So I've been playing BlackSoul Extended Edition (Steam keys out now for those who bought Bundle of the Damned 2 from Groupees) for the last 6 hours.
BlackSoul Extended Edition is an old-school style survival-horror game made by two brothers from Italy. It originally released on Desura in October of last year, but for the Steam release they have made an 'Extended Edition', which to my knowledge I don't know what it extends, its main features is fixing some bugs, speeding up the main character and enemies walking speed a bit, and adding a new camera mode so you can play the game with a behind-the-shoulder style camera rather than just a fixed-camera angle style (can choose which to play and switch anytime in game).
I was hearing some extremely polarizing opinions on the game before playing, so thought I might leave some of my own here. So, some opinions.
The first thing that you'll have to accept about the game is that it's small-budget, small team game. It is very rough around the edges. I didn't actually experience any glitches, and the game doesn't look horrible (some of the environments actually look rather nice), but the animations are kind of wonky and I experienced a few crashes with my time in the game. But to the credit of the developers, they have been supporting and updating the title since release, according to a friend who played the game since it first came out and said they'd improved a lot of it since release, and have been responsive on their forums. They say that they'll continue updating the game, and there current goals are to upgrade some of the textures of the game, lower the loading times, and make the animations better.
But if you can accept some rough-around-the-edges things, the game was actually better than I expected, for the most part. It's not an A-class classic-styled survival-horror game like the Resident Evil or Silent Hill series, for example, but it's better in my opinion than a lot of the B and C Tier survival-horror games from the 90s and early 2000s. But it does wear its inspirations on its sleeves at times. There are two scares that have happened that were ripped straight from Resident Evil, and one puzzle I encountered is that fucking piano puzzle from Silent Hill 1, just changed a bit (I really didn't like SH1's piano puzzle). But the game has limited supplies, puzzles, and the sort of thing you expect.
The combat is okay. I find it works a lot better in RE4 style camera than fixed angles, so often will switch the camera for combat sequences. But the fixed-camera origin of the game still shows in this mode, as for example, the enemies don't have weakpoints, so hitting their head equates to the same as hitting their body. But the game isn't hugely combat focused (all enemies are skippable), so it wasn't a huge con for me personally with the mindset it's a survival-horror game and that the behind-the-shoulder camera was added in later to the fixed camera-angles, and it does help at times.
The downside to combat is that, so far, 6 hours in, I've only encountered Zombies. No other types of enemies. There's slow zombies, medium-speed zombies, and sprinting zombies. Based on the character model, some models have more health, some have less, and the faster they are the generally less health they have. I do think the game could benefit from more types of enemies than just zombies, though, but not sure if some other enemy comes into the game later.
Another thing to get adjusted to is if a zombie bites you, you get 'infected', which is like a poison status, and ever-so-slowly drains at your health until you use an antidote. But then sometimes its good to stay infected for a while (as it drains health really slowly) to not waste your antidotes in case you just get bitten again. Using guns can help to stop biting, but you also have a crowbar, which is pretty handy and useful, but of course risks them being close in to bite you. Weapons I've found so far are a handgun, magnum, and crowbar.
Apparently this game is very long. I'm told it's about 12-16 hours long, which I might believe as I'm 6 hours in and I haven't been to most of the places in the Steam screenshots on the Steam store page yet. There's been three main locations so far though, a small cabin, a graveyard, and I'm currently in an expansive mansion. Generally each area has been better than the last, though the Graveyard might have gone on a bit too long for its own good (I was there for about three hours, but I did have to redo a section as I had crashed somewhere without saving for a while, though that was on me as you can mostly save anytime you want by pausing the game and saving).
The mansion has been the best location so far, and in my opinion the game has picked-up a lot since I got there. More scares ( a few actually got me), atmosphere, very pretty looking, and more puzzles. A few puzzles are brain scratchers, though I noticed for the two hardest puzzles so far there was a 'help' option available to make the game do the puzzle for you. This wasn't for all puzzles, just the two puzzles which I definitely do think were the hardest (one of them was that fucking Silent Hill 1-inspired Piano Puzzle).
The story has been interesting, actually. The character doesn't speak, at least out-loud, but there's a sort of zombie Apocalypse story that's been building up in diaries that I've been reading, which have been both rather well written and interesting to read. I do find myself curious to see where it's going, so that's a plus.
Also the music is actually really good. Like, a lot better than I was expecting. Definitely helps the mood a lot. There's a couple songs that sound like they were more than a little inspired by a few particular Resident Evil and Silent Hill songs (one particular song stands out, that sounds very similar to a particular RPD Station song in Resident Evil 2), but that's not to discredit the fantastic score here. It fits the mood, adds a lot, and the soundtrack has had more songs than I was anticipating as well.
I can't find many of the tracks on YouTube right now, but here's the main theme, as an example:
BlackSouls Main Theme
So far, my overall opinions is that it's an alright to good game. There's some definite flaws showing here, things like the game crashing occasionally and the very limited enemy (singular) selection so far being my biggest mentions. But I am actually enjoying myself, more than I expected myself too. I do find myself thinking I'll be going back to it in the near future, and have the drive to finish it, so that's a good thing. And a few elements it has down very well, music, environments, and a fairly interesting, not wholly original, but still enjoyable story so far told through files.
I wouldn't recommend it for everyone, but if you're a gamer with some tolerance for flaws, a bit of patience, and enjoy old-school style horror games (especially if you enjoy not just the best-of-the-best, but also B-Tier and C-Tier entries), there is definitely things to like here. I'll leave full impressions when I'm finished with the game, but thought it was worth getting my thoughts out about this one as its had some polarizing response.