Is Ono OK? I'd expect him to be teasing and trolling regarding new stuff for SFV. Is that just something he does only in brief spells?
Now let's not stir the shit pot. They have done another balance patch which is releasing this month and developing 1 character in this game probably takes the same resources to create 5 in KOF. It's like comparing apples and oranges.
I'd take adon over sagat, jaguar revolver allday errrrddday.
Now let's not stir the shit pot. They have done another balance patch which is releasing this month and developing 1 character in this game probably takes the same resources to create 5 in KOF. It's like comparing apples and oranges.
I would like more badass costumes
Like Ibuki and alex's classic costumes.
I'm tired of adding characters with tons of ways to get around fireballs. They need to add characters with good fireballs.
Sagat better be able to chuck some plasma when he makes it in.
Comparing development of one fighting game to another fighting game is pretty much as close as you're going to get to comparing the same thing. lol
Ucchedavāda;234172717 said:Don't worry. The Ibuki and Alex classic costumes will be coming your way shortly. Capcom just needs to refit them for Chun-Li and Ryu first.
And fix Ryu's FB game. I truly don't get why Capcom is so afraid of some elements of ST in the current SF games.I'm tired of adding characters with tons of ways to get around fireballs. They need to add characters with good fireballs.
Sagat better be able to chuck some plasma when he makes it in.
Comparing development of one fighting game to another fighting game is pretty much as close as you're going to get to comparing the same thing. lol
You'd be better off posting it at the Avatar Request Thread: http://www.neogaf.com/forum/showthread.php?t=1220464&page=38Can someone make a decent Avatar out of this?
Can someone make a decent Avatar out of this?
Ugggghhhhhh.Ken's story costume, color 3, is the only ken costume I use, and is his de facto best costume. Even if it looks stupid in the character select screen.
Ucchedavāda;234168195 said:
I'm hoping this summer, but their DLC costume rollout has been pretty lacking overall. There's some great outfits, but they're few and far between, and certain characters are getting the short end of the stick. (If they even get a piece of the stick at all.)I'm awaiting the day Capcom releases a men's swimming DLC collection just so I can see your reaction lol.
And fix Ryu's FB game. I truly don't get why Capcom is so afraid of some elements of ST in the current SF games.
SF3, SF4, SF5, fireballs were all kinda weak. I don't get why fireball characters aren't all more similar to Guile. Its way to easy to get around Ryu, Juri (lol) Nash, etc...fireball game.
#MakeFireballsgoodagain
Were they really that annoying to deal with? I was usually playing shotos so I'm not sure. But playing against Guile, Its as simple as walking and blocking.
( ͡° ͜ʖ ͡°)
I'm tired of adding characters with tons of ways to get around fireballs. They need to add characters with good fireballs.
Sagat better be able to chuck some plasma when he makes it in.
If you want a full body avatar, the details aren't very discernible.Can someone make a decent Avatar out of this?
If you want a full body avatar, the details aren't very discernible.
Maybe one of these?It might be best to just crop the jacket by itself, or maybe the head and torso.
Yup. Its kind of ironic that fireballs were strongest in ST, because the other archetypes were really strong as well. Rush down? Vega and Balrog were top tier. Grappling? Honda, Hawk, and Zangief all had varying degrees of dirt. Its what I like most about ST still.Just appealing to casuals who don't want to learn how to fight fireballs because they don't think it's fun.
So Bison gets his own DLC stage, but he hasn't been given a premium costume since launch? Capcom's decision making.
Yup. Its kind of ironic that fireballs were strongest in ST, because the other archetypes were really strong as well. Rush down? Vega and Balrog were top tier. Grappling? Honda, Hawk, and Zangief all had varying degrees of dirt. Its what I like most about ST still.
I'm tired of adding characters with tons of ways to get around fireballs. They need to add characters with good fireballs.
Sagat better be able to chuck some plasma when he makes it in.
yeah, it's not like zoning is so good that everything else is obsolete. If you get in, you can still RTSD. Balrog for example, it's almost stupid to throw a FB against him, like ever. The tools aren't even anticipation tools, you can do all that stuff on reaction to seeing a FB. Weird.Yup. Its kind of ironic that fireballs were strongest in ST, because the other archetypes were really strong as well. Rush down? Vega and Balrog were top tier. Grappling? Honda, Hawk, and Zangief all had varying degrees of dirt. Its what I like most about ST still.
