Street Fighter 5 for PS4 & PC teaser trailer

emag

Member
I feel like I'm too old for SF/fighting games now, or as Guile would say, "Go home and be a family man!". With SFIV vanilla and even Super, I could still play well. I definitely felt my age and obligations by the time of Ultra, though (the huge cast definitely didn't help).

That said, I'll be picking SFV up on PC.
 

Dahbomb

Member
Really like this artystyle over SF4. Chun Li looks SO much better than in SF4. It still suffers from big hand/feet but not as much. Could've done without the paint brush effects, that was a SF4 thing.

Very curious to hear about mechanics.
 

Neoxon

Junior Member
The more I think about it, the more I think that Sony pulled a Nintendo (what they did with Bayonetta 2) with this game. They were working on it, but didn't have the funds to finish it. Then Sony to the rescue. It would explain the Ryu Cab thing back during the PS4's launch.
 

hitsugi

Member
Honestly though, that teaser felt more like a pepsi commercial than anything else. Especially if you were to compare it to SF4's announcement. Hopefully there's more to come at Capcom Cup.
 

Blablurn

Member
The more I think about it, the more I think that Sony pulled a Nintendo (what they did with Bayonetta 2) with this game. They were working on it, but didn't have the funds to finish it. Then Sony to the rescue. It would explain the Ryu Cab thing back during the PS4's launch.

But why would they release a PC version then?
 

VinFTW

Member
My issue is not that there's literally "no difference at all" between circumstances. It's just that I grow really, really fucking tired of the stupid console wars bullshit that arises in response to trying to establish how one isn't just different than the other, but so wildly different that it's completely ok to lose my shit when this thing happens, but when this other fairly similar but slightly different thing happens I can spin it as totally positive. I'm not saying that Tomb Raider and Street Fighter and five other game examples are exactly the same thing and it's pointless to distinguish factors at all. However, the motivation behind the deals is still entirely the same. A publisher needs/wants money, and a platform holder is trying to bolster their library with exclusives.

You're right. There's no defending either situation and it sucks for everybody.

People should be just as outraged as they were for the TR deal, not trying to find loopholes on why situation x is better than situation y.
 

njean777

Member
The way I see it, it's perfectly fine to be upset, but some people don't just get upset, they act like spoiled kids, as if companies own them anything.

They don't own us shit. They made the business decision that made most sense, and now it's up to you if you want it or not.

Though I've been told more than once that my vision is too pro-company, so there's that. I just like to see games as products. You offer me the product, I'll decide if I want it, and that's it.

Well technically they do owe us whatever we want if we are the paying customers of their products. They rely on us to keep their business afloat. Piss off your user base, you can say goodbye to profits. I mean they can keep making products that make people angry, but do that long enough and your business will no longer be in business.
 

Petrae

Member
As with the Tomb Raider kerfuffle, I can't be mad at this. This isn't the One-Console Future. Consumers don't get to play everything once they decide on a platform.

I'm fine with third-party exclusives. I've been fine with them for decades. If there's a game coming out that I want for a console that I don't own, I either suck it up and make the necessary purchases... or I accept the fact that I won't play said exclusive game.

Especially now-- when the two major Gen8 consoles are so identical to each other-- securing exclusives can be the difference between getting an on-the-fence consumer to buy a PS4 instead of an XBO... or vice-versa.

I can't wait to see what the next exclusive is, and for which platform. This is fun to watch.
 

silentQ

Member
I don't get all the disdain for the "exclusivity." Its on PC so that should give the game some pretty wide exposure beyond PS4. Also seeing how Street Fighter IV including all its updates worked well on even low spec machines I don't expect V to be some graphics juggernaut that requires expensive enthusiast PC Rigs to run. I think its safe to say a lot of people have a PC in there house so its safe to say this game will be widely available.
 
I don't see why people have to embrace the perspective of the business. I agree, it's potentially good for these businesses, but why should that matter to me? I am not the business. I am a fan of the games that wants to play them.

I'm actually not saying people can't be disappointed by exclusivity. However, I am absolutely, insanely tired of the game that gets played where you can tell that people are really, really letting their platform bias guide whether or not a deal feels right or not.
 
B4GPO5xCQAAQ0ox.jpg


Another comparison pic for those who missed it earlier.
You can make Chun-Li prettier but you can't get ride of them hands! :p
 

Compbros

Member
Umm they get to say a lot more when on stage revealing a game then a trailer leak.

What does it change in the fact that it's exclusive to PS4/PC? Whether a leaked trailer or official announcement it's still the same, the only thing they can say is "SFV wouldn't exist without Sony's help" that would make it better, otherwise it's just another bought game.
 
It was exclusive to SNES for years on 16 bit generation and it also was too big that time.

