Card glitch worked for me but no i am left with god eater 1 and evena fter 4+ hours of idling i aint getting any cars from it
That's too bad really isn't it... and here I am having a blast playing Resurrection with my friends.
Card glitch worked for me but no i am left with god eater 1 and evena fter 4+ hours of idling i aint getting any cars from it
The glitch worked forme but only for the first card of each game.
You sure it hasn't been fixed since the last time you tried it?
Edit: Oh wow, maybe not, Deques is listed as having done it on 09-02
http://www.neogaf.com/forum/showpost.php?p=215707761&postcount=554
Yep, doing it right now and it's working. Didn't even have to wait 2 hours for the first cards to drop
#NoEnv
SendMode Input
$F6::
loop {
sleep, 1500
ControlClick, x284 y166, Idle Master,,,, Pos
}
$F7::pause
Not necessarily. Several people in here mentioned they have to wait despite never having refunded, myself included.Those who have to wait 2 hours are usually those who have refunded before
Is that an arbitrary example or does it literally stop at 100 cards? It did for me and I don't know if that's a coincidence.Yeah, this is what I say. There is a cooldown time. When the "glitch" works, I reliably get 100 cards for 100 games in one setting.
Ah, I missed that. Interesting.jshackles mentioned something about that
http://www.neogaf.com/forum/showpost.php?p=215106606&postcount=9597
Looks like the refund theory can be scrapped thenNot necessarily. Several people in here mentioned they have to wait despite never having refunded, myself included.
Is that an arbitrary example or does it literally stop at 100 cards? It did for me and I don't know if that's a coincidence.
OK so how do I go about abusing the glitch?
1. Run idlemaster
2. Profit?
I ask because I just ran idlemaster, and got the msg "Idling complete" - but got no cards.
Yep, doing it right now and it's working. Didn't even have to wait 2 hours for the first cards to drop
I hace 1060 cards left to idle. I'll try to figure out the issue in a bit.Do you actually have any cards left to drop? Because if you don't then there is nothing you can get from the glitch
I hace 1060 cards left to idle. I'll try to figure out the issue in a bit.
Anyways how do I do this, "idle games simultaneously up to 2 hrs, then individually" - or "idle games with more than 2 hrs individually, and then simultaneously".
I hace 1060 cards left to idle. I'll try to figure out the issue in a bit.
Anyways how do I do this, "idle games simultaneously up to 2 hrs, then individually" - or "idle games with more than 2 hrs individually, and then simultaneously".
the load times aren't that bad if you have an SSD
¯\_(ツ_/¯
#NoEnv
SendMode Input
$F6::
loop {
sleep, 5000
ControlClick, x284 y166, Idle Master,,,, Pos
}
$F7::pause
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Redactem --MB-A36FB7D7E2418D2A- Taken by MaxiLive
Good work, Deques!
Only thing I think could be added is a word on the legality of all this, but we obviously don't know Valve's stance. Maybe mention that many people used the glitch for hundreds of cards and still have their accounts
Or claim the opposite, so people are discouraged and market prices aren't completely ruined
Westerado?I remember a 2D shooter that had a western theme to it. I can't seem to find it. Anyone know the name? I think it's about 3 years old.
Westerado?
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Batman: Arkham City GOTY --MB-93BBA7A0D7E310E4- Taken by Ronabo
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Playing The Witcher III: Blood & Wine now, and I get a lot of weird graphical glitches, with characters and horses that are missing parts, people carrying boxes that looks like they're trying to dance with them, and some characters with polygons that seems to spill all over the screen.
I don't have any glitches in any other gaames I'm playing now also, like Fallout 4 and Overwatch, so it seems to be the game and not my hardware.
Anyone else who has encountered this?
Heh if u had said shootem up or even stg i wouldve been able to recognize itI found it. It was Jamestown. Boy I was way off of the western look part.
Jasec post if you are okRumor alert!!!
Rumor: Red Dead Redemption Remastered Coming To PS4/Xbox One/PC
http://www.justpushstart.com/2016/09/rumor-red-dead-redemption-remastered-coming-ps4xbox-onepc/
Rumor alert!!!
Rumor: Red Dead Redemption Remastered Coming To PS4/Xbox One/PC
http://www.justpushstart.com/2016/09/rumor-red-dead-redemption-remastered-coming-ps4xbox-onepc/
Rumor alert!!!
