OmegaSmash
Member
All that Jojo/SF talk and no one brought up that V-Trigger Necalli is basically Ultimate Kars?
I don't really appreciate the "making things up" part, but I guess that's what I get for being polite and enthusiastic while speculating and fantasizing about SFV (and not pretending to be positing absolute truths or anything, if that's how I come across accidentally).
I really feel it wouldn't be too much of stretch to think that Zen might have a connection to Retsu - whether as a pupil/family member or as an updated design.
Whether Mike and Joe are actually separate characters from Balrog and Cody canonically doesn't really matter to me that much. The fact that they share enough similarities to them to count as reimagined versions of them does. With that in mind, the idea of Capcom bringing back Zen as a re-imagined Retsu would be a possibility in my view.
Feel free to disagree though.
It'd be pretty nice for Zen to have a connection to the former cast, in some way. Maybe someone that's even connected to SFIII characters. Or maybe they could make Zen the Rose to the Illumanati's Bison; an antagonizing figure with deep ties to the central evil, in their own faction.
Cammy always seemed like a pretty fresh concept for SF, like a female version of Fei Long, to a degree. They're both spry and technical in their combat, rather than bigger and overpowering. She definitely feels more "down and dirty" than Karin, who tries to put some elegance and class with things that... generally have none, like elbow and palm strikes.
I never really seen her sexiness as a real significant part of her existence. They make a big deal of showing off her butt, but they also make a big deal of showing off Chun's Legs, or Sagat's scar. I'd wish they'd focus on her diminishing scars more, especially with Mika taking the butt thing even further.
Other than having some mild visual similarities, I've never felt like one has any thing to do with the other. I guess the worse thing about Cammy is that you could basically take any of Bison's dolls, and have them play similar enough to her, to take her spot on the roster..one of them could be a perfect protégée for her, allowing a modification of her playstyle to still be in the game.
They really do a crappy time at using the Killer Doll concept. It's a perfect way to get girls of every look and nationality into the game, and the most recent doll we got was... Cammy with a slightly changed face and a mask. Eesh.
I hope they used the coming months to really flesh out the game. Rebalance / Improve some characters, add the depth to the stages (day / night / weather cycle, rotating spectators), and start fleshing out the story, and hopefully varied Single player modes.
If there's one thing I don't really want in fighters anymore, it's unplayable boss characters that are normal characters in everything but damage values only. I mean, if they're some 2 screen tall mecha or something, sure, that's a fun bonus fight. But if it's basically A normal sized character with no reason to not make him playable other than "lol, unbalanced!", just... don't waste time on that.
As far as bonus stages, I actually hope they have some, yeah. Don't know if they'd need to be in story though. Maybe part of a separate arcade mode, or just their own unlockable things?
Eh, maybe it just has story ramifications so far. Locations matter when you're trying to tell a more coherent tale.
I'd love to see them have similar stage classes taking place at different places of the world (like a variety or street corners, a variety of estates, bars, etc), and just turn those into the variations. But that's probably expecting way, way too much from modern Capcom.
If Zen is a redesigned/reimagined Retsu I'll be disappointed. I'd rather they just bring him back
The type of character I picture when I think of the name Zen gives me a feeling like the character is going to turn out to be massively generic. I'm not expecting to be pleased by him/her but I'm hoping this character turns out to be something completely unexpected.
Or this
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Though seriously, it's a shame that the FGC threw SFxT by the wayside. I mean, I could somewhat understand it prior to ver. 2013, but not after said version came out. But I guess the damage was already done.
So Beta#2 is around the corner. How are you approaching this? Are you planning on focusing on a character or two? Are you reading/watching combo guides? You don't care and will use all chars at hand and have fun?
Since I'm a PC player and Capcom doesn't seem to love us that much, I will be able to play just for two days. I can't spend all day playing, so I will probably try to get the general flair of each character and then focus on the one I like most until the end of the Beta.
I would really love to have four days to take it easy, to be honest. Still, what I'm looking first and foremost is checking how well the netcode works (USFIV netcode is atrocious, in my opinion) and how the game feels. I'm not that bothered about the characters just yet.
Looks like you get a counter hit on the recovery of Ryu's parry/V-Skill
Even more risk in throwing it out lol
It's been like that for a long time.
Ah I just noticed it for the first time my b
Fair enough. I certainly wouldn't mind Retsu coming back nor Zen being a very exiting new character either, that's for sure!
Sometimes though, establishing a kind of canonical / historical / familial link between characters - like Laura with Sean - does add to the depth of the game as well imo. I always love that stuff personally at least.
He's going to have so much costumes
Some of those SFxT Tekken characters definitely need to comeback somehow. Some of the freshest movesets/playstyles in SF in a really long time.
Though if everyone didn't have shitty taste in fighting games SFxT would've replaced SF4 and we'd just be playing that.
If Gemless, later-balance-changes SFxT had been the launch game, that may have been the case.
It is a shame.
Vanilla VF4?It's nearly impossible to release a game that polished as a vanilla version, though. No vanilla game is ever even close to that.
Omega Tom Hanks makes his glorious SF debut
If anything, maybe someday SF5 will have a "Mokujin" type character who just uses a bunch of the Tekken cast's moves...I think that's the best we could get at this point...
OMG, brilliant idea: TWELVE.
It's nearly impossible to release a game that polished as a vanilla version, though. No vanilla game is ever even close to that.
