping for a 2 Worlds 2 sale, D2D will have it 50% soon (according to the rumored sales list) so hopefully Steam will match or beat that price cuz it seems like a great $20 game.
That's not what's going to make Dota 2 harder to play than LoL, in LoL it's much easier to escape and last hitting is so much easier in LoL to HoN. In HoN it's very easy to die if you do something wrong and LoL is much more forgiving.Zzoram said:Basically, in LoL you don't have denies. In DOTA you do. You kill your own team minions at the last second to deny the enemy for getting credit for the kill. This is perhaps one of the most significant parts of the game.
Snuggler said:what Steam game do you guys most want to go on sale?
I'm hoping for a 2 Worlds 2 sale, D2D will have it 50% soon (according to the rumored sales list) so hopefully Steam will match or beat that price cuz it seems like a great $20 game.