Resistance 2 got 87. It doesn't mean it's a good game.
Come on, don't ruin our moment here.
Resistance 2 got 87. It doesn't mean it's a good game.
Videogamer.com - 6/10 http://www.videogamer.com/reviews/sunset_overdrive_review.html
Ha. What's the context of this, if you don't mind? In spoiler tags of course.My review is live. I loved it.
Digital Chumps: 9.0
Funny, non-story spoiler:game calls out neogaf by name at some point
It doesn't matter if it reviews well or poorly, it's an exclusive Q4 game from a developer formally associated with another, opposing console manufacture.
It will be a bloodbath before morning.
Each of the game's systems feeds into another, making the experience feel complete and purposeful. More importantly, it gives players a plethora of choices in how they look, what weapon they use and how they play, and then makes every single possible combination feel vindicated. Nothing goes to waste in the awesome-pocalypse, and everyone's invited to Sunset City's after-party.
Seriously? Whoop goty confirmed!
Videogamer.com - 6/10 http://www.videogamer.com/reviews/sunset_overdrive_review.html
I reviewed Sunset Overdrive for GameSided. I gave it a 6.5/10.
Arthur Gies liked it.
Why not? Is a much better quality meter than hype and promises that came from developers/publishers
Arthur Gies liked it.
Arthur Gies liked it.
Sunset Overdrive is not lacking in enjoyable moments and ideas, but the overall package doesn't manage to live up to the billing publisher Microsoft has thrust upon it. This is not a revolution as far as open-world games go, it's more of a compendium of recognisable elements that have been twisted just enough to make them seem new and different for the uninitiated.
Most annoyingly, Sunset Overdrive overplays its trump card. The traversal options are fun to begin with, but they lose their shine thanks to an enforced over reliance on them. Not a bad game, then, but it does feel like a missed opportunity.
I think the humor is gonna be a huge factor in how opinions swing