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Street Fighter V Beta 2 Thread: Welcome, future 21007s! Now on PC!

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Vice

Member
Ok so is there a way to get into the beta without buying the full game on PS4? Don't feel like paying for it just yet.
Preorder on amazon. Wont get charged until february. You can Cancel it after you get your code if youre unsure about money in the future.
 
-sigh- I'mma have to drop sfv for now till I upgrade my graphics card. Shits become slightly more demanding, and i don't like losing due to having to adjust to latency, it's already bad enough I play with a wireless pad (for now.)
 
I had a 6 game win streak then freaking Floe had to get matched up against me and beat me with his Bison. He kept doing teleport/dash gimmicks and I wasn't sure how to counter it. It seemed like Bison can instantly throw out a normal attack during the recovery of the teleport. At least I got a round.
 

Vice

Member
I had a 6 game win streak then freaking Floe had to get matched up against me and beat me with his Bison. He kept doing teleport/dash gimmicks and I wasn't sure how to counter it. It seemed like Bison can instantly throw out a normal attack during the recovery of the teleport. At least I got a round.
Same thing happened to me.
 

kirblar

Member
[QUOTE="God's Beard!";189441626]Switching sides between rounds is super confusing in the mirror.[/QUOTE]
It only works if you have continuous gameplay w no cuts like DS/KI.
 
What's the best arcade stick out now that's compatible, PS4 obviously.

BTW: Game looks so good when you finally get to play it. I was always a bit down on it's look but having played it it's so good.
 

petghost

Banned
[QUOTE="God's Beard!";189441626]Switching sides between rounds is super confusing in the mirror.[/QUOTE]

It's a pretty dumb mechanic. Has no tangible effect besides being potentially confusing.
 

Wallach

Member
『Inaba Resident』;189441752 said:
Yeah.
Glad they got rid of it in the Fang build.

Did they ditch the side switching between rounds depending on where the KO happened? I didn't really care for it.
 
Have to call it a night already. I ended with 710 points with a record of 11-5. 4 of those losses came to 2 Vega's and 2 Bison's. I still need to figure out how to fight those matches in SFV since those two characters are more different in this game compared to Ryu. 2 of the players I faced were Nacer and Floe, both played Bison.

I was surprised about how Nacer played, mashed like crazy on wake up and kept going for air to airs. Which surprised me because I wanted to land my jump in deep so his neutral jump attacks worked on me even though I was jumping during advantageous situations like after a air reset. When I knocked him down one time I was able to land two wake up combos on him and decided to slow it down. Then he wakes up into some normal immediately. I guess I should have kept up the pressure.
 

SAB CA

Sketchbook Picasso
LoL, I have not seen lag this bad possibly ever in this game. I've seen delayed responses before, but there was delay that looked like Rainbow edition on massive turbo over-speeds. Hearing hit sounds multiple times, seeing hits taken back over and over, seeing NO reaction when someone takes damage, only hearing the wincing sounds...

Otherwise, had some nice ones that actually felt like I could play for real.

Barely see any Bison, the Ken army is stronger than ever. I'm having fun with Vega, though I wish I could try Sim, or bet back to fighting with the ladies. Soon, I hope.
 
Ftfy.

Seems like they capped the amount of players or something.

Tried for like half an hour only got 2100e error. While their twitter is telling people to gift away codes without mentioning even acknowledging the problem. What a joke.

This isn't the beta test. This isn't even a full stress test.

People keep forgetting that this isn't an open demo. They're actually testing specific things so that the game runs smoothly...WHEN IT'S ACTUALLY RELEASED.

Save the salt for then.
 
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