I know the game is not "random" (otherwise such perfect guides you find on Steam couldn't exist at all), but it seems so the first time you play it. Then you realize that same events occur always and always, so is all scripted. But I don't like the fact I don't own full control on the game, and in order to beat it I need to learn what skills I need to raise and when, by having a specific numbers of points on a skill before triggering an event in order to pass it.
Also regarding Dark Souls, you can beat the game on level 1. So the game is based on player's skill, not the number you put on your character while levelling him up (even because enemies level with you).
LLTQ is a trial and error game.
how is it trial and error? if every time you play you learn more and advance more, to the point that you can extrapolate what you need and build your character certain way and get certain ending, what I have done.
Let's stop beating around the bush, maybe it's too much effort required for some people, but that's not game's fault.
also LLTQ is no different that any other VN, until you haven't seen all endings, you haven't beat the game. If you've seen one or two, you barely started. And until you beat the game, you can't know for sure that it is trial and error, let alone playing one route with a guide. Isn't that so?
That's not skill, that's knowledge and understanding (the word understandable doesn't bear the same weight as in my mother tongue)
Consider yourself countered
that's skill: skill of ability to understand and comprehend, also persevere, so 3 skills!