We've already had Naruto as a flash, tho.
Yeah I really have no idea how I missed that. Hoping it comes back as a daily.
We've already had Naruto as a flash, tho.
The smell of a new thread is great at around 1AM. I should probably go to sleep soon though
How bad is Mars War Logs?
How bad is Mars War Logs?
You still have one of those cheap Orcs & Men? =pAfter I played Bound by Flame, I went and found copies of Of Orcs and Men and Mars Wars Logs for cheap.
So, is there a reliable way to add $6 to my account from one of those gift cards without getting locked out of the market?
You still have one of those cheap Orcs & Men? =p
Hello new thread, I shall call you home and love you like a friend. Until we discard you for a future updated version with slightly better graphics.
Mechanically and combat wise it has it's issues, but overall as an action RPG it offers just a lot to do and plenty to take away from the story that it's easily worth it. Why, you don't even have to play the other games, you can play it and still get a nice Summer Action Sci-Fi feel out of the tale that is complete enough on it's own.
Freddi Fish, and a little something extra, though you'll have to ask Vulcano's assistant about that last part.What was the prize for day 1 winner?
Do it from your main steam pc?
Cheap was about $8 from GameStop a month or two ago?
Sorry, only grabbed the one for myself.
It won't matter, new payment type causes the lock.
This is probably going to be the last sale thread isn't it?
Probably not.This is probably going to be the last sale thread isn't it?
I'm really hoping for some Unreal and Quake love.
Yeah I really have no idea how I missed that. Hoping it comes back as a daily.
This is probably going to be the last sale thread isn't it?
Unless this one gets stretched out a bit towards the end, we'll probably post enough for one more.This is probably going to be the last sale thread isn't it?
Part 1: http://a.pomf.se/asjmbm.webm (World Map, Gem encounter, Stage 1 part 1)
Part 2: http://a.pomf.se/sxatxu.webm (Stage 1 part 2)
Part 3: http://a.pomf.se/rodamf.webm (Stage 1 part 3, Stage 1 boss, Visiting town)
*inhales*
Now that's some fresh new thread. I hope there are even more memorable moments than the last one.
It won't matter, new payment type causes the lock.
Bah "How to Survive" on sale again. Bought it some time ago and of course I haven't played it yet but I will. Someday!
But no sale on the DLC!? What the hell.
Okay, I have selected a winner. It ripped out my heart because I couldn't afford to do 3 or 4 winners to this contest. You were all good.
Ultimately though, I looked through the responses for a few key components.
I wanted to see whether you thought through not only each step of the project, but also what your students would be doing.
So many teachers think about the design of their lessons at the expense of student interaction.
On this front, several of you shined.
maneil99's red scare simulation was perhaps the most creative thing, along with Ventara's bridge builder. I loved both of these because they're relevant to student interests, they're engaging, and they're very sound from a design standpoint.
Several of you talked about history including BinaryPork, Gravelord Nito, legacybyzero, Abundantchoice, and others. Games like Civilization do have a place in the classroom, and I thank you for your responses.
nbtthedude and Junko were thinking along the lines of critiquing literature, as were several others, and I was very impressed by your responses. Indeed, games can be broken into genres and judged like other types of media.
Kevman had a marketing project that was similar in purpose to something I did in one of my lab classes.
I apologize PROFUSELY if I forget your name, but I did read everyone's response.
Ultimately, it all came down to two choices. It broke my heart to choose between them. Those were MrTeachwell and DrEvil's response.
While I'm sure MrTeachwell's media project would be very effective in incorporating games into the classroom, I chose
DrEvil
I thought his response in particular correctly recognized the building process of projects, the social interaction, and the ways in which games can be more than just things we play. I don't know if he's a teacher, but I think he understands teaching.
DrEvil, if you're not already on my friends list, add me.
You'll get $25 worth of games of your choice.
How bad is Mars War Logs?
Me and Turfster agree: SiN Episodes: Emergence needs to get a 75% off discount sometime! It's a good deal for the base price already (comes with a free, somewhat-patched copy of the original SiN), but a new sale would really get people back into this game and the rest of Ritual's back catalog.
I just grabbed my Q3A jewel case off the shelf and tried inputting my cd key in Steam but it wasn't recognized :/
Anyhow, it's all Quake Live now isn't it?
Reposting Shovel Knight gameplay from the end of the last thread:
I'll be adding a second section here shortly with the first real stage and boss.
Okay, I have selected a winner. It ripped out my heart because I couldn't afford to do 3 or 4 winners to this contest. You were all good.
Ultimately though, I looked through the responses for a few key components.
I wanted to see whether you thought through not only each step of the project, but also what your students would be doing.
So many teachers think about the design of their lessons at the expense of student interaction.
On this front, several of you shined.
maneil99's red scare simulation was perhaps the most creative thing, along with Ventara's bridge builder. I loved both of these because they're relevant to student interests, they're engaging, and they're very sound from a design standpoint.
Several of you talked about history including BinaryPork, Gravelord Nito, legacybyzero, Abundantchoice, and others. Games like Civilization do have a place in the classroom, and I thank you for your responses.
nbtthedude and Junko were thinking along the lines of critiquing literature, as were several others, and I was very impressed by your responses. Indeed, games can be broken into genres and judged like other types of media.
Kevman had a marketing project that was similar in purpose to something I did in one of my lab classes.
I apologize PROFUSELY if I forget your name, but I did read everyone's response.
Ultimately, it all came down to two choices. It broke my heart to choose between them. Those were MrTeachwell and DrEvil's response.
While I'm sure MrTeachwell's media project would be very effective in incorporating games into the classroom, I chose
DrEvil
I thought his response in particular correctly recognized the building process of projects, the social interaction, and the ways in which games can be more than just things we play. I don't know if he's a teacher, but I think he understands teaching.
DrEvil, if you're not already on my friends list, add me.
You'll get $25 worth of games of your choice.