zedreamcast
Member
Jojo part 6 spoiler:
NOOOOOOO F.F.!!!!
Jojo part 6 spoiler:NOOOOOOO F.F.!!!!
Its 3am... on wedensday...
And I am wide awake.
FUUUUUUUUUUUUUUUUUUUUUUUUUUUUCK!
Yoooo. I remember how the thread for that wouldn't die for like a year. It was hilarious. Go necrobump it.LTTP on Winnie the Pooh's Home Run Derby.
Fuck Owl and his anti home run pitch.
Pro-Jared?
GaijinHunter
Onto Disc 2 of FF13.
I'm finding my hate for this game to be falling away. It's hardly a BAD game, just mediocre.
Huh, I got near the end of the second disk and I hated it. I know it's supposed to get better when it opens up but fuck playing 30-40 hours of a game to like it.
Thing is, I love the new combat system that does away with levels. The combat system x sphere grid scaling method is something I really like.
Onto Disc 2 of FF13.
I'm finding my hate for this game to be falling away. It's hardly a BAD game, just mediocre.
You mean the lack of combat system? It's just one button, auto battle, while you switch paradigms every now and then. It's just boring to me.
I'm in the rare group that likes FF13. But, even enjoying it by the end as I did, it's still one of the worst Final Fantasy games. I probably put it above 12, which I have trouble saying whether or not I like or dislike, and well above 8 which as time goes on becomes an even more powerful active disdain. But, being there it's still miles and miles below 3, 4, 5, 6, 7, 9 and 10.
Boring I can agree with.
Lack of combat system based on one button pushes?
CT, FF1-12, parasite Eve, all had one button combat systems. The problem with the combat system is lack of depth.
I shouldn't be able to cast most magics on enemies and be able to brute force my way through most encounters.
Paradign shifts and the Y force command allows quick simultaneous inputs.
I like 13 and I've always liked it. I don't get the hate.
LR, however, I get that hate hard.
When I say one button I mean you mash the select button. The other games you mentioned actually had to be thought about, you actually had to chose something. Auto battle ruins everything about the gameplay and I can't not use it because the game was balanced around it.
I like 13 and I've always liked it. I don't get the hate.
LR, however, I get that hate hard.
I understand the hate, the characters aren't the most likable, the combat is really shallow and the linearity is a huge annoyance. Those issues aren't a big deal to me since I thought the characters were cool, the combat got more deep, eventually it opened up and I thought the story was interesting enough to keep me moving forward, but it's still a pretty flawed game in a lot of ways and I perfectly understand when people say they hate it.
Thing is, I love the new combat system that does away with levels. The combat system x sphere grid scaling method is something I really like.
As far as using that system to tell a story nearly Similar to FF6-7? Ugh. Lazy ass writing.
My nostalgia for those games doesn't allow me to judge the story on its own merits.
You mean the lack of combat system? It's just one button, auto battle, while you switch paradigms every now and then. It's just boring to me.
I like 13 and I've always liked it. I don't get the hate.
LR, however, I get that hate hard.
The time investment to payoff ratio is skewed in FF13.
I like the Crystarium or whatever it's called in that it lets me feel like I'm getting a lot of progression or it's just addicting, but also it's very limiting since it's just a straight line to the top. Sometimes you can go on another straight line to get a spell though then back to the regular one.
I also find the story lazier since a lot of the content to understand the story is in the journal thing you get. If you want an easier time understand what everything ending with a 'cie is then you need to read the journal. It's a bit dumb, but I also still kind of liked I think? I might just have a bit of stockholm syndrome for FF13.
It is annoying that you have to play a fucking lot of that game to get the combat really going, but it isn't lacking. Most bosses and regular mobs later on in the game do require you to switch constantly. I also find that autobattle sometimes chooses dumb choices, so it's not always great to go with it. Still, it can be pretty frantic and fun. It's probably the best part of the game unless you really love the music or the visuals.
