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STEAM | August 2017 - Toot toot, Cold Steel Warrior, shaka brah

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preta

Member
I am prepared for when I finish FF XII.

4bKjGN2.jpg

You know what's up.
 
I always wanted to get into the Trails series, but they're so intimidatingly long.

I love long games, but in this case I'll have to play 4 long games in a row, with 2 more waiting in the horizon.
 
I always wanted to get into the Trails series, but they're so intimidatingly long.

I love long games, but in this case I'll have to play 4 long games in a row, with 2 more waiting in the horizon.

The games now have a turbo mode.
Started Trails 1st and used 8x speed in battle+field.

Took me around 9 hours to finish Prologue+Chapter 1 out of 4.
 

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Ascheroth

Member
I always wanted to get into the Trails series, but they're so intimidatingly long.

I love long games, but in this case I'll have to play 4 long games in a row, with 2 more waiting in the horizon.
I mean you don't have to play them all immediately one after the other. That sounds exhausting.
 
I always wanted to get into the Trails series, but they're so intimidatingly long.

I love long games, but in this case I'll have to play 4 long games in a row, with 2 more waiting in the horizon.

8 not 6 if the crossbell games come over (more if even the older Legend of Heroes games come out eventually) and you don't have to play them one after the other but turbo mode should help you too just getting through the stories and messing around here or there i'm guessing you are looking at like 300 hours for just those 4 games which is alot on it's own since i'm not even talking 100% completion or anything.
 

FLD

Member
I mean you don't have to play them all immediately one after the other. That sounds exhausting.

Seriously. Cold Steel in particular is longer than it needs to be AND has pacing issues. Even going in knowing all about it this time around I still ended up losing my drive to play in the last couple chapters. Only one more to go, though, so I should be wrapping it up soonish.
 

Ascheroth

Member
Seriously. Cold Steel in particular is longer than it needs to be AND has pacing issues. Even going in knowing all about it this time around I still ended up losing my drive to play in the last couple chapters. Only one more to go, though, so I should be wrapping it up soonish.
I dunno, I thought pretty much all pacing issues in Cold Steel can be circumvented with turbo-mode, which for me was just the running around, battle animations and those slow camera pans :p
And the last chapter has a crazy amount of optional NPC talk.
 

preta

Member
I don't know what those are.

Don't worry about them for now. Although they were released between Sky and Cold Steel, it's fine to play Cold Steel I and II before them, since both subseries take place concurrently and both spoil parts of each other. (In fact, you'll actually have less spoiled by playing CS first.)
 

FLD

Member
I dunno, I thought pretty much all pacing issues in Cold Steel can be circumvented with turbo-mode, which for me was just the running around, battle animations and those slow camera pans :p
And the last chapter has a crazy amount of optional NPC talk.

Turbo mode can't fix the game's structure, though. It can only make the tedious parts go by faster. I'm not a huge fan of playing a game in fast-forward, anyway, so I won't be using it until I get to NG+.
 
Turbo mode can't fix the game's structure, though. It can only make the tedious parts go by faster. I'm not a huge fan of playing a game in fast-forward, anyway, so I won't be using it until I get to NG+.

Yeah, this. The premise of turbo mode sounds alluring, but would it also introduce some consequences?

LIke, is the game really that easy so you can breeze through the battle with turbo mode like it's an auto mode in mobile games?

It makes it sound like the combat is not good at all.

Old?

Final Fantasy XV install size won't be 170 GB and the recommended GPU is not 1080 Ti

https://www.kotaku.com.au/2017/08/relax-final-fantasy-15-wont-be-170gb-on-pc/

New
 

Ascheroth

Member
Yeah, this. The premise of turbo mode sounds alluring, but would it also introduce some consequences?

LIke, is the game really that easy so you can breeze through the battle with turbo mode like it's an auto mode in mobile games?

It makes it sound like the combat is not good at all.
I think you misunderstand turbo mode.

First, Tubo Mode is not an either/or situation. You don't turn it on once and play the game in fast-forward, or turn it off and play it on normal-speed.
You play the game on normal speed and, whenever you want something happening a little faster, toggle turbo-mode and it literally does nothing more than speeding up animations, i.e faster running speed on the field, faster camera pans in cutscenes, faster attack animations in battle (or outright skipping them), etc. Then it goes back to normal-speed when you release the button.

Battles won't get magically easier. You still need to input your commands and think about what you're doing, it just makes the execution of those commands faster.
It's not a "hold down button and the game automatically roflstomps everything" mode, it's a "I've seen that attack animation a dozen times already, let me just skip straight to the damage numbers"-trigger.
There's objectively no negative to that, and it doesn't devalue the game or its combat.
Imo every turn-based game benefits from turbo-mode/animation skipping, no matter the quality of the game.
 

