ModBot said:I am giving away 2 Steam keys. To enter this giveaway, send a PM to ModBot with any subject line. In the body, copy and paste the entire line from the message below that corresponds to the game you want. (if you include more than one game, you will be blocked from entering). Confused? Watch this GIF tutorial or ask for help.
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ModBot Basics:
- This giveaway has a manual blocklist. The giver has identified members who abuse giveaways and restricted them from participating.
- I really appreciate thank you messages, but please send them to me (FeedMeAStrayCat, not ModBot!) via PM instead of in thread.
- Do not trade keys you win off-site to enrich yourself. Don't try to claim games you have no interest in collecting or playing. Don't claim games to give them to friends off-site.
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Rules for this Giveaway:
- You must have given away a game through ModBot within the last 3 months to become eligible for this giveaway.
- If you are a lurker you are not eligible for this giveaway. You need five or more posts in either the current Steam thread or the previous one to be eligible
- This is a free for all! You can enter for multiple games on the list below. Send an individual PM for each game you'd like to win.
- This giveaway is a raffle. The winners will be selected by random draw 3 hours after the draw was created. Any games not claimed after that point will be given away first come first serve.
Warhammer 40,000 Dawn of War 2 --MB-A7DE7D69240CE213- Taken by purseowner. 4 entrants total.
Warhammer 40,000 Dawn of War GOTY Edition --MB-D8120D9DA52B3DA7- Taken by laserlaser. 2 entrants total.
Seems Jim has completed his visit:
Wrapped with Valve. Seen and consulted on future Steam plans. I believe valuable ideas were exchanged.
That's cool. Hope for an episode of talking too. While you can't say it was all one man. He definitely has done a lot (with the help of fans) of shaping greenlight
But Greenlight has only become less of a barrier over time, which is the opposite of what Jim wants.
Pls ignore him ValveSeems Jim has completed his visit:
Wrapped with Valve. Seen and consulted on future Steam plans. I believe valuable ideas were exchanged.
Well more in bringing light to a lot of garbage that snuck through, or odd practices. Such as the Airport Simulator BS terms of service.
Pls ignore him Valve
Uzzy post if you are okay
http://store.steampowered.com/app/589880/
Tho i'm quite confused as to why there is a pic of Stand Alone Complex in there
Pls ignore him Valve
Hey, speaking of ModBot giveaways, I wanted to let you guys know that some time in the last few weeks ModBot passed 75,000 items giveaway away. Whether it's credit for online stores, beta codes, bundle turds, birthday gifts, high value launch giveaways, or that time someone gave away a brand new sealed in box cell phone, I am consistently humbled and proud at the community's charity and enthusiasm. The total value of goods given away is north of $10,000 even if they were all bundle turds, but actually I suspect it's probably something closer to $100,000 in total value. This is insane.
I've programmed professionally for a very long time, and I've run a lot of money-losing code endeavours because I get personal satisfaction from making things people use, but this is probably the project I've worked on that has been used more than anything else I've ever made and I am just truly grateful that years after the idea was born, ModBot is more popular than ever by some regards. Thank you, again.
When you are watching a movie on steam, does it actually show others you are watching it like it does with games?
When you are watching a movie on steam, does it actually show others you are watching it like it does with games?
Finished Nier Automata in about 13 hours (couple of endings a bit of sidequests, just a couple of bosses...). Well... that was maybe a bit too short... :/
Usuallly I'm in the range of "main + extras" / leisure in howlongtobeat (it's almost 55 hours there), but... I don't know... :/ what happened? :O
Length apart it's a very good game, loved the settings, the battle system + management, and the soundtrack. But really, 13 hours... I've played it just for two days (ok, lengthy session in the past weekend but still)...
I know there's a gazillion endings, but I'm not that interested in finding the ones I'm missings... oh well...
At least I'm happy it's selling very good, that's great since it should show clearly the message "day one: you got more sales, and you make the best earnings", opposed to "one year later port, let's hope there are enough double dippers and a third of a price is an enjoyable offering".
...
But.
WHERE IS FIRE PRO WRESTLING? :O
Sometimes he's a bit too passionate with shovelware and even worst passing through.
But Greenlight has been really abused...
Hey, speaking of ModBot giveaways, I wanted to let you guys know that some time in the last few weeks ModBot passed 75,000 items giveaway away. Whether it's credit for online stores, beta codes, bundle turds, birthday gifts, high value launch giveaways, or that time someone gave away a brand new sealed in box cell phone, I am consistently humbled and proud at the community's charity and enthusiasm. The total value of goods given away is north of $10,000 even if they were all bundle turds, but actually I suspect it's probably something closer to $100,000 in total value. This is insane.
