Baleoce
Member
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sum fucked up happened to the lighting and the colors in the game. do not want.
Yeah, I think I prefer the original to be honest.
Before
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After
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sum fucked up happened to the lighting and the colors in the game. do not want.
Anyone know what happened to his body?
Anyone know what happened to his body?
『Inaba Resident』;153506075 said:Have you actually seen 4?
『Inaba Resident』;153506075 said:Have you actually seen 4?
What the fuck did I just read?
The game now really looks similar to SF4 and thanks to these changes and in general it looks straight out worse than the reveal trailer.
Before
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After
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sum fucked up happened to the lighting and the colors in the game. do not want.
You're crazy. The lighting changes makes the game look much softer and far less cel-shaded than SF4 and the reveal trailer.
Welp, we know Fei's in it now. As if there was any doubt...
wat.
It's literally the opposite of what you just said.
What if Charlie here actually replaces the expected Guile spot in this SF? That'd be quite interesting to see. He could still get in, but what if he's not in the first round of characters? I'd actually welcome the shake-up... SF is much too stagnant and safe with it's choices.
Crazy how this is exclusive. It's going to sell so many PS4's.
So are we substituting Beta for Loc-tests, since there's probably no arcade version?
Perhaps. There's that little issue of it going to PC preventing it from having a giant impact on PS4 sales.
Yeah, I think I prefer the original to be honest.
They decided they weren't going to give us Urien, so they sewed his forehead on Charlie to throw us a bone.
Seems like he's taking some inspiration from Fulgore with those multi-fireballs and left/right quick mixups.
Who's that at the end EVIL BISON?
So you confirm me i've read bullshit because the change in saturation gives hard contrast to the character from the background thus making the image the actual opposite of "softer", and the unreal and vibrant colors actually give more of a cel shaded effect than before."You're crazy. The lighting changes makes the game look much softer and far less cel-shaded than SF4 and the reveal trailer."
Yeah that's actually good it really was bad eheh.Dat shitty relfection map placeholder. Good to see it gone.
Seems like he's taking some inspiration from Fulgore with those multi-fireballs and left/right quick mixups. Not to mention the character trailer ending with a tease for the next reveal.
This is good! If the good of KI's recent direction rubs off on Street Fighter (as much as SF obviously rubbed off on KI), then that just means better fighters, promotion, trailers, and creativity for everyone!
Perhaps. There's that little issue of it going to PC preventing it from having a giant impact on PS4 sales.
What was the PC userbase like for USFIV?Perhaps. There's that little issue of it going to PC preventing it from having a giant impact on PS4 sales.
"Seems like he's taking some inspiration from Fulgore with those multi-fireballs and left/right quick mixups."
Because Fulgore created multiple fireballs and teleport mixups.
Majority of sales will come from PS4. Not to mention when the marketing starts.
I'm not quite getting the SF4 comparisons, but my first thought was "downgrade to keep performance up" and if definitely doesn't look less cell shaded now haha