I may be slightly LTTP seeing as this was released in May, but hey, have some impressions anyway for Tesla Effect: A Tex Murphy Adventure.
Disclaimer: I went into this game not having played any of the previous games in the series.
The story: Tex Murphy wakes up to an office much nicer than the one he remembers, and discovers he's lost the past seven years of his life. He goes on a quest to discover what happened to him, get his memory back (or not?) and help finish the case he was on, involving a MacGuffin known as the Tesla Egg. Parts of the story can get confusing as you never quite know who's on your side, or even whose side you're on. I think that's partly because there are multiple endings and the allegiances are mutable. Or maybe it's bad storytelling, I'm not sure. But the story that's told has good doses of humour, intrigue and noir qualities.
The dialogue and acting: Some great acting turns by several virtual unknowns, some people you swear you've seen before, and a handful of known entities (The mom from Lost in Space! Willis! The Soup Nazi! Tom Servo!) Some of the dialogue can be delivered in an overacted style, especially Louie Mintz the cafe owner, but for the most part it fits the tone of the game well.
The gameplay: You're gonna love it or hate it. It's a first person point-and-click adventure style interspersed with dialogue choices while interrogating chracters. The former has some pixel hunting, while the latter is often "choose a type of witty retort" unless it's "make this serious decision that will probably affect the ending." Here's hoping you know which is which! The minigame puzzles can sometimes be confusing but you can get a description of the puzzle which, more often than not, spells out exactly how to solve it for you. I did enjoy the gameplay, mostly, but there's one area where you have to do several puzzles in a row followed by a stealth section. Fuck that shit. I even had to redo it because I found out I missed a missable (the missables unlock bonus footage, allow you to replay movies or audio, etc. after the game is over, so it's not that big an issue...but hey. Sometimes you just wanna collect 'em all.)
The graphics: For a kickstarted game, the production values are fantastic. It's by turns shiny and futuristic, seedy-looking underbelly, and green-screen cheesy, Don't expect the visual quality of an FPS shooter, but for its purposes it looks good. The visual quality on the cutscenes is way better than I expected.
The length: My played counter reads 14 hours but that includes leaving it on while I did other stuff, so it's probably more like 12-13. Still, a good length for a point-and-click.
The verdict: You might read above and hear "Okay, the story can be confusing, there are frustrating gameplay elements, and FPS pixel hunting sucks" and sure, I understand how those can be dealbreakers for some people. So this won't be a game for everyone. But I enjoyed it: it's a unique experience. One I might even recommend. That said, does it make me want to go back and play the other Tex Murphy games? Mmmmmnot so much. The game does feature cutscene callbacks to the other games so you can see just how much the visual quality doesn't hold up, Clint Howard notwithstanding. Still, I'm glad I played Tesla Effect. You might be too.