I've programmed professionally for a very long time, and I've run a lot of money-losing code endeavours because I get personal satisfaction from making things people use, but this is probably the project I've worked on that has been used more than anything else I've ever made and I am just truly grateful that years after the idea was born, ModBot is more popular than ever by some regards. Thank you, again.
Did you do A, B, C and D? As far as I know, in order to really see the cool things the game has to offer, you gotta do all those.
Did you do A, B, C and D? As far as I know, in order to really see the cool things the game has to offer, you gotta do all those.
Pretty much. Curation is not the answer, and I believe Valve knows this well enough. Steam Greenlight had its share of problems, but opening up the gates to the store wasn't one of them.
Hey, speaking of ModBot giveaways, I wanted to let you guys know that some time in the last few weeks ModBot passed 75,000 items giveaway away. Whether it's credit for online stores, beta codes, bundle turds, birthday gifts, high value launch giveaways, or that time someone gave away a brand new sealed in box cell phone, I am consistently humbled and proud at the community's charity and enthusiasm. The total value of goods given away is north of $10,000 even if they were all bundle turds, but actually I suspect it's probably something closer to $100,000 in total value. This is insane.
I've programmed professionally for a very long time, and I've run a lot of money-losing code endeavours because I get personal satisfaction from making things people use, but this is probably the project I've worked on that has been used more than anything else I've ever made and I am just truly grateful that years after the idea was born, ModBot is more popular than ever by some regards. Thank you, again.
Hey, speaking of ModBot giveaways, I wanted to let you guys know that some time in the last few weeks ModBot passed 75,000 items giveaway away. Whether it's credit for online stores, beta codes, bundle turds, birthday gifts, high value launch giveaways, or that time someone gave away a brand new sealed in box cell phone, I am consistently humbled and proud at the community's charity and enthusiasm. The total value of goods given away is north of $10,000 even if they were all bundle turds, but actually I suspect it's probably something closer to $100,000 in total value. This is insane.
I've programmed professionally for a very long time, and I've run a lot of money-losing code endeavours because I get personal satisfaction from making things people use, but this is probably the project I've worked on that has been used more than anything else I've ever made and I am just truly grateful that years after the idea was born, ModBot is more popular than ever by some regards. Thank you, again.
You worked on ModBot? That's awesome.
Good on Gaffers being generous, I haven't been generous in a looooong time.
Just A from the main endings, but I feel I'm not very interested in the others...
Just A from the main endings, but I feel I'm not very interested in the others...
Well more in bringing light to a lot of garbage that snuck through, or odd practices. Such as the Airport Simulator BS terms of service.
But that just brings the games more exposure, which is also the opposite of what Jim wants. Games are pulled for policy violations, not for being awful or ethically questionable. If anything, I think his pursuit to have Valve engage in a higher level of oversight over Steam's release pipeline has been self-destructive, recent visit to Valve HQ aside.
Finished Nier Automata in about 13 hours (couple of endings a bit of sidequests, just a couple of bosses...). Well... that was maybe a bit too short... :/
Usuallly I'm in the range of "main + extras" / leisure in howlongtobeat (it's almost 55 hours there), but... I don't know... :/ what happened? :O
Length apart it's a very good game, loved the settings, the battle system + management, and the soundtrack. But really, 13 hours... I've played it just for two days (ok, lengthy session in the past weekend but still)...
I know there's a gazillion endings, but I'm not that interested in finding the ones I'm missing... oh well...
At least I'm happy it's selling very good, that's great since it should show clearly the message "day one: you got more sales, and you make the best earnings", opposed to "one year later port, let's hope there are enough double dippers and a third of a price is an enjoyable offering".
...
But.
WHERE IS FIRE PRO WRESTLING? :O
curation is shit. I don't need any random dudes at Valve deciding what I can or can't buy. If anything the floodgates need to be opened further.
Hey, speaking of ModBot giveaways, I wanted to let you guys know that some time in the last few weeks ModBot passed 75,000 items giveaway away. Whether it's credit for online stores, beta codes, bundle turds, birthday gifts, high value launch giveaways, or that time someone gave away a brand new sealed in box cell phone, I am consistently humbled and proud at the community's charity and enthusiasm. The total value of goods given away is north of $10,000 even if they were all bundle turds, but actually I suspect it's probably something closer to $100,000 in total value. This is insane.
I've programmed professionally for a very long time, and I've run a lot of money-losing code endeavours because I get personal satisfaction from making things people use, but this is probably the project I've worked on that has been used more than anything else I've ever made and I am just truly grateful that years after the idea was born, ModBot is more popular than ever by some regards. Thank you, again.
