
Spooky's House of Jump Scares
Spooky's House of Jump Scares tells the story of a nameless protagonist who ends up transcending 1000 rooms in a creepy house to try and escape. There's no big backstory to how we ended up here, and the narrative as a whole is loose with only sprinkled information from notes left behind by people who were here before you, and hints of who Spooky actually is. As you descend further into the house, you get stalked by strange and varied monsters...
The game is a free game, and is completely worth playing, but I'm going to start this review being critical of the game's biggest single glaring flaw; repetition. The idea of getting through 1000 rooms is a goal that is fun on paper, but can be quite tedious in execution. A lot of the rooms have randomized layouts, but only a finite of these layouts exist, so you end up going through the same rooms over and over again, and most of these rooms are empty and are made just to rush through. Which, as a result, makes it so that you end up running through hundreds of rooms with nothing really going on, On occasion you end up finding a note, or in a room with something more interesting, but even these can suffer from repetition. There's an Arcade Machine room you can get, which has 2-3 games to play, but are brief and only expanded with another game once (and a secret towards the end), there's a database room describing the monsters, but it's only updated every few hundred rooms you overcome. There's a room involving going the right path through doors to solve a simple puzzle you'll probably have to do 10-20 times before the game is up. On occasion, you'll start being chased by a monster as you go through these random rooms, but many of the monsters have the same basic strategy to escape from them (with only a few being exceptions), so you end up just running through rooms anyway.
This repetition is a shame, since it is sprinkled with legitimately good content and moments, so much so I would say the game is worth playing just for them. While a lot of the game is randomized, the best part of Spooky's House of Jump Scares is the scripted moments. The game will lock you in a unique location you are free to explore that delves into more narrative, and provides more unique gameplay scenarios, ranging from hiding in closets from a stalker enemy to crawling through a colorful child's area at a fast food restaurant. Without a doubt, these moments are the best part of the game, they present a variety of interesting scenarios (many wearing some obvious inspiration of other horror games on its sleeves), and make for an interesting ride whenever they pop up.
The monster are varied in design and function. There's something like 13 monsters in the game, and they come with some deliciously gruesome and creepy death scenes should you fall to them. Now, they do all behave differently. There's a monster that can crawl out of holes around the environment to pop-up closer to you, a monster that changes the wall textures to a bloody red to make finding your way out harder, a monster you have to look at or else it'll attack you... But with the exception of a few like the last one, most of them unfortunately are tackled the same way... You just run like hell and dash through doors as fast as you can. The added applications are interesting, but in most cases, do very little to switch-up how you approach tackling them; ie, running away.
Still, I found the game to be enjoyable, a delight sometimes, and I may overstate its repetition. The game is free, and takes about 3-4 hours to complete. There's two different endings, and a number of fun scenarios sprinkled throughout the sort of dull middle randomized room segments. And, yes, the game may make you jump and scare you sometimes. Spooky's House of Jump Scares is a solid free horror game that has some definite highs, but maybe 1000 rooms was a bit much.
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Steam Review:
http://steamcommunity.com/id/AestheticGamer/recommended/356670