Rumor: Red Dead Redemption Remastered Coming To PS4/Xbox One/PC
http://www.justpushstart.com/2016/09/rumor-red-dead-redemption-remastered-coming-ps4xbox-onepc/
Nope, they're gone for good.Damn, X-COM Enemy Unknown is so addicting. And harder than I expected.
Once a country withdraws from the council and cuts funding, is there any way to get them back on board later?
Rumor alert!!!
Rumor: Red Dead Redemption Remastered Coming To PS4/Xbox One/PC
http://www.justpushstart.com/2016/09/rumor-red-dead-redemption-remastered-coming-ps4xbox-onepc/
I'm curious if, with Steamspy's notoriety, the PC base who examine numbers are now becoming more short-sighted. A lot of talk about sales numbers is either first 3 days (which is when Spy normalizes), or first-week. But this is a platform which, barring legal or licensing issues, products can be sold on indefinitely, with no regards for shelf-space. The only issue is getting your product seen by people who are interested in it (discovery), Obviously, first-week is important for that because of PR/marketing, but there's post-mortems of some games on Steam which show a vigorous long-tail market, especially when event-sales are taken into account.
As a compare/contrast, Cuboid was released on the PS3 (PSN only, no physical release), and iOS 3 years later (and since removed). Sales for Cuboid are thus limited to PS3-only, which is a shrinking market-base, but all development costs and profit have essentially had to be made on that PS3 release.
God Eater 2: Rage Burst was released for Vita, PS4 and is now out for PC. Thus, initial development costs will have been recouped on the console releases which "sold 234,180 physical copies on Vita and 37,824 on PS4 within its debut week" and more after that first week. They undoubtedly became profitable at some point in their console release's lifetimes. The PC version therefore only has to recoup development of the port before it also becomes profitable, and the developer/publisher now doesn't have to worry about a life-span on its title (which, if nothing else, is the life-span of the PS4 and Vita). As long as it becomes profitable at some point in its PC release, it will forever be a release that provides profit to the dev/pub, no matter how small.
This, btw, is why exclusive titles on any console from third-parties are an inherently stupid idea - willfully limiting the audience of your game not just in the immediate future, but forever-more. The market for Demon's Souls (as an example) at this stage will never increase, it will always decrease. Even with purchases of PS3's now, there are so many second-hand copies of the title, From are probably making little-to-no income, and, just like Cuboid, all its profit has to come from the PS3. If it were a PC title, at every release of a Dark Souls game, Demon's Souls sales would have an uplift; at every event-sale there would be an uplift; as well as possibilities deriving from dailies and of course the Discovery-Queue.
Where is the cheapest to get dishonord 2 from? Besides cdkeys
To clarify, I probably should have said that I was only talking about 'end up at 35k once SteamSpy stabilizes' as ~week 1 sales. I have no doubt that those numbers should mean quite a nice profit for Namco that will only continue to grow over time
But you raise some very good points. I hadn't really thought about what it truly means for games to have 'life-spans' on consoles and not on Steam.
Is XCOM 2's performance fixed now?Nope, they're gone for good.
And yeah, it's really addicting. And when you're done with it, you can continue with the GOTY 2016 which is even better than its predecessor
RDR coming to PC? Well... I accepted that that'd never happen so I watched a full Let's Play months ago. Great.
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Rules for this Giveaway:
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The Banner Saga --MB-DD1C2B3469DA26F9- Taken by Shalashaska. 16 entrants total.
By the way, there were some errors processing your keys...
Note: The key you added for The Banner Saga was already listed in ModBot from a previous giveaway of yours, but was not taken. Updating key info to match new giveaway.
Thanks hope it stays that way til rleaseGMG, I think. Sign-in and you should see a price that's just over CDKeys price. I see £31.29 on GMG, as compared to £29.99 on CDKeys.
There were patches that targeted the performance issues, so I'd expect it to be better now. Can't really comment on it since I only ever started getting issues after playing for >6 hours at a time.Is XCOM 2's performance fixed now?
Edit the line with sleep to change the idle time in milliseconds. In this case I have set to 1500, which is 1.5 seconds idle time
The script requires AutoHotKey
GMG, I think. Sign-in and you should see a price that's just over CDKeys price. I see £31.29 on GMG, as compared to £29.99 on CDKeys.
Is XCOM 2's performance fixed now?
Not in euro zone though, GMG is really expensive most of the time as is every store that uses euros and has 60€ price tags as regular. Dishonored 2 is nearly 47 euros discounted. Even Gamesplanet is cheaper, CDKeys is cheaper by 12.5 euros.