So I've been messing with the new weapons.
Shield Buddy - doesn't last long but once you start to remember how long the shield lasts you can deploy it and melee kill the bigger enemies in the game.
Plague Bomb - fun in large groups, should be useful in Chaos Squad, the way it makes enemies shine red kinda kills the vomit effect visual, gets lost in the bright red light
Multi-lock Rocket Launcher - probably my favorite of the new ones, just satisfying to sweep your reticle around and with a couple rounds clear out large herds of OD. I need to try attaching the amp that spawns rockets from killed enemies...
Rager - like the Plague bomb it should be more useful in Chaos Squad, works like advertised though, same red highlighting as the plague bomb, Seemed to take a few shots to work on some larger OD? Need to try it out more.
Shield Buddy resets charge if you super jump or dodge roll + jump, which is a little annoying. You need to make sure your weapons shows back up on screen before depressing after other movements or you'll have to restart the charge.
The multi-lock rocket launcher looses locked targets if you super jump, change directions on a rail or grind wire, change from grind to undergrind, or air dash making it more annoying but as there is often times so many enemies on screen the times you need to carry over targets would be few and far between.
Hilariously, now the "New" tag on the weapons hasn't gone away despite using all new weapons.
Agreed, the multi-lock is the best of the bunch, the other three weapons are a bit "meh"
And I know I keep banging on about it but VIBRATING CONTROLLER BUG FFS!!!!