Ok, now that I’ve digested this a bit, I’ll drop some thoughts. Apologies if it gets a little wordy.
So something SF related was clearly teased a while ago, as people are mentioning with Hadouken Cabs. I thought it was an Ultra port, but it seems to have been this.
Capcom’s been very clear about funding/money issues, so for the people saying they didn’t need it, I’d be cautious on that. Street Fighter V, like the others before it, will have many iterations and revisions on it. It’s a platform to them, not a game. Sony essentially provided the money to set up their platform for the next 6-10 years. Think about it in that manner, and see why Capcom made the deal.
Also of note; the difference between this and Tomb Raider (at least so far), and the main problem I had with the Tomb Raider deal, was clarity. Microsoft made that announcement, people started asking questions, and what can only be described as a Tony Hawk level of spinning occurred, before they eventually just gave up and basically confirmed a timed exclusive.
With the teaser trailer, it’s up front and center: Exclusive on PS4 and PC. No wiggle room on that. If this was going to be shown at PSX, why is the PC in there? Because Sony straight up wants no confusion. They did something similar at Gamescom, no? Separated the games which were timed and true exclusives, and stated as such?
Now this can all go awry if it’s a region-specific trailer (though the fact that it’s in full English and uses Explosions in the Sky makes me think it’s the worldwide one) or PR goes real murky with it after they announce it, but I think it’s a true console exclusive, and if they jump out and make it clear from the start, it should mitigate a whole lot of issues.