
Spooky's House of Jump Scares - Karamari Hospital DLC
Spooky's House of Jump Scares was an interesting game for me, I enjoyed it but it was definitely crippled by glaring repetition of repeating rooms and same-y monster encounters (most monsters were tackled by the art of running viciously through randomized rooms with a few exceptions), a flaw that made the game feel like it was dragged on a bit longer than it should of been. Spooky's DLC piece, Karamari Hospital, is maybe the highlight of the whole SHoJS experience, and worth it for anyone who found enjoyment in the title.
Basically this whole DLC being a love-letter of sorts to Silent Hill (to the point the credits even end off in a, "Rest in Peace, Konami," message amusingly at the end), the game takes place right before the end of the main game in some sort of alternate storyline. Right before you take the elevator to the final five rooms of the original, the elevator instead breaks and crashes far beneath the house into a strange abandoned hospital that Spooky, "Forgot was even here." In the hospital, we follow the story of several doctors who experienced strange phenomenon with their patients and operations, and learn a bit more about the backstory of Spooky.
The DLC is completely centered around this hospital location, and its better for it. You go through creepy hallways, patient and office rooms, and disturbing basements, as you unlock doors, escape monstrosities, and try to find your way out of the hospital. The atmosphere in this DLC is really quite immersive, the music is undoubtedly Silent Hill-inspired but it works quite effectively, and the change of pacing to the rest of the game makes it so that you may not really know what to expect even if you beaten the main game. More than this, the DLC has some ingenious scare tactics, and presents you with five new monsters never encountered in the main game. More-so, since the DLC is not made of random rooms, the areas you encounter them in have thought put into them, and as a result, much more memorable and tense encounters with much better design than the main game. You can tell the creators have learned things since the original game, and have put it into practice here.
The more condensed experience makes a much more memorable one that avoids the repetition pitfalls of the main game, the story is more interesting being set in a single location to further develop its characters from notes, the monsters are twisted and more varied than the main game and present unique threats in unique locations, the scares are in my opinion much stronger than the main game, the music in the DLC really stood out to me with some fantastic pieces, and while its Silent Hill inspiration is obvious (along with some other nods, like a police officer enemy you encounter probably being based off of a Shibito from the Siren series), it is a good love-letter, and a fantastic piece of DLC for SHoJS.
The one downside to the DLC is length. The DLC will probably take you 45-60 minutes to complete, but as the main game is free and the DLC doesn't pad itself out like the main game and in many way exceeds the original, I think is worth it for any fan of the game. Of note, once you complete the game, you unlock New Game+, which I do recommend trying. It has some hidden secrets to uncover, and the secrets are a delight to find, as well as Spooky's outfit changes for it.
All in all, an incredibly solid piece of DLC for Spooky's House of Jump Scares which, in many ways, triumphs over the main game. With a more focused experience comes a more memorable and creepy one, and a fantastic continuation of the world of Spooky's Home.
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Steam Review:
http://steamcommunity.com/id/AestheticGamer/recommended/414150