Not sure if this was posted, but SFxT is up on steam for pre-orders:
http://store.steampowered.com/app/209120/?snr=1_4_4__105
lol 50$ base price? Is Capcom serious?
Not sure if this was posted, but SFxT is up on steam for pre-orders:
http://store.steampowered.com/app/209120/?snr=1_4_4__105
lol 50$ base price? Is Capcom serious?
Arcade Request...
This works way too well. It took 2 hours to beat the game because of the frequent challenges.
Where's the one with that guy who ducks under SFxT to avoid it? I found that one funnier.
That one is pretty funny too.
well they are putting a whole lot of effort into the vita version...
PSN is like a wasteland. Took like 90 seconds to find a ranked match and 2+ minutes for anyone to join my endless.
man this thread is losing steam fast. my scene here is tom cruising sfxt as well so online is pretty much all i have to play...i havent tried arcade request but hopefully thatll make a difference in finding opponents. i feel like i spend more time waiting for a match than i do actually playing.
I think a lot of people are hating on SFxT out of spite. The buggy release with infinite combos, the DLC nickel and diming, the locked characters, etc. are giving people fuel to hate Capcom. It almost feels like an unspoken boycott.
System-wise, I think SFxT is the most fun fighting game Capcom has released since SF3.
Then again, it could just be that everyone else hates it.
man this thread is losing steam fast.
This thread seems to be dying in terms of posting rate rather quickly....Do you dudes still play SFIII?
I was skeptical about the idea of SF x Tekken in the first place, let alone gems and whatnot. Leading up to the game's release, I got increasingly excited about it, and have been enjoying it even as a casual single-player experience (which is not something I can say about MvC3 or SFIV).The game was summarily dismissed when gems were announced. And someone was probably on to something with Capcom already has a grounded game in SF4 and a crazy game in MvC3. The Capcom crowd didn't need a third game for their regular crowd and (as much I dislike the idea) MK would have been a better brand then Tekken to expand their regular crowd.
lol 50$ base price? Is Capcom serious?
I played like twenty matches with my cousin like half an hour ago. It was a blast messing around with parries and basic stuff(I'm a scrub at the stiff SF games). I wish it had the same GGPO implementation that Skullgirls had. It would've been amazing with lobbies. I'm definitely looking forward to Capcom's next gen efforts now that they've begun taking rollback more seriously.This thread seems to be dying in terms of posting rate rather quickly....Do you dudes still play SFIII?
The best threads move at a lightning pace. It's more fun that way.Why is post rate so important? It's better for a thread to move at a normal pace like this thread is right now. Not too fast but not completely dead either.
I've never seen people search SO hard for ways to measure a game's failure in my life.
Forum post rate, comment section size, stream numbers, bullsh*t "hype" measurements, sales figures, tournament entries, blah, blah, blah.
People looking for ANY kind of metric...people just waiting in the shadows so they can jump out and make funny gifs and say "ha, it failed"!
It's kind of...stupid. If only all that energy were devoted to more constructive efforts.
Oh well. Haters gonna hate.
Meanwhile, the game is still here. Being played. By lots of people.
went on an 11 win winstreak yesterday...then i lose to another high level kazuya/ryu
one thing i don't like about this game (and its really more about the community around this game) is that every week theres a theme....
week one - ryu kazuya hugo gief rufus
week two - ryu ken kazuya hugo juri
week three - ryu kazuya heihachi juri
week four - ryu ken heihachi rufus juri ibuki
and with all those mixes of characters theres always one thing everyone and their mother discovers that they abuse online...last week it was "everyone has discovered a good mixup for kazuya, lets do it over and over again".....i despise that stupid target combo
/endrant
Goddammit I hate this game. I think I'm done with online, the net code is fucked up now. Sure the sound cut out before, but at least your opponent never rubber banded around the screen like a freaking schizophrenic flea. I never asked for this and now I kind of hate everyone who did. This shit is an unplayable, unfun mess.
And every freaking team is Ryu + whoever lol. There is no reason to not play Ryu, unless you're like me and despise him in the SF games (Ryu in Mahvel is awesome, because ordinary guy). Just c.MP xx Donkey kick until you're in the corner, then go crazy (the fuck is his donkey kick safe?) Character is brain dead as hell.
So yeah, throwing disc like a frisbee out my front door.
mash reversal inbetween, since it's not a true block string. unless its the lk/mk version which is not exactly safe on block so people probably won't use that version anyways. if you don't have a good reversal, then depending on how good your backdash is, mash that instead.Just c.MP xx Donkey kick until you're in the corner, then go crazy (the fuck is his donkey kick safe?) Character is brain dead as hell
I played like twenty matches with my cousin like half an hour ago. It was a blast messing around with parries and basic stuff(I'm a scrub at the stiff SF games). I wish it had the same GGPO implementation that Skullgirls had. It would've been amazing with lobbies. I'm definitely looking forward to Capcom's next gen efforts now that they've begun taking rollback more seriously.
The best threads move at a lightning pace. It's more fun that way.
Goddammit I hate this game. I think I'm done with online, the net code is fucked up now. Sure the sound cut out before, but at least your opponent never rubber banded around the screen like a freaking schizophrenic flea. I never asked for this and now I kind of hate everyone who did. This shit is an unplayable, unfun mess.
I still think it's a great game. Still play it whenever I can.
Last night I lost to an 800 pointer LEGITIMATELY (and I'm almost B+). I wasn't even going easy on him. Dude just kept comboing into cross rush when he could. Usually with lots of scaling, but it was always into Hugo so it didn't matter as much. Plus I'm pretty sure cross rush 'undoes' some of the scaling. If you do one in training mode with damage on, you'll see the scaling percentage jump up for the super.
I'm trying out Jin/Kazuya. It works alright. But my Jin is clearly inferior, and both characters kinda have the same disadvantages. I cannot get his anti-air kick working to save my life, people always smack me going up.
I was thinking Abel/Kazuya but I think they both need their meter.
Agreed, but that Abel combo in the recent Excellent Adventures made me want to give him a second chance.
I haven't really given Raven a good look, I probably should try him out. I've always seen him as a run away, get in, get out character, which isn't my style, but I should learn more of the Tekken side.
Yeah, I'm trading my game in for a mixture of reasons. First is that all the recent scumbag tactics from Capcom have kinda turned me off of Capcom games. I might not even get RE6 at this point. Secondly, the game's online is awful. I've played several fighters with better net code than this, I'm truly baffled as to how bad it is. And last is that I'm just not good at fighters and have way to many games on backlog to spend months on just one game doing nothing but practice mode in order to get muscle memory down. Fighters are still fun to watch though.
What I don't understand is how they could screw up the netcode for SFxT, but yet have decent netcode for all their fighters that they released before it. I mean, SFxT is still running on the same engine as SFIV, with many of the same assets. You would think it wouldn't be that hard to do.
The netcode is completely new, and it utilizes a roll-back system, which I'm pretty sure is a first in a Capcom game that doesn't just use GGPO.
I don't understand the netcode complaints, I usually get very good play experiences, with a few rotten apples thrown in here or there (but not any more than what SF4 ever had).
He suxAbel is not anywhere near as bad as people on here seem to put him at. I still think he's incredibly good, but I guess I'm bias.
if anyone wants to team up on PSN or just play endless, please send a FR. the psn chatroom is usually dead when i login (or people are playing ae). located in california.
psn: kevo_huevo