Really?
Love her design and I thought her character was pretty well established and had a good payoff. I never played the sequels so I have no clue what they do to her, but she's one part of the game that I don't get the hate for. I understand she's a pretty obvious Cloud ripoff, but that's not an inherent flaw with her character itself.
However, if you're going from ff12 to ff13 directly, the changes are so off-putting.
I don't know, it always felt far more annoying than fun to me.
It's been 5 years and all I can remember is that she's a dick. I don't even care about the waifu/god shit from the sequels. I just remember that she's constantly hiding emotion, trying to be strong, and being an asshole to her sister/Snow/everyone? I just remember her as a boring stoic character that doesn't want to show her feelings because that's admitting weakness or something. Maybe I should just force myself to replay the game and finally touch the sequels.
Because if you're going into it expecting depth and grinding and things You're already used to in older FF games, this game is jarring.
If you look at square's previous titles before FF13 like infinite underground or the last remnant, the similarities between both games is there. They were prepping gamers for this for awhile now.
However, if you're going from ff12 to ff13 directly, the changes are so off-putting.
Hold on, let me find my earlier post if I can.
It's not like I was a big fan of the series. I went into it expecting a good game, I didn't get that.
Hold on, let me find my earlier post if I can.
I'm a sucker for hiding your true feelings behind a mask of unfeeling. Personal reasons.
Sazh is racist? What? Because the afro? I don't remember him having anything that seemed offending at all.
I get enough of that since I do that everyday. It's fine if you got a thing for that, but for most people it just makes the character boring since they never show emotion or are engaged with anything.
And most likely square was expecting you or most non-JP consumers to eat it up because the box says "Final Fantasy".
Square making two sequels for this game tells me that it was a huge hit in Japan, or that there were obligations that Square had to fulfill with the producer of the series.
Didn't the best friends say in the podcast that they had created way to many assets for FF13 that they couldn't use them all in one game so because of all the money they had spent developing it they had to make sequels just so they could use all of those assets? Which would explain why they made three games out of it.
Doesn't that sound familiar?
Didn't square do that in the 90s with FF7 and the off shoot of games that came along with FF7??
Don't have a clue, like I said, I'm not a fan of the series.
That question was rhetorical.
They're doing, or replicating the same exact strategy they did when they move to the PS1 in the 1990s.
Sazh is poorly written. He's a recycled Barret, or to be more relevant to the SBF, recycled Daniel.
Maybe I should just force myself to replay the game and finally touch the sequels.
I started doing this but the XIII-2 port is fucking horrendous..Stable framerate in XIII in most areas with slight drops as battles start..but XIII-2 I'm still in the starter village area..standing in a building with 4-5 NPCs, running in circles watching fraps go 60-40-60-45-55-40-60-60-60-32-38-60-40..can't find a way to lock it to 30fps so I don't get constant juddering and screen tearing..tried GeDoSaTo but the game shits itself and refuses to start.
Racist might not be the right word, I just found his design and weapon of choice to be somewhat strange considering everything else. I actually like Sazh, since he's just a neutrally poorly written character.
Him being another Barret or Daniel doesn't make him racist. Unless you somehow want to stretch that Square only knows how to make a black character by giving them a child so you like them more. I'd find the thought put into the character slightly racist even though the creators probably don't know any better due to ignorance. I don't think that makes Sazh racist despite him being a trope just because he has a child. I also don't think a recycled trope means poorly written either. He's a likable character even without his kid affecting it.
Racist might not be the right word, I just found his design, background story and weapon of choice to be a bit odd and tropey. I actually like Sazh, since he's just a neutrally poorly written character. In fact, I like him more than anyone else.
You don't get why the bad gameplay, the bad writing and the bland uninteresting waifu bait that is lightning turn people off?
Sure, you're free to like it, but how many times do people have to explain why they personally hate the game before you do "get it"?