Noticed some levels are already tagged Super Expert on the website (<2.5% completion rates), can't wait for the update.
Okay, I'm in the process of redesigning Bodacious, and I'm going to upload it later and ask you guys on what to improve in version 2.0. I definitely looked into that level 'Perilous Platforms, Scary Saws' you have recommended me to check out, which is a fun level & is giving me inspiration. I'll upload a work-in-progress video to see what you guys think.
You know how you get a red flag after beating a level? Well, some of my red flags have been disappearing. And it sucks because I beat some really challenging levels and the red flag was validation.
I hope you can look at fails in the underground area, too. This has really been frustrating.EDIT: Check out this Key Update YouTube video! I don't think we knew about listing players' WR times, or being able to view failure points of your stage in-depth. Those might not be as exciting for the casual player but those are really appreciated updates. The former helps with discoverability and the latter is something I've wanted since forever.
Oh yeah, now that you mentionned it, I think it was always there from the beginning.Super Expert tags have been around for months, though. Kept waiting for an update to make use of them.
I don't know if it's a question of time passing or if each player only gets so many of those red flags, but this has always been the case. My suggestion is that if you really want that validation, post a comment when you beat the stage. The comment won't disappear, the level creator will automatically get a star, and the creator will really appreciate the extra feedback, too!
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Hey guys! I'm back after taking a long break ma king levels I'm ready to get back into it! I'm starting by going back and fixing up some of my older levels. Here is the first one. Let me know what you think!
Airship Armada V3
https://supermariomakerbookmark.nintendo.net/courses/1892-0000-01EC-DD19
A handful of my latest levels haven't got a ton of feedback, so if anyone's looking to get back into the swing of things ahead of the update and wants something to play, I'd love some input on these:
Pac-Man's New Adventure - Easiest!
Mount Molehill - Mediumest!
The Heat is On - Toughest!
Wow, look at this guy's uploaded levels.
I shall call this costume 'test'.
Nice hat, Mashiko!
I haven't scanned mine yet so I'll see if it shows the name correctly if it hasn't already been unlocked.Wolf Link name+description is still japanese.
All the new costumes have been added to the sprite sheet. (Well, the ones that can be ripped, as they are 100 Marios costumes)
http://www.spriters-resource.com/fullview/69695/
These costumes are always so Japanese, very rarely any western representation.
I don't recognise half of the new ones. 136, 138, and 140 are like, I've never seen those ever.
I don't recognise half of the new ones. 136, 138, and 140 are like, I've never seen those ever.
These costumes are always so Japanese, very rarely any western representation.
I don't recognise half of the new ones. 136, 138, and 140 are like, I've never seen those ever.
136 and 138 are from Japanese games. They have smash trophies though.
140 is from the 2nd set of 3DS streetpass plaza games. She's a detective and acts as your partner as you investigate and escape Monster Manor. I recomend those games if you have a 3DS.
Well Nintendo is a Japanese company...
Guess you'll have to go to Miiverse and plead for a Lanky Kong costume to get your western representation.
Here's my first course with the key mechanic! It's a time trial. How fast can you go?
Would be grateful for feedback.
https://supermariomakerbookmark.nintendo.net/courses/E277-0000-01EE-15E0
Here's another toughie Input together using the spike poles and the collect 5 in one screen.
Please enjoy.
https://supermariomakerbookmark.nintendo.net/courses/A369-0000-01EE-41E8
Okay so I made a level (I used a template I'd created before but modified it a bit to add in some of the new elements), if anyone wants to try it!
Mines of Mario
8921-0000-01EE-1779
Thanks Robin64 for the screenshot XD
I love that all of these levels are being posted. Had started to get a bit slow in here.
Welcome to Mushroom Springs
It uses pink coins for a bonus, but other than that it's a fairly standard level. The idea behind this was to take one of the most annoying mechanics and make it even more annoying. Have fun .
136:138:character from shin onigashima (famicom disk system adventure game), same as 135140:ayumi tachibana from famicom tantei clubgirl from the streetpass game with the haunted house