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Street Fighter V |OTVIII| New Delayed Generation - Controversial Inputs

I wanna say maybe even Mankind Divided? The thing is SFV is unique being a games as a service game whereas the others kinda drop and get forgotten about. The constant updates of SFV keeps it relevant to people and opens the wound all over. Like the recent Ocelot update for MGSV FOB missions.
 
Is there any game on GAF that has had the sustained vitriol of SF5? Legit question.

Like, it is literally impossible to make a thread about the game without it devolving into shit. It's been this way for over a year and a half.

People even attacking the animation in the game because of ONE move, lmao.

It's crazy. How do the mods let this continue when so little of it is on topic?

It's disgusting. It always turns into hate. I think Marvel Infinite will suffer the same fate. Even if it actually turns out good.
 

jett

D-Member
It's disgusting. It always turns into hate. I think Marvel Infinite will suffer the same fate. Even if it actually turns out good.

There's no hope for Marvel. It's going to be worse probably. At least SFV started receiving hate after it had actually come out.
 

Keylow415

Member
Is there any game on GAF that has had the sustained vitriol of SF5? Legit question.

Like, it is literally impossible to make a thread about the game without it devolving into shit. It's been this way for over a year and a half.

People even attacking the animation in the game because of ONE move, lmao.

It's crazy. How do the mods let this continue when so little of it is on topic?

People love to hate stuff it's the way it is now
 

Keylow415

Member
There's no hope for Marvel. It's going to be worse probably. At least SFV started receiving hate after it had actually come out.

The funny thing is that while tekken7 is a really good game it has less content and maybe worse online(PS4) then sfv but people give it a pass for the most part
 

mbpm1

Member
SFV is the first game I've followed that has threads being made consistently in non-community setting. I just thought lots of games had this happen on GAF or something lol

The funny thing is that while tekken7 is a really good game it has less content and maybe worse online(PS4) then sfv but people give it a pass for the most part

Not being made by capcom is a benefit. Also Namco seems to be trying to communicate more.
 

mbpm1

Member
Playing Ranked is like Gonnorhea. Probably didn't help that I've been playing for hours.

I hate this game now
I agree with that the people that run the marketing side for capcom for sf5 is not doing a good job.

John D is doing a great job driving people away lol
 
I just noticed it drains in chunks when he does his charged punches. Maybe the duration is meant to offset that.

Still, feel like it's a bit much. Maybe they should make his three bars too.

No way. He needs it to be two in order to have any sort of defense going. Plus v trigger.
 

joe2187

Banned
The thing is you know a majority of the "trash fighter" and "because it's SFV" is people that either havent, or dont even play the game. Just parroting meme shit that always happens in nearly every other thread on GAF.

The Abigail reveal thread was 90% that.
 

Keylow415

Member
Playing Ranked is like Gonnorhea. Probably didn't help that I've been playing for hours.

I hate this game now

John D is doing a great job driving people away lol

He's not pr tho. He's part of the esports team and they are the ones keeping the game popular. Also capcom jp has ruined this game so far and the game being outsourced has not done the game any favors.
 

mbpm1

Member
Good new, I landed a pre-jump frames cancel spd today to beat a throw! that was pretty exciting.

Bad news, everything else. Demoted to platinum, everyone is a bad matchup for abigail.

He's not pr tho. He's part of the esports team and they are the ones keeping the game popular. Also capcom jp has ruined this game so far and the game being outsourced has not done the game any favors.

If he's not PR that's not much better since he's one of the only faces we see from Capcom.
 

Keylow415

Member
Good new, I landed a pre-jump frames cancel spd today to beat a throw! that was pretty exciting.

Bad news, everything else. Demoted to platinum, everyone is a bad matchup for abigail.



If he's not PR that's not much better since he's one of the only faces we see from Capcom.
Yea and that's a big problem I think.
 