Well to be fair, zoning HAS to be strong in a game with generally high mobility. Else what's the point of having it in the first place.Been playing a friend in KoF, and he doesn't know how to play KoF, but he's got a great understanding of spacing and footsies. He's bodying me just using psycho balls and whatever King's fireball is called.
On one hand, I'm pissed, because I'm like I'VE ACTUALLY BEEN PRACTICING THIS GAME, but on the other, I'm like...man, zoning works even with all of these great movement options. I love it.
It would be...wrong if I don't see Sagat throwing out fireballs while shouting "Tiger! Tiger!"
Been playing a friend in KoF, and he doesn't know how to play KoF, but he's got a great understanding of spacing and footsies. He's bodying me just using psycho balls and whatever King's fireball is called. .
I'm tired of adding characters with tons of ways to get around fireballs. They need to add characters with good fireballs.
Sagat better be able to chuck some plasma when he makes it in.
That's crazy...Guile is just a by-the-numbers difficult match for Ken, it always is, it's a play style weak matchup for Ken. But finally getting in, and breaking a defensive Guile is super exhilarating.Just appealing to casuals who don't want to learn how to fight fireballs because they don't think it's fun.
Ugggghhhhhh.
For all the shit I may be giving Ken, I think his new default outfit is one of the best new outfits for a character I've seen in a LOOONNNGG time.
It looks so good and just fits his character so well. Just a shame that they butchered the face and decided to take a creative risk by making his hair out of a collection of bananas taped together.
Anyone think we're getting a reveal today? Possibly Colonel Shorts?
Anyone think we're getting a reveal today? Possibly Colonel Shorts?
He just grunts instead.
it does, I use those two back n forth, only issue I have (even with the in-game model) is the hair is just too bright and it could use more detail, less clunk. This is the same for his alpha version, the hair doesn't flow right, it looks too clunky. Add on the fact that the best available color option for Ken is a Japanese exclusive color where Ken has a purple/black GI and his hair color is similar to Nash's default and looks more like a real-life blonde and not yellow lol.Ugggghhhhhh.
For all the shit I may be giving Ken, I think his new default outfit is one of the best new outfits for a character I've seen in a LOOONNNGG time.
It looks so good and just fits his character so well. Just a shame that they butchered the face and decided to take a creative risk by making his hair out of a collection of bananas taped together.
Well to be fair, zoning HAS to be strong in a game with generally high mobility. Else what's the point of having it in the first place.
Though I agree with the notion that the fireball game in this season simply isn't strong unless you're Guile. Not that it was strong in Season 1 either but it's gotten a bit worse now.
You referring to Venom Strike?
That's crazy...Guile is just a by-the-numbers difficult match for Ken, it always is, it's a play style weak matchup for Ken. But finally getting in, and breaking a defensive Guile is super exhilarating.
It would be...wrong if I don't see Sagat throwing out fireballs while shouting "Tiger! Tiger!"
Maybe one of these?
More people probably care about stages than DLC for a specific character.
I wouldn't buy any Bison DLC, but I'm buying this stage immediately.
While I do agree, it's frustrating that FIVE non-DLC characters still have only one premium costume from launch, while Chun is now on premium costume number five.
It really doesn't.
Capcom have a schedule, and they're sticking to it, but it's slowwwww.
Why would they make a costume for Juri, but not bother trying to actually balance her at all in the game, she's garbage and got 0 buffs and a nerf.
Comparing development of one fighting game to another fighting game is pretty much as close as you're going to get to comparing the same thing. lol
anyone playing ? cfn 765production
PS2 looks worse than you remember it, MrCarter
Yeah, comparing KoFXIV's visuals to PS2 games is a bit harsh. I'd say around Early PS3 would be a more apt comparison. And even then, SNK has made strides to improve the look of the game (namely through lighting).
Needs more zoom on feet.Ucchedavāda;234173929 said:You obviously don't know Juri fans:
( ͡° ͜ʖ ͡°)