I think it's timed exclusive because less than a year before launch we'll have a revamped version like SSF5 to be multiplatform.

Nah. Mega Drive got Champion Edition.

C64 also got its own port. Amiga CD32 also got Super Turbo - not even SNES or MD got that!
 

soup or man

Neo Member
I'm just glad it's happening, and I like what's been shown so far. I smell bullshit on the exclusivity issue, though. It's either timed or Sony is secretly buying Capcom, and I don't think Sony can afford that.
 

keit4

Banned
My issue is not that there's literally "no difference at all" between circumstances. It's just that I grow really, really fucking tired of the stupid console wars bullshit that arises in response to trying to establish how one isn't just different than the other, but so wildly different that it's completely ok to lose my shit when this thing happens, but when this other fairly similar but slightly different thing happens I can spin it as totally positive. I'm not saying that Tomb Raider and Street Fighter and five other game examples are exactly the same thing and it's pointless to distinguish factors at all. However, the motivation behind the deals is still entirely the same. A publisher needs/wants money, and a platform holder is trying to bolster their library with exclusives.

Great post.
 

Hugstable

Banned
I honestly wish that people would stop trying to delineate every permutation of exclusivity deals to try and arrive at what "feels" right and just accept that exclusivity deals -- no matter the circumstances -- are a part of doing business and are fine. Tomb Raider exclusive to Xbox One? Good for MS, Square Enix, and Xbox One owners. Street Fighter V exclusive to PS4? Good for Capcom, Sony, and PS4 fans. Sometimes, it's an acceptable strategy to mitigate risk. Sometimes, it's necessary to get a game funded at all. But it's absolutely silly seeing people work through a bunch of extremely similar circumstances just to justify why Situation X was bullshit and Situation Y it totes on the up and up.

This is probably the most correct opinion I've seen on the matter. Everyonce should embrace exclusives not be starting bullshit fights over it. It gets games funded that otherwise might not have been able to happen due to the ever increasingly large AAA game budgets these days. Nothing wrong with what happened with Tomb Raider and there is nothing wrong with what happened here. Exclusives have been part of this industry since the start.
 

"D"

I'm extremely insecure with how much f2p mobile games are encroaching on Nintendo
I'll admit its pretty crappy for Xbone owners, especially if more news gets out and it ISN'T a timed exclusive.

But I WILL say at least they gave the announcement letting us know what the game is exclusive to from jump instead of making it seem that exclusivity was yanked up after a prior announcement. I think this is one of the reasons why the whole Rise of the Tomb Raider thing was so big cause it was announced seemingly for everyone, then later all of a sudden its a MS exclusive, which isn't a good look cause the speculation machine of moneybagging and etc was in FULL effect afterwards.

At least Sony/Capcom has the luxury of lessening the blow by announcing later if it will in fact be a timed exclusive or not. Choosing to get the bad news out of the way first in this particular situation was a better call, so later on they can perhaps ease Xbone owners with a timed deal announcement if they so choose later on or if in facts its terms of the deal.

EDIT: As far as the game itself, it just looks like a prettier SF4, but watered down on the cel shading/cartoony art to make it look more "serious". Not sold on it just yet but of course it IS just a teaser trailer. I'll have to see more
 

spookyfish

Member
They've gone and done it... they've gone and woke the sleeping dragon now.

Sony should have left well enough alone and now they're going to get it. It's not enough that they're bleeding benjamins from practically every crevice of their existence. Now they go and throw immense moneyhats at a niche game like Street Fighter just to piss off the market. Why pay to keep a game out of the hands of as many gamers as possible? Why not put that money into first-party studios and games instead?

I know, I know... this is the way the business goes as they say. Well, they forced Microsoft's hands with their early sales lead and Microsoft only responded with an NPD whooping (source: musings thread) by way of incredible deals and value. Microsoft will undoubtedly follow this announcement up with some real megatons of their own.

Gears remake collection. A true Banjo sequel. Halo 5 beta in the hands of gamers. The next Bayonetta, Dead Space and Crysis as exclusives. Those are the kinds of blockbuster response announcements I expect, and then some. You hit Microsoft with a jab, you best be ready for a flurry of uppercuts coming at you in response.

This is beautiful. Simply delicious.

Sorta On-topic: I'm a primary PS4 user, and I don't like major title exclusives. It's the world we live in now, though.
 

jbug617

Banned
This article is from June in regards to Street Fighter 5. Ono had to walk back some of the comments made by Capcom's President

Although Capcom did not announce a new fighting game at E3 this year, according to Sponichi Annex, the online portal for the Sports Nippon Japanese newspaper, one of the fighting games maker's top executives did make a few comments regarding the next Street Fighter.

