Wasn't Capcom's reasoning for that something akin to "we wanted to foster the sense of communal learning by omitting it"? I mean it would just be easier and less insulting to just say nah we don't wanna.
I think Tekken did that
Wasn't Capcom's reasoning for that something akin to "we wanted to foster the sense of communal learning by omitting it"? I mean it would just be easier and less insulting to just say nah we don't wanna.
There's another option to turn on/off Offline Input Delay but I'm not sure exactly what it does lol
Ima rent IJ2 to play the story mode and probably buy it when it's cheap game of year edition sale to have in my FG collection next year.
I'll never pay full price for those NRS animations
Capcom needs to ditch the play doh hair and learn from Guilty Gear
The graphics in recent NRS games are great (though a bit too muted for my taste), but the animations are bad looking. The graphics in SFV are kinda bad in a lot of cases, even for the cartoony aesthetic of the game, but the animations are top notch.I can't even make fun of NRS graphics while saying Capcom games look prettier! Half of the SFV characters look hideous!
The game should probably have been under full-time development for at least half a year more, but I guess Capcom (and/or Sony) wanted it out for that years CPT. It was crazy how bare-bones the initial version was.That and a hitbox viewer. Capcom PR might have convinced a lot of people that SFV is designed for the competitive community, but it's really just cheap and lacking in features.
Ucchedavāda;236802189 said:The game should probably have been under full-time development for at least half a year more, but I guess Capcom (and/or Sony) wanted it out for that years CPT. It was crazy how bare-bones the initial version was.
The animations are top notch, but I won't be able to say that if that Cammy air throw animation makes it in - lol.Ucchedavāda;236802189 said:The graphics in recent NRS games are great (though a bit too muted for my taste), but the animations are bad looking. The graphics in SFV are kinda bad in a lot of cases, even for the cartoony aesthetic of the game, but the animations are top notch.
It's still bare-bones, I'd say.The game should probably have been under full-time development for at least half a year more, but I guess Capcom (and/or Sony) wanted it out for that years CPT. It was crazy how bare-bones the initial version was.
Only 2 player lobbies
Agreed, on both points.The animations are top notch, but I won't be able to say that if that Cammy air throw animation makes it in - lol.
It's still bare-bones, I'd say.
Capcom should hire ASW to make a new Darkstalkers game.
The animations are top notch, but I won't be able to say that if that Cammy air throw animation makes it in - lol.
It's still bare-bones, I'd say.
Would purchase at a reasonable price.
Nah, this is a fundamental misunderstanding about how casuals work. Above all else, casuals buy for hype, to fulfill an impulse, and to be part of something others are doing. They do not care about feature sets at all, that's just their rationalization and ability to bandwagon with the mainstream criticism of the game. The real problems with SFV are that:I mean, out of hundreds of great animations one crappy one isn't too bad. If she only spun once to her left/right that would have been fine lol.
We've come along way since release but I think arcade, extra battle mode (?) and a possible second story will make it better for casuals. They should make the gameplay, netcode and QoL stuff priority for now though.
Hmm not so sure. ASW are good at ASW games so I'm not too enthused by this idea as I feel it would lose the old school touch from Capcom staff that worked on the original game.
Hmm not so sure. ASW are good at ASW games so I'm not too enthused by this idea as I feel it would lose the old school touch from Capcom staff that worked on the original game.
I'd rather they just re-release vsav on current platforms than release some butchered/neutured/shit new game
Also, IIRC ASW is partially made up of the old-school team that worked on Darkstalkers. That's why the designs are so good, and why the gameplay is so similar in feel and flow. Capcom got rid of some of the Darkstalkers team when the series didn't take off, and they created ASW and thus Guilty Gear. Someone with better industry knowledge could probably give a more accurate portrayal, but that's the story I've always been told.
I'd rather they just re-release vsav on current platforms than release some butchered/neutured/shit new game
well they already tried that
well it was a flop, so there's no incentive to do it again.
Well it was that and SFxT tanking too.To be fair, releasing a 12 year old arcade game to 'gauge interest' ie if you don't buy 3 million copies of this we won't make a real sequel is kind of bullshit.
To be fair, releasing a 12 year old arcade game to 'gauge interest' ie if you don't buy 3 million copies of this we won't make a real sequel is kind of bullshit.
