Is reading what I posted really that hard? Do you think this is my first rodeo? Never seen texture and geometry fade-in in a UE3 game? Well that's fundamentally the issue that has plagued it since launch with countless games being completely unavoidable as it's an engine issue that is next to never solved by hardware.
Hey man, no need to take out your engine woes on me.
I see texture pop-in regularly (although no UE3 game has it as bad as The Witcher 2 did, that shit was atrocious), but I haven't yet experienced texture streaming causing frametime spikes.