Yeah, you haven't finished the game dude. That's why it feels short.
There's more to the other routes than just a different ending. Just load your clear save and you'll immediately see what I mean.
The game changes A LOT from ending A to the other ones (not just the endings, the whole game)
Keep playing. You should consider Ending A as "Part 1" of the game
Hey, speaking of ModBot giveaways, I wanted to let you guys know that some time in the last few weeks ModBot passed 75,000 items giveaway away. Whether it's credit for online stores, beta codes, bundle turds, birthday gifts, high value launch giveaways, or that time someone gave away a brand new sealed in box cell phone, I am consistently humbled and proud at the community's charity and enthusiasm. The total value of goods given away is north of $10,000 even if they were all bundle turds, but actually I suspect it's probably something closer to $100,000 in total value. This is insane.
I've programmed professionally for a very long time, and I've run a lot of money-losing code endeavours because I get personal satisfaction from making things people use, but this is probably the project I've worked on that has been used more than anything else I've ever made and I am just truly grateful that years after the idea was born, ModBot is more popular than ever by some regards. Thank you, again.
I agree with both of you.
I think Valve needs a consistent prod for many issues, and I think Valve tend to work in that way. I do wonder what effect either would have had without the other doing something. At least to me it seems Valve has been more engaged with all that stuff lately than say a few years ago
Yeah, it's great that Valve is engaging prominent members of the community for a dialogue about how Steam can be improved, even if I don't agree with Jim's desire for tighter curation (not that I think Valve would head in that direction again, anyway).
Yes everybody will see the smut you're watching.
Absolutely agree that community engagement is something Valve has been missing out on over the course of the last few years that I've been paying attention. But, I've been in similar talks with them a few years back so I can say there is a pretty high likelihood this amounts to nothing.
Wrapped up GTAV
God, if it weren't for the music and Steam Controller for the endless gun battles, I'm sure I'd never finish this piece of crap.
AAA gaming is just not for me, it seems.
Hey, speaking of ModBot giveaways, I wanted to let you guys know that some time in the last few weeks ModBot passed 75,000 items giveaway away.
This is probably the project I've worked on that has been used more than anything else I've ever made and I am just truly grateful that years after the idea was born, ModBot is more popular than ever by some regards. Thank you, again.
Hey, speaking of ModBot giveaways, I wanted to let you guys know that some time in the last few weeks ModBot passed 75,000 items giveaway away. Whether it's credit for online stores, beta codes, bundle turds, birthday gifts, high value launch giveaways, or that time someone gave away a brand new sealed in box cell phone, I am consistently humbled and proud at the community's charity and enthusiasm. The total value of goods given away is north of $10,000 even if they were all bundle turds, but actually I suspect it's probably something closer to $100,000 in total value. This is insane.
I've programmed professionally for a very long time, and I've run a lot of money-losing code endeavours because I get personal satisfaction from making things people use, but this is probably the project I've worked on that has been used more than anything else I've ever made and I am just truly grateful that years after the idea was born, ModBot is more popular than ever by some regards. Thank you, again.
Yeah, it's great that Valve is engaging prominent members of the community for a dialogue about how Steam can be improved, even if I don't agree with Jim's desire for tighter curation (not that I think Valve would head in that direction again, anyway).
Ok, ok, I'll try other endings Thanks for your suggestions!
But still I'm a bit puzzled (at least now).
Absolutely agree that community engagement is something Valve has been missing out on over the course of the last few years that I've been paying attention. But, I've been in similar talks with them a few years back so I can say there is a pretty high likelihood this amounts to nothing.
Wrapped up GTAV
God, if it weren't for the music and Steam Controller for the endless gun battles, I'm sure I'd never finish this piece of crap.
AAA gaming is just not for me, it seems.
You'll understand as soon as you start route B. And if it helps motivate you to keep going, I'll just say this: I thought route B was the least interesting part of the game but route C turned it into one of my favorite games ever. From there, getting the last two endings doesn't require as much time as the first three so you only really need to do 3 playthroughs.
As a fellow winner of Hollow Knight who was also caught by surprise and blown away by it I just want to echo this. Thank you for modbot and to all those who have been generous.If it means anything, your modbot efforts have made me quite happy. Courtesy of anno, earlier this month i managed to get Hollow Knight, which turned out to be a monumental surprise to me and now one of my favourite games of all time. I've been guided towards a lot of different types of games I didn't consider exploring thanks to this system too.
Equally in the other direction, I like the ability to give something to folks that i know will value them (in most cases). Many thanks for the efforts Stump!