Man I haven't played since December but I just tried the beta and I think I love Ed
Fuck maybe I should start playing again
Is the online scene desolate these days? Can a shitty Silver player like me still get matches or is it just Golds and Plats? The thing I hate about fighters is that the communities always dry up after a year so the less experienced players usually just give up
They shouldn't have even done it tbh. DS has no appeal outside Japan. It's a niche fighting game, and it's always been that way. The mechanics themselves are strict compared to SFV, and it's overall a harder game to get into.
It's fun still, but it's definitely not a game I'd risk dumping money on while staying true to what it is without a huge pot of cash I could waste.
Man I haven't played since December but I just tried the beta and I think I love Ed
Fuck maybe I should start playing again
Is the online scene desolate these days? Can a shitty Silver player like me still get matches or is it just Golds and Plats? The thing I hate about fighters is that the communities always dry up after a year so the less experienced players usually just give up
But Gundam and SFV are what I'm all about at the end of the day.
In fact see me in gundam.
I'm bronze 4 life and I get tons of matches. Rookies, Super/Ultra Bronze, etcMan I haven't played since December but I just tried the beta and I think I love Ed
Fuck maybe I should start playing again
Is the online scene desolate these days? Can a shitty Silver player like me still get matches or is it just Golds and Plats? The thing I hate about fighters is that the communities always dry up after a year so the less experienced players usually just give up
They absolutely should have released a Vsav port with netplay. What they shouldn't have done was frame it as a litmus test. Sorry if the fanbase won't absolve you of the risk of a new game.
Wow rog completely bodied me...what do you do against him now? Just RTSD?
I'd better see you in the inevitable GAF group once Gundam Versus hits.
I feel like Gundam is the only game I can spend literal years in and still have fun, salt, joy, everything notwithstanding.
Gotcha, thanks man...Gotta practice against top tier. Rog, Laura, Cammy really hard to defend against...I don't disagree with that. Despite how companies operate on that basis (which sadly they do), you never vocalize it or hold the game up for ransom. On the flipside, either way, the results would have been the same - DS Res wouldn't have made target sales and DS still is too niche in the grand scheme of things.
Some of the people at my locals who use Ken like to build meter all round and let loose at the end, ensuring he doesn't get to activate his v-trigger. The other method is pressuring him so much that he is forced to use his reversal in order to get you off him.
Interrupting his rekka sequence will keep you from taking unnecessary damage when he goes for the reset. So yeah, RTSD, bully him on wake up but watch out for TAP (lol).
Oh you fucking will. I'm planning on spending a lot of time supporting that game, and obviously playing it. Gundam is the sort of game you can play for ages and feel all those feelings in one match at the same time lol
Gotcha, thanks man...Gotta practice against top tier. Rog, Laura, Cammy really hard to defend against...
Yeah after this beta, I'm definitely back in. I'll be juggling this and tekken when I get bored of the big single player games.
Cool vid. Sometimes we forget how hard fighting games are at immediate glance
They shouldn't have even done it tbh. DS has no appeal outside Japan. It's a niche fighting game, and it's always been that way. The mechanics themselves are strict compared to SFV, and it's overall a harder game to get into.
It's fun still, but it's definitely not a game I'd risk dumping money on while staying true to what it is without a huge pot of cash I could waste.
To be fair, releasing a 12 year old arcade game to 'gauge interest' ie if you don't buy 3 million copies of this we won't make a real sequel is kind of bullshit.
Yep. If you couldn't do that with SF, it sure as hell wasn't happening with Darkstalkers. It was also based on the bare-bones arcade version instead of the later home versions that had more characters and content too. Capcom didn't even put the best possible foot forward with the game.
Is the beta over. I just came back from out of town. Can't sign in
No, screw this nonsense about command grabs on non grappler characters. Getting tired of being out-grappled by characters that aren't even grapplers to begin with. We don't need another Necalli.Was gonna drop this when tekken came out but Ed changed my mind
Good character.
Now buff him
Better crush combos
KK special with a EX version(that becomes normal part of PP ex version in sky if you decide all with one meter)
Command grab
Overhead
special cancelable st.MP
Specials with no whiffing due to slightly long distance
Cancel vskill at will
etc
etc
;_;
No, screw this nonsense about command grabs on non grappler characters. Getting tired of being out-grappled by characters that aren't even grapplers to begin with. We don't need another Necalli.
No, screw this nonsense about command grabs on non grappler characters. Getting tired of being out-grappled by characters that aren't even grapplers to begin with. We don't need another Necalli.