Capcom president and COO Haruhiro Tsujimoto said to media representatives in a group interview at E3 that the Osaka-based games maker has plans to develop a Street Fighter 5, and that it would not only fully utilize the unique features of online gaming, but also attempt to broaden the player base by making it more accessible for newcomers, Sponichi Annex reported.

"We'd like to steer away from making the next game such that skilled players will win, but unskilled players will lose almost instantaneously," Tsujimoto said.
They'd also like to implement some kind of feature that will allow users to spectate matches between high-level players directly within the game itself, "so as to allow beginners to learn how to use the special moves and pick up on general strategy, which will help in growing the userbase".

According to Sponichi Annex, Street Fighter 5 is still years away from release, but Capcom is looking to put it out on the PS4 and Xbox One, at least as far as home video game consoles are concerned.

http://www.eventhubs.com/news/2014/...g-beginners-considering-pay-advantage-models/
 

Vyrance

Member
Don't like seeing these big games going exclusive, to either company. Was hoping they would get a new IP game from Capcom instead of exclusive of an already big franchise (that would have been on PS4 anyway I'd guess). But I understand why Sony did it. The biggest fighting game being console exclusive should bring the fighting community to them.
 

zruben

Banned
I don't wanna read 52 pages of thread... I just have one question.

is there an image of an x1 on the window/rain yet?
 

Percy

Banned
Yep, funny enough I think this might be a bigger shitstorm than TR

Unlikely. With Tomb Raider, the only people who didn't have cause to be pissed off were Xbox fans, whereas with SFV the only ones who have cause to be pissed off are Xbox fans.

Xbox fans are the minority these days, so looking at these two scenarios, it's understandable why one caused a bigger stink than the other.

Neither was tomb raider. Neither was bayonetta 2. Get the fanboy accusation junk out of your head for a moment and go take a browse through those threads. You'll likely enjoy the meltdowns at the very least.

I've looked through those threads before. I didn't see you making ill defined blanket accusations in either of them though.
 
RoTR is different situation though, in the first reveal of the game it wasn't announced as exclusive, then suddenly 2 months later Bam! it's exclusive. Also there's was also BS PR from both MS and CD about the whole exclusivity deal.

Rise of the Tomb Raider was announced at MS' E3 with no specific platforms confirmed

The only place where it was placed with PS4 was retail listings

I could be wrong here but I don't remember a single official press release mentioning Playstation for this game
 

Amused

Member
What a gorgeous step up over SFIV

However, gotta love some of the hypocrisy in here. Both with the console exclusive talk (I thought we said that was a stupid label since Titanfall, or does that not matter here because ... "reasons") and the "Oh this moneyhat is CLEARLY different from Tomb Raider gaiz!1111!!!!1!!!"


Seriously, who is this "we"? What is up with all these hive mind straw men being put up for the sake of... well i don't even know why.
 

trutrutru

Member
yep. i hate those chunky character models. in all honesty, it's a travesty considering how awesome the art was for sf2 series, alpha series, and sf3 series.

yeah. I was personally looking for something closer to Alpha...or at least somewhere in between Alpha and SF3
 
What does it change in the fact that it's exclusive to PS4/PC? Whether a leaked trailer or official announcement it's still the same, the only thing they can say is "SFV wouldn't exist without Sony's help" that would make it better, otherwise it's just another bought game.

They can fully clarify if it is timed or full exclusive, which MS failed to do with Tomb raider, they can say Sony is co-developing or helping with the titles development...Basically clear up any confusion.
 

Gbraga

Member
Really like this artystyle over SF4. Chun Li looks SO much better than in SF4. It still suffers from big hand/feet but not as much. Could've done without the paint brush effects, that was a SF4 thing.

Very curious to hear about mechanics.

Completely agree, senpai.

Well technically they do owe us whatever we want if we are the paying customers of their products. They rely on us to keep their business afloat. Piss off your user base, you can say goodbye to profits. I mean they can keep making products that make people angry, but do that long enough and your business will no longer be in business.

Sure, but that's part of my point too. If people don't want it, then they won't buy it and that will reflect on their business. No need to post stuff so absurd that we have people asking for pages if it's serious or just parody.

Like DmC, I think it's great that the fanbase voted with their wallet, and, even though I really like that game, it bombed. Then some website decided to shit on the fanbase. That's fucking absurd. The same way I don't think they owe us nothing, we don't own them shit either. People didn't want the game and didn't buy it, that's business.
 