If anything, maybe someday SF5 will have a "Mokujin" type character who just uses a bunch of the Tekken cast's moves...I think that's the best we could get at this point...
If Gemless, later-balance-changes SFxT had been the launch game, that may have been the case.
It is a shame.
Yeah and those are not the only problems the game had imo, i enjoyed playing the game for a few months but it had too many flaws, i suspect it was very rushed.
Pandora was completely useless in the beginning.
Cross assault was also not well thought out imo since the cpu controled the other char, the only benefit was equalizing the life bars but you could obviously not rely on the cpu, it was good for laughs though.
Jab pressure was not the most fun thing in the world.
Netcode was pretty bad before the patches, constant sound cutoffs and rollbacks even with very good connections.
The timeouts were too frequent, i usually enjoy matches even with timeouts in sfiv but it was so boring to watch in sfxt, i am not sure why, i don't think i am the only one that feels that way.
Not to mention neon colors, not being able to choose opponents in rank mode and some pretty annoying or forgetable stages, music, graphics (personally i couldn't stand the filters or whatever they used to differentiate it from sfiv) which is subjective i know, but i doubt the game wowed a lot of people in the presentation department.
I think capcom are mostly to blame for the game not becoming popular.
Thank you...there was a bunch of things wrong with the game and no balance update could have fixed it. The art direction and stages were hideous, how do u update that? Don't get the comments about it replacing 4, I hate some aspects of 4, but sfxt launched with a awful lot of bad design choices that IMO would never be fixed with just patching. And tagging doesn't fit with SF in the first place.Yeah and those are not the only problems the game had imo, i enjoyed playing the game for a few months but it had too many flaws, i suspect it was very rushed.
Pandora was completely useless in the beginning.
Cross assault was also not well thought out imo since the cpu controled the other char, the only benefit was equalizing the life bars but you could obviously not rely on the cpu, it was good for laughs though.
Jab pressure was not the most fun thing in the world.
Netcode was pretty bad before the patches, constant sound cutoffs and rollbacks even with very good connections.
The timeouts were too frequent, i usually enjoy matches even with timeouts in sfiv but it was so boring to watch in sfxt, i am not sure why, i don't think i am the only one that feels that way.
Not to mention neon colors, not being able to choose opponents in rank mode and some pretty annoying or forgetable stages, music, graphics (personally i couldn't stand the filters or whatever they used to differentiate it from sfiv) which is subjective i know, but i doubt the game wowed a lot of people in the presentation department.
I think capcom are mostly to blame for the game not becoming popular.
Yeah, timeouts were always a problem in SFxT.
Which is weird to me, as the game is supposed to be inspired by TTT, where the matches went super fast.
I think they didn't want to balance the game so people would be killed in two combos, because that risks 100% combos once people figure stuff out.
EssentiallyAll that Jojo/SF talk and no one brought up that V-Trigger Necalli is basically Ultimate Kars?
Thank you...there was a bunch of things wrong with the game and no balance update could have fixed it. The art direction and stages were hideous, how do u update that? Don't get the comments about it replacing 4, I hate some aspects of 4, but sfxt launched with a awful lot of bad design choices that IMO would never be fixed with just patching. And tagging doesn't fit with SF in the first place.
Was this video of Combofiend playing (15 min) posted already?
https://www.youtube.com/watch?v=nZpvYOl40Ls
Wow, Peter is getting super fit. I see him replacing Zangief in SFVI.
I mean Combofiend's biceps are getting huge. He soon will look like a real life Street Fighter character. Í see him making Lariats across Capcom offices.Hopefully. That Gief match looked awful. Also, I'm guessing he won't be maining Laura any time soon. :-\
I don't remember ever having fun with it. Even after getting a bit more accustomed to controls. Didn't like tagging in and sharing a health bar, I think Xmen vs. SF was 10x better than it.Nah, the tagging aspect was cool and worked well enough. Game was fun, but marred with problems no doubt. It kinda felt like a gritty, rought draft in some parts, lol. I jah agree with the art style/stage part though, but I guess they didn't feel the stages were too bad since they just threw them shits right into IV with no qualms at all.
I don't remember ever having fun with it. Even after getting a bit more accustomed to controls. Didn't like tagging in and sharing a health bar, I think Xmen vs. SF was 10x better than it.
Wow, Peter is getting super fit. I see him replacing Zangief in SFVI.
I don't remember ever having fun with it. Even after getting a bit more accustomed to controls. Didn't like tagging in and sharing a health bar, I think Xmen vs. SF was 10x better than it.
I like this trend.SF5 cosplay popping up already
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No body scars on Hot Ryu?SF5 cosplay popping up already
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Why is this topic so dead?
Wait for Beta 2, will be carnage.Why is this topic so dead?
I don't know, my homie hit me up with the EventHubs article about the final vet not being limited to SF2 and told him.
"it's Sim."
So wait Urien isn't going to be in this game at launch ?
Why is this topic so dead?
Friday night, no new news, Beta starting soon.
No events anytime soon, nothing much to go on.Why is this topic so dead?
The event hubs article comments section is filled with people pointing to fake lists over and over. Its depressing.I don't know, my homie hit me up with the EventHubs article about the final vet not being limited to SF2 and told him.
"it's Sim."
Yeah. I also think the high likelihood of Dhalsim and Zen being the last two launch characters has taken some of the fun out of speculation.