Street Fighter V Beta 3 Thread: For when Star Wars is sold out.

Status
Not open for further replies.
『Inaba Resident』;189841808 said:
beta 2 ran fine and this ran mostly fine yesterday

That's what I thought, "they must have ironed everything out by now".

I know I shouldn't complain, this is what betas are for, i'm still burnt out from trying every single day on the first beta to get on. Guess i'll find something more productive to do.
 
Why would it be delayed? 2204 or whatever is what shows up when they're denying your region access to the beta. I figured that was off of the testing, not a failure.
 
Sorry if this has been answered before but is there a way to get the Hori Fighting Commander 4/Madcatz TE1 to work with SFV natively? Or is xpadder/joy2key required?
 
Got in then it crashed... first ever crash. Must of been because I picked Zangief, his scary ass eyeballs shut it down.
 
Sorry if this has been answered before but is there a way to get the Hori Fighting Commander 4/Madcatz TE1 to work with SFV natively? Or is xpadder/joy2key required?

Doesn't support directinput. Which is fucking pathetic.

Another shitty beta that barely works.
 
So, err... Any hit with Gief's f+MK command normal combos into his Critical Art? Why? Crouching, Standing, not even counter hits... just a combo if you land the thing.

Sure it's meter intensive, but that's some mean damage.
 
At this point they should have this shit sorted. The game comes out in two months. It was okay to cut them some slack during the first two betas, but now I'm seriously getting worried, and honestly a little pissed off.
 
At this point they should have this shit sorted. The game comes out in two months. It was okay to cut them some slack during the first two betas, but now I'm seriously getting worried, and honestly a little pissed off.

If I were a bettin' man, I'd say that it's the PS4 vs PC compatibility that's throwing things off.
 
Hmm, played earlier on PS4 and now on PC. Still haven't played against a match made opponent.

How are you guys going backwards, Capcom? Last beta I had no trouble getting matches.
 
So, err... Any hit with Gief's f+MK command normal combos into his Critical Art? Why? Crouching, Standing, not even counter hits... just a combo if you land the thing.

Sure it's meter intensive, but that's some mean damage.

He can also link st. LK lariat if you connect it from max range. Comboing into super isn't that big a deal though.

Linking into st. LK XX Lariat seems to be the way to go from what I test. If the LK lands, the lariat consistently lands. So stuff like cr. LP, st. LK XX Lariat is the goods.

Cr. HK is a critical counter, but it doesn't appear to give any special animation. I assume this just means that it gets a hard knock down.

Critrical counter st. HP, st. HK XX full V trigger, into EX air grab is about half life for V Trigger + 1 meter.
 
Ayy first match I get disconnected before it starts.

This game will be supremely broken in the online department when it releases, been confident in that since the first beta.
 
Ayy first match I get disconnected before it starts.

This game will be supremely broken in the online department when it releases, been confident in that since the first beta.
Most definitely. My confidence has plummeted to rock bottom.

Also, my PC version runs like crap too. Bummer. :-/
 
Man, the second beta was so smooth for me...

What is going on?

I didn't have a problem getting in, but I haven't gotten a match yet.
 
Status
Not open for further replies.
Top Bottom