VariantX

Member
The funny thing is that while tekken7 is a really good game it has less content and maybe worse online(PS4) then sfv but people give it a pass for the most part

It has less now, but it launched far better from a Casual perspective. Casual FG players tend to not give a flying fuck about online modes. All they'll do is get eaten alive by competitive players. They just want to go through an arcade ladder and customize their character. They can do both those things without paying extra or having to grind for hours or try to do combos way too difficult for them the way SFV makes you. They got the nonsense story mode out of the gate too and didn't have to wait months for it. Its all about putting your best foot forward and while Tekken stumbled a bit, SFV just straight up face planted.
 
the game being outsourced has not done the game any favors.
Is this a meme? It has to be. There's no other explanation for this coming up in every conversation.

One character was modeled by a freelancer and suddenly the entire game was programmed by the virtual equivalent of a Mongolian sweatshop.

Let's ignore that almost literally every single game made has outsourcing done.

Let's ignore that SFV was the first Capcom fighter to not be outsourced in its entirety since 2004.

Let's ignore that the graphical quality of SFV remains consistently good despite at least one character not being modeled in-house.

Nope. Fuck that stuff. They did outsourcing. Capcom is evil.
 

joe2187

Banned
Is this a meme? It has to be. There's no other explanation for this coming up in every conversation.

One character was modeled by a freelancer and suddenly the entire game was programmed by the virtual equivalent of a Mongolian sweatshop.

Let's ignore that almost literally every single game made has outsourcing done.

Let's ignore that SFV was the first Capcom fighter to not be outsourced in its entirety since 2004.

Let's ignore that the graphical quality of SFV remains consistently good despite at least one character not being modeled in-house.

Nope. Fuck that stuff. They did outsourcing. Capcom is evil.

The Meme is, if it's made by capcom than the game is instantly shit.

Capcom hasnt made a good street fighter game since Aliens vs Predator Arcade.
 

Keylow415

Member
Is this a meme? It has to be. There's no other explanation for this coming up in every conversation.

One character was modeled by a freelancer and suddenly the entire game was programmed by the virtual equivalent of a Mongolian sweatshop.

Let's ignore that almost literally every single game made has outsourcing done.

Let's ignore that SFV was the first Capcom fighter to not be outsourced in its entirety since 2004.

Let's ignore that the graphical quality of SFV remains consistently good despite at least one character not being modeled in-house.

Nope. Fuck that stuff. They did outsourcing. Capcom is evil.

What I'm saying by the game being outsourced is not doing it any favors is that they can't fix stuff at a pace that people what and stuff takes forever because it's not in house and it continue into the Communication about the game because capcom us doesn't know what's going on or something like that. It's a combination of everything. And I like the art In sf5 I think it's good and it has some of the best animation in any fighters right now
 

sixghost

Member
In general, should you try to anti-air Cammy? Assuming you don't have an invincible AA option like flash kick or a DP. The mix-up between normal divekick, ex divekick, and a regular jump in seems so hard to beat with a typical anti-air.

Do you just need to block?
 

MCD250

Member
In general, should you try to anti-air Cammy? Assuming you don't have an invincible AA option like flash kick or a DP. The mix-up between normal divekick, ex divekick, and a regular jump in seems so hard to beat with a typical anti-air.

Do you just need to block?
If the Cammy knows what she's doing, having her in your face can be equally dangerous tbh.
 
Playing Ranked is like Gonnorhea. Probably didn't help that I've been playing for hours.

I hate this game now
Talked about this in the discord a while ago. The SFV system is designed to drag people down with the loss penalties, but rewards are slim depending on the rank since one rarely gets to fight someone with much higher LP or rank. I'd honestly be fine with a system that gave or took an equal amount of points for wins or losses. Any deviations would come from losing streaks (where the player would lose less points) or win streaks (where the player would earn more points). Their current ranked system really does suck and it's one of a few reasons why I feel like SFV will be my last Capcom fighter for a long time.
 

