There are always some..And that surprises me... It should be less.
24 hr peak ≠ total amount of players daily
Why don't people understand this simple ass concept???
So called journalist my ass. I'm not saying millions are playing it but the amount of times I see daily peak used as "this is the total players" is asinine.
Oh I assure you it is. For example in 2012 Xbox360 tf2 had a daily peak of 100 players but the monthly unique players was around 30,000. They see peak players and think only 214 are playing. When in reality it's probably a few thousand unique players daily.That's not what people think. That peak concurrent total is terrible.
Nobody is saying that.24 hr peak ≠ total amount of players daily
Why don't people understand this simple ass concept???
So called journalist my ass. I'm not saying millions are playing it but the amount of times I see daily peak used as "this is the total players" is asinine.
Have you been holding that Team Fortress 2 tidbit of information for over a decade while hunting the right time to actually unleash it.......and that time is now?Oh I assure you it is. For example in 2012 Xbox360 tf2 had a daily peak of 100 players but the monthly unique players was around 30,000. They see peak players and think only 214 are playing. When in reality it's probably a few thousand unique players daily.
In fact even in this thread someone used the term "active users" lol
Currently active users that very minute. But people will use that to say a game is dead. Would we call a game with thousands of players daily dead?Nobody is saying that.
You are arguing a point that no one is disputing.
Hell this "report" isnt even from a Journalist but you are attacking this "So called journalist".........who called them a journalist?
Have you been holding that Team Fortress 2 tidbit of information for over a decade while hunting the right time to actually unleash it.......and that time is now?
Anyway again this has nothing to do with this thread.
The user saying active users is accurate.
That snap shot of steam current players is the number of currently active users.
Currently active users that very minute. But people will use that to say a game is dead. Would we call a game with thousands of players daily dead?
It's a POS don't get me wrong but it's a general question.
This makes for an interesting discussion - when is the game worth saving? Good examples are FFXIV and Fallout 76, but both games were from much more important IPs than DC (sorry Warner).
Is the game sustainable right now for new players though? You either need a big enough base, which takes time to build or a steady delivery of content, but that makes you commit resources up front.They really should consider a major major price cut........whatever their content calender was, they need to accelerate that shit.
Gamepass /PS+ release gotta do it.Fallout 76 has always between 10 and 20 thousand peaks on Steam.
Even around launch it was holding 15 - 20000..........this game has been sub 1000 since launch.
Doesnt help that the game is 70 dollars.
They really should consider a major major price cut........whatever their content calender was, they need to accelerate that shit.
Depends on what you mean by saving?This makes for an interesting discussion - when is the game worth saving?
Is the game sustainable right now for new players though? You either need a big enough base, which takes time to build or a steady delivery of content, but that makes you commit resources up front.
I think Warner is in holding pattern, which never worked and never will. Either you commit resources and present the content roadmap and execute it to perfection or you close shop, but that requires someone signing on it.
Gamepass /PS+ release gotta do it.
Its become a trend to hate and make fun of failure of the game. At no price its gonna be successful.
They should fully update the game within a year, put an ending, then put it on all services at same time to get some cash for their next game.
Oh my sweet baby child.Oh baby, that's sweet.
When the studio believes the additional effort will right the ship.This makes for an interesting discussion - when is the game worth saving?
The founders already left this sinking ship long before this garbage dump was released.They saw the writting on the wall.These brave soldiers could fight the 300 Spartans.
This game is beyond salvation. Shut it down, fire the people in charge at Rocksteady, and tell the others the next will be their last chance before inviting them to embark on a new career path.
That’s ok, just wait for next Hogwarts, all GaaS all the time.Get fucked, WB. You greedy twats. Clueless morons. Ruined one of the best studios in the world, and for what? 200 active users.
Pathetic.
S/He's referring to the title of the thread. The title gives the impression that 200 people play it on steam or 200 are playing currently. Neither is true but from the content of the first post it's clear it's daily peak CCU.You are still arguing against a point no one has pressed or is standing behind.
You are having a very heated discussion with no one.
P.S Yes a game with fewer players than can sustain the servers is dead.
When you are struggling to peak over 200 after a while keeping those servers alive just doesnt make sense.
Babylons Fall was also in the low hundreds and they killed that shit.
I dont think this game will suffer a death quite as brutal as that on name alone.
But unless they turn things around somehow I dont see the server rental being renewed next year.
S/He's referring to the title of the thread. The title gives the impression that 200 people play it on steam or 200 are playing currently. Neither is true but from the content of the first post it's clear it's daily peak CCU.
To me looks like OP was referring to the peak with that rounding but it isn't important. My point is that the person you're arguing with is saying more than 200 people play it on steam because that's how they're reading the title: "Suicide Squad has only about 200 players playing the game on Steam". Not inferring "at this moment in time".At the time the snap shot was taken.
Around 200 people were playing the game. (171 to be exact OP was actually being generous)
So the thread title and the OP are correct.
That is.... the wrong takeaway from this particular train wreck.The Sweet Baby Inc effect