Sarcasm

Member
Yeah, this. The premise of turbo mode sounds alluring, but would it also introduce some consequences?

LIke, is the game really that easy so you can breeze through the battle with turbo mode like it's an auto mode in mobile games?

It makes it sound like the combat is not good at all.



New

It is turbo mode not one button win mode.
 
Look into the G403, it's got the same wireless sensor and wired dynamic like the G903 but it's a bit cheaper, I got one on sale at Best Buy a few months back for like $40.
Is there a mouse that has a an actual robust wheel? My Sensei RAW and G403 had dodgy click registration (wheel) after a year or two.
 
Is there a mouse that has a an actual robust wheel? My Sensei RAW and G403 had dodgy click registration (wheel) after a year or two.
I got a Zowie FK1 and it's the first mouse wheel that's stayed solid after a year of use. Bonus ruggedness: It survived a leak in my apartment where it had been poured with water for about two hours.
 
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Yeah, this. The premise of turbo mode sounds alluring, but would it also introduce some consequences?

LIke, is the game really that easy so you can breeze through the battle with turbo mode like it's an auto mode in mobile games?

It makes it sound like the combat is not good at all.

It only speeds up animations, it doesn't make decisions for you. Don't forget that the combat is turn based.
 
I think you misunderstand turbo mode.

First, Tubo Mode is not an either/or situation. You don't turn it on once and play the game in fast-forward, or turn it off and play it on normal-speed.
You play the game on normal speed and, whenever you want something happening a little faster, toggle turbo-mode and it literally does nothing more than speeding up animations, i.e faster running speed on the field, faster camera pans in cutscenes, faster attack animations in battle (or outright skipping them), etc. Then it goes back to normal-speed when you release the button.

Battles won't get magically easier. You still need to input your commands and think about what you're doing, it just makes the execution of those commands faster.
It's not a "hold down button and the game automatically roflstomps everything" mode, it's a "I've seen that attack animation a dozen times already, let me just skip straight to the damage numbers"-trigger.
There's objectively no negative to that, and it doesn't devalue the game or its combat.
Imo every turn-based game benefits from turbo-mode/animation skipping, no matter the quality of the game.

It is turbo mode not one button win mode.

It only speeds up animations, it doesn't make decisions for you. Don't forget that the combat is turn based.

Ok. But I got the feeling that turbo mode could save you dozens of hours, it would cut like 20+ hours of playtime or something like that. Are the battle animations really take THAT long?
 

kagamin

Member
Ok. But I got the feeling that turbo mode could save you dozens of hours, it would cut like 20+ hours of playtime or something like that. Are the battle animations really take THAT long?

You can use turbo mode outside of battle too, and it doesn't skip dialog boxes.
 

lazerfox

Member
Turbo mode can't fix the game's structure, though. It can only make the tedious parts go by faster. I'm not a huge fan of playing a game in fast-forward, anyway, so I won't be using it until I get to NG+.

Turbo Mode makes the PC version so much better tho. Playing without it feels like an unnecessary handicap.
 
I got a Zowie FK1 and it's the first mouse wheel that's stayed solid after a year of use. Bonus ruggedness: It survived a leak in my apartment where it had been poured with water for about two hours.
Impressive, they don't look half bad as well. No Lamborghini on meth shit that plagued other gaming peripherals.
 

Durante

Member
Yeah, this. The premise of turbo mode sounds alluring, but would it also introduce some consequences?

LIke, is the game really that easy so you can breeze through the battle with turbo mode like it's an auto mode in mobile games?
You don't breeze through the part where you are actually playing -- that is, making the decisions -- you skip and/or speed up the sequences where you watch your decisions playing out.

It makes it sound like the combat is not good at all.
IMHO, the combat is easily in the top 15% of all JRPGs. Especially if you play on hard where you have to make be pretty good with your strategic decisions.
 
Ok. But I got the feeling that turbo mode could save you dozens of hours, it would cut like 20+ hours of playtime or something like that. Are the battle animations really take THAT long?

It shaves off so many hours because as in any rpg you'll fight hundreds of battles throughout the game and yes, the battle animations in Sky are notoriously slow.
In Cold Steel all battle animations can be skipped, but in Sky you can only skip ultimate attacks (which have a mini-cutscene), making battles drag on for too long. Turbo mode fixes this which is imo the only big flaw these games have.
 
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