Nephtes

Member
People love to hate stuff it's the way it is now

I don't love to hate SFV... I just want it to be the product it had the potential to be.

Is this a meme? It has to be. There's no other explanation for this coming up in every conversation.

One character was modeled by a freelancer and suddenly the entire game was programmed by the virtual equivalent of a Mongolian sweatshop.

Which character?
Was it Ken?
It was Ken wasn't it?
Yeah it was Ken.
That's bananas... 🍌🍌
 

FluxWaveZ

Member
Talked about this in the discord a while ago. The SFV system is designed to drag people down with the loss penalties, but rewards are slim depending on the rank since one rarely gets to fight someone with much higher LP or rank. I'd honestly be fine with a system that gave or took an equal amount of points for wins or losses. Any deviations would come from losing streaks (where the player would lose less points) or win streaks (where the player would earn more points). Their current ranked system really does suck and it's one of a few reasons why I feel like SFV will be my last Capcom fighter for a long time.

I'm fine with it, and this is speaking as someone who loses a million points when I lose to a Platinum player. In fact, it's a good thing that people don't get to face others who are of much higher rank or LP, because it's kind of a pain when it happens to those with the higher rank. Harsh circumstances makes the actual rankings matter. What should feel rewarding is the experience points that you gain towards character levels, and those don't really amount to much.

But, like in StarCraft II ladder, matches can feel competitive because the developers didn't feel a need to sugarcoat the competitive experience for people online. There's Casual matchmaking for people who are fed up with it, but I appreciate the Ranked structure because the matches are actually serious.
 

Pachinko

Member
Thank you - everyone- who is helping me in this very early growing pains - really appreciate all the insight.

Pachinko... I worked through your breakdown step-by-step. Literally spent 15 minutes on each piece... and then slowly working it together. Timing is tricky, and I have a long way to go before I could repeat the process even a third of the time. That said, I passed the trail and, more importantly, I can definitely "feel" myself starting to "get it" more. Early. But a small win. Thank you.

I'm sure you'll all have to deal with a whole lot more questions in the near future! Thank you!

Glad I could be of assistance I mean I'm not exactly good at this game myself (I have issues with the last 2 or 3 combo trials but I understand HOW they're supposed to be done) but your particular problem was one I struggled with for a very long time so I passed on the advice that was given to me by my friend (who is pretty decent at SF in general).

Learning to play these games properly isn't easy and won't just happen in a few minutes. Takes some dedication to strict practice and then learning where you need improvement followed by seeking it out. It never really stops either even at the high end pro level. So just keep improving at your own pace and remember to have fun with it.
 

Edzi

Member
I'm fine with it, and this is speaking as someone who loses a million points when I lose to a Platinum player. In fact, it's a good thing that people don't get to face others who are of much higher rank or LP, because it's kind of a pain when it happens to those with the higher rank. Harsh circumstances makes the actual rankings matter. What should feel rewarding is the experience points that you gain towards character levels, and those don't really amount to much.

But, like in StarCraft II ladder, matches can feel competitive because the developers didn't feel a need to sugarcoat the competitive experience for people online. There's Casual matchmaking for people who are fed up with it, but I appreciate the Ranked structure because the matches are actually serious.

I think you can still have the feeling of high stakes while not giving the player a feeling of lost progress if they just lock you to your current league. You can keep losing points until you reach the lowest amount for your current league, and then you can't drop lower than that. That'd also encourage more people to try new characters online, since they won't let us have separate LP per character.
 

FluxWaveZ

Member
I think you can still have the feeling of high stakes while not giving the player a feeling of lost progress if they just lock you to your current league. You can keep losing points until you reach the lowest amount for your current league, and then you can't drop lower than that. That'd also encourage more people to try new characters online, since they won't let us have separate LP per character.

I'm against that, too. Going back to SCII, since that's the other competitive game I was into before SFV, there was always the danger that, if you weren't doing well, you could get demoted out of your league (which was a bigger deal in that game than it feels in SFV Ranked). That danger was a good thing. Any barriers to make people feel good about themselves just causes unnecessary inflation and makes for skill levels that don't match ranks/leagues.

