GMG doesn't sell console games though.
What's that?
How would GMG benefit from offering Playfire wards to console games?
It wouldn't have to be tied to GMG. They could offer PSN/XBL gift card codes as rewards like a lot of other sites do.
GMG doesn't sell console games though.
What's that?
How would GMG benefit from offering Playfire wards to console games?
So I decided to download Paranormal State. It gets to 100% (or near enough) and now just says 0 bytes / 0 bytes and doesn't seem to be completing.
To top it off, this is what's happening at the bottom of my client.
I've restarted steam and it continues to do this. Any ideas?
It wouldn't have to be tied to GMG. They could offer PSN/XBL gift card codes as rewards like a lot of other sites do.
So I decided to download Paranormal State. It gets to 100% (or near enough) and now just says 0 bytes / 0 bytes and doesn't seem to be completing.
To top it off, this is what's happening at the bottom of my client.
I've restarted steam and it continues to do this. Any ideas?
So I decided to download Paranormal State. It gets to 100% (or near enough) and now just says 0 bytes / 0 bytes and doesn't seem to be completing.
To top it off, this is what's happening at the bottom of my client.
I've restarted steam and it continues to do this. Any ideas?
I cant find it on Google but someone please tell me that actua 3 is a fun pass and shoot game and none of this hold 3 buttons to do something modern fifa shit.
Happened to me with War Thunder. What I did to solve the problem was moving the numbered folder (that's actually War Thunder) from "downloading" folder to the common folder and renamed the numbered folder to "War Thunder" and "installed" it from Steam's client. Worked.
You are cursed.
You need to go to the cathedral and buy a stone that lifts your curse.
Ontopic: Have you messed up with the downloads registry?
Shit, i haven't even gotten around to playing dark souls 1 and now there's 2 and whatever the ps4 souls game is. I guess i'll have to start playing DS1 soon to get prepped. Wished they'd kill GFW on it already, though. it's always feels like a miracle whenever the game loads without an issue.
So I decided to download Paranormal State. It gets to 100% (or near enough) and now just says 0 bytes / 0 bytes and doesn't seem to be completing.
To top it off, this is what's happening at the bottom of my client.
I've restarted steam and it continues to do this. Any ideas?
It wouldn't have to be tied to GMG. They could offer PSN/XBL gift card codes as rewards like a lot of other sites do.
Try pausing download, switching your download server, restarting steam, and unpausing the download.
Totally lttp but Pinball FX2 is very good, not that I'm experienced with that type of game, I didn't played too much with the real ones and the only other pinball game I played was the one that used to come with Windows.
*Add a lot of DLC to wishlist*
It kinda does. GMG and Playfire are part of the same company. Sony or MS would need to partner up for Playfire to have the incentive to reward them.
A game that woudnt be made otherwise. I dont really see the problem here.Can't wait to buy another platform for one game. Thanks for exclusivity gaming world!
Can't stop the Dark Souls II train. Just averaging 50K concurrent at all hours, it's insane.
Speaking of Dark Souls
Just want to give a small rant. I'm seeing a lot of people upset with Dark Souls 2 and hear nothing but praise for the original game.(some of this is coming from other PC gamers that bought Dark Souls on PC the day it released. They have to feel burned by such a shitty port)
I really don't care if some of you feel the atmosphere, boss battles, and gameplay were better in the original game. I'm loving Dark Souls 2. Leave me in peace. That is all
Yeah I'm having a blast with DS2.Speaking of Dark Souls
Just want to give a small rant. I'm seeing a lot of people upset with Dark Souls 2 and hear nothing but praise for the original game.(some of this is coming from other PC gamers that bought Dark Souls on PC the day it released. They have to feel burned by such a shitty port)
I really don't care if some of you feel the atmosphere, boss battles, and gameplay were better in the original game. I'm loving Dark Souls 2. Leave me in peace. That is all
oh, jshackles, i've also forgot to ask. How easy\hard is to to make the Steam inventory pages navigable by the arrow keys?
Page to page. Though if you want to also answer the other one, go ahead.
I'm downloading it now, but I'm not sure of even starting it after I'm done with DS1.
Suggestions?
Speaking of Dark Souls
Just want to give a small rant. I'm seeing a lot of people upset with Dark Souls 2 and hear nothing but praise for the original game.(some of this is coming from other PC gamers that bought Dark Souls on PC the day it released. They have to feel burned by such a shitty port)
I really don't care if some of you feel the atmosphere, boss battles, and gameplay were better in the original game. I'm loving Dark Souls 2. Leave me in peace. That is all
Is Call of Duty really that dead on PC right now? Free multiplayer weekend and it can't even beat Black Ops II on the concurrent list. Which isn't even in the top 30 games played.
