StriKeVillain
Banned
My last match of the day the army is strong.
http://youtu.be/rWvUCxSvOAQ
You know shit is real when there's only a combined number of 2 jumps in the whole fight.
#PogChamp
That was good stuff.
My last match of the day the army is strong.
http://youtu.be/rWvUCxSvOAQ
You know shit is real when there's only a combined number of 2 jumps in the whole fight.
SFV Server @SFVServer
It had to happen eventually. Watch out for the Ryu army!
Open the gaaaaates
anytime it's been too long between matches i go back to the main menu and try again, usually one pops up pretty soon after that
Chun stuff:
V-trigger nerfed: can't juggle like four palms in the corner anymore![]()
So when I pre-order SF5 on Steam, does the beta show up in my Library automatically?
So when I pre-order SF5 on Steam, does the beta show up in my Library automatically?
Why can't the game matches me with other low rank people. It's like only 1 in 10 matches I fight even within a few thousand of my rank. At least those matches are kinda close. Idk why I have to be fighting all these high ranking players constantly.
I'm having the hardest time getting throws to register.
I meant it as I suck and am like rank 50,000 and everyone I fight has like 1000+ lp when I can't even imagine myself even winning 2 matches in a row yet.I get perfected by rank 154 so it's not like it means anything.
Why can't the game matches me with other low rank people. It's like only 1 in 10 matches I fight even within a few thousand of my rank. At least those matches are kinda close. Idk why I have to be fighting all these high ranking players constantly.
just destroyed my first ryu with kenRyu vs Ken the canon matchup... C.A.N.O.N B.O.Y.Z
The window is smaller.
What does this even mean. What is more complex with SF4 Ryu vs SF5 Ryu?
You always could, it is just finicky.Hm. You can cancel mk scissors into super now without needing vtrigger.
SFIV had FADC, and what else?Ryu is of course as boring as ever so isn't a good example. But otherwise you can sit down with a SF5 character and it feels like you have it all sorted after a very short time. This didn't really happen with SF4, it felt like there was stuff you needed to work at. Heck even FADC into ultra took a long time.
Have you found yourself trying a character and wondering about all the stuff you are going to figure out over time? Or did you just go through the move list, try out a few combos that pretty much worked and went "huh".
I'd suggest most people will have the second experience this time around.
"I've enjoyed what I've played, but I doubt the game will stay interesting for long, most of the characters are way too basic."
What does this even mean. What is more complex with SF4 Ryu vs SF5 Ryu?
He just seems to smother me. I'm basically blocking the entire match, and every time I try to reverse I whiff or get hit out of my animation. I guess I'm not really sure where Ken's openings are.
I haven't really been utilizing st. HK at all, so I'll give that a try. Thanks.
You always could, it is just finicky.
You had to activate the super right after the 1st hit connects on scissor kick.You always could, it is just finicky.
SFIV had FADC, and what else?
SFV has crush counters, alpha counters, V-Skills, and the V-Trigger system.
That seems like a lot more to learn than SFIV to me.
I am 99% sure I did it before in beta 1.I thought it always pushed them to far when you were outside of vtrigger? I'm hitting it every time now, in and out of the corner.
Maybe im mistaken though.
Yeah, I suck at it.You had to activate the super right after the 1st hit connects on scissor kick.
Ryu is of course as boring as ever so isn't a good example. But otherwise you can sit down with a SF5 character and it feels like you have it all sorted after a very short time. This didn't really happen with SF4, it felt like there was stuff you needed to work at. Heck even FADC into ultra took a long time.
Have you found yourself trying a character and wondering about all the stuff you are going to figure out over time? Or did you just go through the move list, try out a few combos that pretty much worked and went "huh".
I'd suggest most people will have the second experience this time around.
Ryu is back? End of the beta for me.
I've enjoyed what I've played, but I doubt the game will stay interesting for long, most of the characters are way too basic.
Although that seems like a negative, this is actually a positive thing and a smart move for the game. People will bitch and moan about this, but they'll play it anyway, other people will get into it and SSF5 can bring the complexity again.
The future looks bright.
Lab Monsters who love spending days getting every trial to 20 are going to be very unhappy with this game.Huh? The game isn't out yet. And fighting games have a massive history of meta changing things being discovered throughout their life times.
SFV has crush counters, alpha counters, V-Skills, and the V-Trigger system.
That seems like a lot more to learn than SFIV to me.
I feel like I'm playing alpha without light hit confirms.
It has all those things, but which of them do you find hard to use? People might struggle with alpha counters depending on their background, but otherwise I don't see the complexity.
You have to learn when and how to apply them in a match-up, but people will figure that out pretty quickly and optimise it all.
Then? Then we need SSF5. And again as above I'm not saying this is a negative, it is the perfect approach from Capcom. But it is what it is and it'll get old fast.
Why can't the game matches me with other low rank people. It's like only 1 in 10 matches I fight even within a few thousand of my rank. At least those matches are kinda close. Idk why I have to be fighting all these high ranking players constantly.
Necalli's command grab is terrible tbh. I'd use it more but it get beats by soooo much stuff that it's just a risk to use it.A lot of people also don't seem to realize Necalli has a command grab, close crouch lk ticks into it effectively, although you can be jabbed out of it. I do this once i condition them not to press buttons (to the extent its possible). Lastly if you got a full bar you can almost full screen super through it. I hope any of this is helpful.
Correct me if I am wrong, but Super Turbo doesn't have a lot of complex systems, but has been played for nearly 2 decades. Even if this is a problem in V, Capcom is not above adding new systems and hard to learn characters to the game like Gen.
There's light confirms. We just call them "KOF Confirms"
Nope, pack it up guys, the game has been figured out so quickly. It's so simple we figured out everything on day -150. Man this game is cookbook easy. There's no way anything can be discovered or changed. Never