Feedback time!
Felt a bit unfair at the beginning but with a few tried it isn't that hard.
Fun level. Lots of possible paths. I feel I cheesed though the easiest path though. Starred it. No complaints other than I feel I missed 2 thirds of the level.
Loved the boss fight! The rotating bones were stressful! Nice saw blades patterns and obstacles. Good checkpoint placements. Medium challenge.
Very well designed level and cool shortcuts/secrets. Cool presentation too. A bit on the easy side.
Chain-chomps on clouds! Not as sadistic as I thought thanks to well placed high platforms. Thank god! You got hit several times and ran during the invincibility frames to cover as much ground as possible. Luckily the level is short enough.
My nemesis, I'm not masochist enough to complete your level! The red koopa shell throw on the spring doesn't work 100% of the time!
Thanks for trying out my new level a few post above.
http://www.neogaf.com/forum/showpost.php?p=187200267&postcount=17108
Wasn't sure what to make next, so I played around with some enemies and put some things on screen... then I became sure what I wanted to make.
Waving At Others - (5018-0000-00F7-6DBE)
Going back to much more straightforward level layouts and straight up avoiding dangerous hitboxes, this is a very back to basics level for me and doesn't require many sorts of obscure or advanced mechanics, just quick movement.
Felt a bit unfair at the beginning but with a few tried it isn't that hard.
Recently I´ve been doing too complex layouts, so I wanted to make something simpler. I still ended up running out of enemies and blocks in both subworlds lol:
To Spin or Not to Spin: E948-0000-00F9-B79E
This is a level revolving around Spinies and Spin Jumps with Music Blocks as the secondary mechanic.
Fun level. Lots of possible paths. I feel I cheesed though the easiest path though. Starred it. No complaints other than I feel I missed 2 thirds of the level.
This one revolves around moving Grinder-walls and features a final boss. Again, there are lots of powerups so it´s easier than it seems and there are secrets everywhere along the way.
3.1: 085D-0000-00F4-DA36
Loved the boss fight! The rotating bones were stressful! Nice saw blades patterns and obstacles. Good checkpoint placements. Medium challenge.
Got a new level for you guys to try! Would love some feedback!!
Ruins of the thousand flames!
7167-0000-00F9-844B
Very well designed level and cool shortcuts/secrets. Cool presentation too. A bit on the easy side.
So I brought Super Mario Maker to our family gathering and let my nephew play around with experimenting with how enemies interact, in particular he started experimenting with how they interacted with level objects. It ended up giving me some inspiration to make a new level.
Friendly Creatures - (A8EF-0000-00FF-57F1)
This is another modest length course of mine made to be simple, challenging, and strictly test your dexterity. I hope people find it enjoyable!
Chain-chomps on clouds! Not as sadistic as I thought thanks to well placed high platforms. Thank god! You got hit several times and ran during the invincibility frames to cover as much ground as possible. Luckily the level is short enough.
Finally had enough time to make a new level!
Get Me Outta Here:
7C23-0000-0104-167A
The level is all about timing, tight platforming skills and fun gameplay flow. The difficulty is hard for normal players, easy for expert speedrunners and impossible for beginners. Let me know what you think if you try it!
My nemesis, I'm not masochist enough to complete your level! The red koopa shell throw on the spring doesn't work 100% of the time!
Thanks for trying out my new level a few post above.
http://www.neogaf.com/forum/showpost.php?p=187200267&postcount=17108