It is also struggling to crack the top 15 on the top sellers list.
I would personally wait so you don't get over saturated with the series. Going by your Dark Souls 1 log, you have barely scratched the surface of that game.
You will miss out on the launch rush of players with the online experience, but I have a feeling this game will remain high up on the concurrent list for a long, long time.
Some people are still angry that From showed the TGS and reveal footage that didn't end up in the final product. Many also believe they were falsely marketed to in this respect.
My take on the issue is I believe 'target-renders' to be apart of the industry. If you think about how these are created, the developer needs to show a product years before its actual release. Completely without knowledge of any funding, staffing, or general issues that crop up over the course of development.
A key part of the gameplay isn't coming together 8 months before release? You better believe that resources are going to get removed from the visual-side as those aren't necessary for the product to ship.
I also noticed that, outside of a few inconsistencies, From has had a clear message of the visual state of the game going back to December when they started releasing screenshots and even a beta. Many of these inconsistencies seem to be either oversights from an ignorant marketing department in Namco or ignorant Journalists for not asking the pertinent questions.
The main argument you see from the naysayers is that From showed the TGS/reveal footage to close to release, but that is not grounds for a strong argument anyways.
Should From have said something, sure but I don't really blame them for not doing so. If anything, I put the blame squarely on the incompetent journalists in the gaming media.
Oh, and I'm loving Dark Souls II.
I'm in the mood for a bridge building game. Do any of you have any recommendations? I own Bridge Constructor, Bridge It+, and Bridge Project. I also own World of Goo if that counts. I'd like to play some sort of bridge game this weekend.In between rounds of Dark Souls of course.
I really wish Elefunk was on Steam.
Page-to-page would be nice. Can't believe it isn't there in Valve's build.Key presses to go from one page to the next would be pretty easy. Using the arrow keys to move around your inventory items individually would be a bit more difficult, as I'd have to build in logic to automatically "turn the page" when scrolled off of the last item in a row.
Definitely Bridge Constructor.
A game that woudnt be made otherwise. I dont really see the problem here.
After killing that thing, I traveled to a place called "Blighttown", as an architect, my official statement on such place is: "goddamn hellhole".
Dammit, what a place! full of dart blowing bastards, and poison bastards, and giant poison bastards, and lets not forget of the fire dog bastards. Also, is that a drop on FPS??? the hell???... I found the bonfire after traveling the goddamn hellhole and expect to continue my adventures today...
Page-to-page would be nice. Can't believe it isn't there in Valve's build.
Yeah ever since I saw that video I've been itching to check it out. I was just curious if one is definitively better than the others.
It's easily my most played (and bought) game of the past year. The tables commonly are 75% during sales as well, so it's easy to pick up a bunch without spending much.
The concept is good but there's not enough meat there to really string you along to completion. Definitely started feelin' the slog while trying to finish it.I'm starting to think Cargo Commander sucks a little too much to bother playing anymore. Too bad since it has some nice ideas going on.
Was about to pick up the King's Quest Collection on 50 % sale. Then I read some of the user reviews and decided not to.
Apparantly they wont work on newer computers, not even XP support lol.
GOG versions are by hearsay better, so I'll guess I'll go that way if I get the nostalgia craving
I'm starting to think Cargo Commander sucks a little too much to bother playing anymore. Too bad since it has some nice ideas going on.
Why wouldn't it be made otherwise?
Was about to pick up the King's Quest Collection on 50 % sale. Then I read some of the user reviews and decided not to.
Apparantly they wont work on newer computers, not even XP support lol.
GOG versions are by hearsay better, so I'll guess I'll go that way if I get the nostalgia craving
Definitely Bridge Constructor.
Different era.
System Shock 2's default controls are very strange as well.
I hope payday 2 goes on sale. Are people still playing it? Cause the ps3 version is an absolute mess.
There should be no FPS drops unless you're playing one of the console versions, AFAIK.
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Gun Monkeys --MB-34E8111A86444C83- Taken by pupo
we are currently adding room sizes and making levels/rooms for all the new enemies and content. 90% of the new enemies are added, 50% of the new bosses, 95% of the new items and about 75% of the level art is done.
large chunk wise we still need to do all the games cut scenes and menus, playable characters, sound effects and implement all the game secrets/unlocks.
once all that is done we should be spending a month or so polishing and play testing