TechnicPuppet

Nothing! I said nothing!
I honestly wish that people would stop trying to delineate every permutation of exclusivity deals to try and arrive at what "feels" right and just accept that exclusivity deals -- no matter the circumstances -- are a part of doing business and are fine. Tomb Raider exclusive to Xbox One? Good for MS, Square Enix, and Xbox One owners. Street Fighter V exclusive to PS4? Good for Capcom, Sony, and PS4 fans. Sometimes, it's an acceptable strategy to mitigate risk. Sometimes, it's necessary to get a game funded at all. But it's absolutely silly seeing people work through a bunch of extremely similar circumstances just to justify why Situation X was bullshit and Situation Y it totes on the up and up.

Sums it up nicely.
 

Sciortino

Member
They've gone and done it... they've gone and woke the sleeping dragon now.

Sony should have left well enough alone and now they're going to get it. It's not enough that they're bleeding benjamins from practically every crevice of their existence. Now they go and throw immense moneyhats at a niche game like Street Fighter just to piss off the market. Why pay to keep a game out of the hands of as many gamers as possible? Why not put that money into first-party studios and games instead?

I know, I know... this is the way the business goes as they say. Well, they forced Microsoft's hands with their early sales lead and Microsoft only responded with an NPD whooping (source: musings thread) by way of incredible deals and value. Microsoft will undoubtedly follow this announcement up with some real megatons of their own.

Gears remake collection. A true Banjo sequel. Halo 5 beta in the hands of gamers. The next Bayonetta, Dead Space and Crysis as exclusives. Those are the kinds of blockbuster response announcements I expect, and then some. You hit Microsoft with a jab, you best be ready for a flurry of uppercuts coming at you in response.
mal-what.gif
 

Bergerac

Member
I don't see why people have to embrace the perspective of the business. I agree, it's potentially good for these businesses, but why should that matter to me? I am not the business. I am a fan of the games that wants to play them.

Then you have to be a fan of the HEALTH of the platforms you play them on. They're only healthy if they're diverse, and 1st party is NOT ENOUGH to differentiate them.

2 consoles with a majority shared library is living fucking death for said platforms. I haven't picked either up yet because they have Jack Shit so far that separates them.

Oh, and before you guys continue to whine about this issue you may want to make a mental note never to beam how much you loved your Gamecube and still dig it out purely to play REMAKE in those threads, like you all do, because that was the exact same shit - and look how worthwhile your Gamecube was because of stuff like THIS.
 

foxbeldin

Member
I just want Sony/Capcom to come clean about wether it's timed or not (and how long). Please don't use the PR bs to try to get away from a straight answer.
 

Amir0x

Banned
My issue is not that there's literally "no difference at all" between circumstances. It's just that I grow really, really fucking tired of the stupid console wars bullshit that arises in response to trying to establish how one isn't just different than the other, but so wildly different that it's completely ok to lose my shit when this thing happens, but when this other fairly similar but slightly different thing happens I can spin it as totally positive. I'm not saying that Tomb Raider and Street Fighter and five other game examples are exactly the same thing and it's pointless to distinguish factors at all. However, the motivation behind the deals is still entirely the same. A publisher needs/wants money, and a platform holder is trying to bolster their library with exclusives.

I get you man. And I agree the motivation itself might be similar. But as far as I can parse it, it's not console wars to be OK with Bayonetta 2 being exclusive to Wii U because it literally would not have existed (thus punishing all gamers) and being not OK with someone paying for exclusivity on a game that was always coming out for multiple platforms. I mean whether the motivation is similar or not, for gamers the perspective clearly can be approached entirely differently from an acceptability stand point.
 
Street Fighter IV is what rekindled my passion for video games (I spent over 3000 hours on this game if you combine all the SFIV iterations played). I am so HYPED for this!!!
 
Rise of the Tomb Raider was announced at MS' E3 with no specific platforms confirmed

The only place where it was placed with PS4 was retail listings

I could be wrong here but I don't remember a single official press release mentioning Playstation for this game

It was also on Sony's e3 as one of the games coming to PS4 and was up for pre-order on PS4.
 

Trey

Member
This is probably the most correct opinion I've seen on the matter. Everyonce should embrace exclusives not be starting bullshit fights over it. It gets games funded that otherwise might not have been able to happen due to the ever increasingly large AAA game budgets these days. Nothing wrong with what happened with Tomb Raider and there is nothing wrong with what happened here. Exclusives have been part of this industry since the start.

I'm not embracing these deals, and that's not what Steve Youngblood is saying.
 

Marcel

Member
Unlikely. With Tomb Raider, the only people who didn't have cause to be pissed off were Xbox fans, whereas with SFV the only ones who have cause to be pissed off are Xbox fans.

Xbox fans are the minority these days, so looking at these two scenarios, it's understandable why one caused a bigger stink than the other.

I think the problem is being a fan of a single brand. But what do I know? I'm just a stinker who gives all members of Big Three shit for something.
 
Top Bottom