My problem with the CC system is that those buttons that are safe and allow followups, there's literally no reason NOT to throw them out there if you can.
They give you V-meter, increased combo opportunity for much bigger damage and for most of them, a positional advantage after that combo. They should give you AT BEST 2 of those 3.
How is it fair that Balrog can do a st.hk that leads to a cr.hp xx heavy upper xx light dash punch, got all that damage and corner carry, did all that stun and on top of that, got V-meter as well which brings him closer to that explosive V-Trigger? He should have to choose between V-meter or damage/stun/corner carry, certainly not have the best of both worlds. And he most certainly should NOT be +3 oB when he does that.
Same situation with Mika tbh. At least Alex's Lariat has the disadvantage of not hitting crouching opponents at certain ranges, and that sometimes any follow up to that move can be backdashed. Mika's f+hp has no risk to it. It's +3 oB, with a character that has a command grab, and a 3-frame jab.
With Urien, the problem is clearly that he gets WAY too easy damage with that st.hp CC. He should only get a cr.hp xx shenanigans setup from that if he has the opponent in the corner.
They have a good middleground with characters like Karin, Cammy and Birdie.
Birdie has 2 CC buttons. One has armor, and is WILDLY unsafe. The other is 0 oB, has decently high startup and is ALWAYS v-reversable since the recovery is so high.
Karin's st.hk is -4 oB and the follow up to it is only a v-skill (unless you confirm it into V-Trigger). She doesn't get much damage, but she gets v-meter and positioning.
Cammy's CC button is st.hk, and be honest, when was the last time you saw anyone use that button to try and fish out CCs at any level?
They've already implemented CC buttons which work perfectly well for the character but then they have a few too many CC buttons which have again, all the reward and NO risk. And then they have CC buttons which have some risk but very minimal reward outside of confirming into V-Trigger.