People dismiss ranks/leagues in some games as "not meaning anything" for this reason. But, in SFV, while that argument can still be made in some cases (like pro players who don't play Ranked and are in Platinum or something), it's still more analogous than some other systems that are just based on reward and emphasize positive reinforcement.

I'd be for per character LP, though.
 
Is there any game on GAF that has had the sustained vitriol of SF5? Legit question.

Like, it is literally impossible to make a thread about the game without it devolving into shit. It's been this way for over a year and a half.

People even attacking the animation in the game because of ONE move, lmao.

It's crazy. How do the mods let this continue when so little of it is on topic?
Final Fantasy XV, Metal Gear Solid V, Assassin's Creed series, No Man's Sky.

And if the mods decided not to let this continue, NeoGAF Gaming might as well not even exist. The only people left would be Crossing Eden selling Ubisoft games and BronsonLee + Dahbomb posting in the Marvel speculation thread. It's the reason why I just hate posting in the gaming section, so much drive by shit posting and just generally uninformed opinions which are so rooted in their original stance that no amount of proof to the contrary will change it.
 
Is this a meme? It has to be. There's no other explanation for this coming up in every conversation.

One character was modeled by a freelancer and suddenly the entire game was programmed by the virtual equivalent of a Mongolian sweatshop.

Let's ignore that almost literally every single game made has outsourcing done.

Let's ignore that SFV was the first Capcom fighter to not be outsourced in its entirety since 2004.

Let's ignore that the graphical quality of SFV remains consistently good despite at least one character not being modeled in-house.

Nope. Fuck that stuff. They did outsourcing. Capcom is evil.

The Meme is, if it's made by capcom than the game is instantly shit.

Capcom hasnt made a good street fighter game since Aliens vs Predator Arcade.

It's really prevalent on Facebook. They even admit they don't like Fighters and shit all over SF and MvCI.
 
The LP / Ranking system could use some tweaks.

For example, it seems odd that it is more advantageous go loss, win, win, than it is to go win, loss, win, if you are close to ranking up. But because LP and ranks are distributed after each match, and since a higher rank loses more LP to a lower rank, the second combination results in a lower net LP gain despite the overall result being the same.


One character was modeled by a freelancer and suddenly the entire game was programmed by the virtual equivalent of a Mongolian sweatshop.

Not that I think that it is a mark against SFV, but I believe that several characters were outsourced to VOLTA, a Canadian sweatshop company, including Zangief, Ibuki, and F.A.N.G (article). They also worked on some of the costumes. The Malaysian branch of another company, Streamline Studios, worked on unspecified stages, characters, and costumes (press release).


EDIT:
See also the SFV credits:
https://www.mobygames.com/game/windows/street-fighter-v/credits
 

MrCarter

Member
Is there any game on GAF that has had the sustained vitriol of SF5? Legit question.

Like, it is literally impossible to make a thread about the game without it devolving into shit. It's been this way for over a year and a half.

People even attacking the animation in the game because of ONE move, lmao.

It's crazy. How do the mods let this continue when so little of it is on topic?

I think not even No Man's Sky has reached this level of hate on the forum. I really don't understand it.

And who is this guy flashing some community award in that other thread, acting like his opinion is above all others?

The mods clearly have an agenda. Also, yeah. I think I'll never go into those threads again because not only is it making me look bad (even though I gave constructive criticism and thus getting called an "extremist"), it's actually wasting my time on improving in this game. Some of the double standards are hilarious.

If he's not PR that's not much better since he's one of the only faces we see from Capcom.

Not quite. I think John D is part of licensing esports. SFV has WSO every single week from Capcom UK office and their Twitter/FB is active when it needs to be. Another community manager for the game, especially in the US, would definitely improve transparency.
 
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