who didn't get squireltopia codes yesterday?
Me me!who didn't get squireltopia codes yesterday?
Unlucky me
who didn't get squireltopia codes yesterday?
Where did they give them? I totally missed it.who didn't get squireltopia codes yesterday?
Me.who didn't get squireltopia codes yesterday?
Hatoful Boyfriend is the best game on Steam. Fact.
who didn't get squireltopia codes yesterday?
Isn't it just prerendered 3D assets though?
Very pretty, like someone redid BG2. Especially like some of the character models.
I can believe it.
Especially in that first pic. Still looks good though.
who didn't get squireltopia codes yesterday?
it'll be easier for me if you send me a friend request on Steam if you want a Squirreltopia key.
it'll be easier for me if you send me a friend request on Steam if you want a Squirreltopia key.
who didn't get squireltopia codes yesterday?
who didn't get squireltopia codes yesterday?
So I've been working on a version of Idle Master that doesn't require you to log in to Steam, and I have a working proof of concept. Instead of requiring the user to enter their own cookie data or their username / password, it will simply hook into the Steam process and gather the information it needs. This is accomplished in a similar way that the Steam browser gets it's login information from the client application and (under normal conditions) doesn't require you to log in to the web site while accessing it through the client's built in browser.
Because Idle Master uses the Steamworks SDK to simulate you being in-game, and because it relies heavily on you being logged in to Steam anyway to idle, this is probably the best "plug and play" solution for the program. It'll be especially nice for users with multiple accounts because they won't have to manage signing in / signing out of Idle Master - just sign in to their different account with Steam, then re-launch Idle Master.
Pretty neat, actually. Just thought I'd share. One of those "coming soon to an Idle Master near you ©" things.
who didn't get squireltopia codes yesterday?
Aw, I was hoping it'd be a key for The Movies.
(Please tell me MS is at least aware of the fact that it's sitting on the game.)
Despite having 6+ hoursish hands on with the beta I still can't believe PoE is 2D.
Phawx is the most awesome let's player Thanks for squireltopia!
...I should try playing the beta.
sure.....Just to be clear. These codes aren't to bribe anyone to look at my channel.
who didn't get squireltopia codes yesterday?
hah....
who didn't get squireltopia codes yesterday?
I know exactly what you mean re: the randomly generated levels in Infinite. The ones I tried didn't feel remotely taxing. You can find a place to start pretty quickly and you make pretty steady progress, and I think I averaged about ten minutes per puzzle while multitasking and watching Netflix while doing them. Whereas some of the later hand-made Infinite levels literally took me hours to figure out, bit by bit, and I had to turn off Netflix to attain maximum concentration to work things out.I didn't call Hexcells a zen game, I said the randomised stages of Infinite can be, which is only part of a overall package. Of the few hundred I've played, very few of them have offered any real challenge by the first Hexcell's standards, featuring far more clues to start with, and no punishment at all for either picking the wrong cell or randomly guessing. The sense of intensity or the pressure of getting stuck ceases to be for the most part and is a great way to get someone into the game where a stress filled "I don't know what to do first" type standard puzzle of Infinite would send them running away.
It was a great year for puzzle games I will agree and I hope it only continues in 2015. Hopefully this year we got a nonagram (picross) and Slither Link on Steam.
I wanted to give Nintendo money but they said "No regular new 3ds for you!"
JaseC played 1.7 hours of Salt.
the game does not have cards.
proof that JaseC plays non-Ubisoft games and it wasn't idling
who didn't get squireltopia codes yesterday?
So I've been working on a version of Idle Master that doesn't require you to log in to Steam, and I have a working proof of concept. Instead of requiring the user to enter their own cookie data or their username / password, it will simply hook into the Steam process and gather the information it needs. This is accomplished in a similar way that the Steam browser gets it's login information from the client application and (under normal conditions) doesn't require you to log in to the web site while accessing it through the client's built in browser.
Because Idle Master uses the Steamworks SDK to simulate you being in-game, and because it relies heavily on you being logged in to Steam anyway to idle, this is probably the best "plug and play" solution for the program. It'll be especially nice for users with multiple accounts because they won't have to manage signing in / signing out of Idle Master - just sign in to their different account with Steam, then re-launch Idle Master.
Pretty neat, actually. Just thought I'd share. One of those "coming soon to an Idle Master near you ©" things.
Oh nice, congrats!http://i.imgur.com/MJHTZGb.png
I wuw u Stinky
I can vouch for thisPhawx is the most awesome let's player Thanks for squireltopia!
I missed out.who didn't get squireltopia codes yesterday?
who didn't get squireltopia codes yesterday?
Everybody who owns Unity should now have the Dead Kings DLC. 7.2GB update.
it'll be easier for me if you send me a friend request on Steam if you want a Squirreltopia key.
Any idea if that's going to be permanently free? Like if I buy the game next month or something I'll still get it?
who didn't get squireltopia codes yesterday?
it'll be easier for me if you send me a friend request on Steam if you want a Squirreltopia key.
Just to be clear. These codes aren't to bribe anyone to look at my channel.
Any idea if that's going to be permanently free? Like if I buy the game next month or something I'll still get it?
Hmn does it fix any performance issues as well?Everybody who owns Unity should now have the Dead Kings DLC. 7.2GB update.
Its free forever because they decided to abandon the rest of the season pass and this is to make up for Unity being a poor game.
Yes, it will. That's why Ubi gave out a free game to those who'd bought the Season Pass prior to it being retroactively cancelled (the remaining content will still be released to Season Pass holders for free, and as individual pieces of paid DLC for everybody else).
GTA V will have pre-purchase tiers https://steamdb.info/app/271590/history/
Hmn does it fix any performance issues as well?
Won't be purchasing until I get my new lappy, however.
GTA V will have pre-purchase tiers https://steamdb.info/app/271590/history/