Switch also runs Ori which looks like a generation ahead of this game. But the graphical fidelity isn't why it's being compared to mobile, rather it is the uninspired art style, which just looks like New Super Mario Bros. in 2D.remember people the switch is a handheld it should look like a mobile game
it's a fucking mario game.It looks too infantile even for pre-school kids.
Totally feel you, it happens to me with racing sims, even more arcade-y Forza Horizon is too difficult for me, I felt like an accomplishment doing a lap without crashing once but then I had to do the same fast to win the race and gave up lolsaw lot of mechanic that looks positively fun... but, i'm suck in platformer games. even odyssey is hard game for me
Can’t say I agree. We haven’t gotten a new 2D Mario since 2012. It’s waaaaaaaay overdue and this looks phenomenal with a lot of new gameplay mechanics.Same old shit with a new lick of paint. Super Mario formula is so tired but it's Nintendo so it'll review as best game ever and sell like hot cakes.
Definitely a tastes thing, for me Uncharted, Assassin's Creed, etc. All look like that, they are just incredibly boring to look at, and this game is so amazingly looking in my eyes. But well, to each their own.Mobile games usually play it very safe and are very dull aesthetically, which this is. There are many different art style they could have gone with and they went with one of the most safe and boring. This isn't surprising as even their 3D games now all look the same.
Hardcore bros hated Retro's Donkey Kong Country ,but at least Metroid Prime 4 is coming out soonThey should just give it to Retro Studios, they seem to understand what it takes to make a modern 2D platformer.
From everywhere I've seen online hardcore Donkey Kong fans have Tropical Freeze as their number 1 or 2 all time favourite.Hardcore bros hated Retro's Donkey Kong Country
Where did you see innovation in Retro’s Donkey Kong? It was a couple of highly polished platformers, but innovation? Not an ounce of that. Classic as they get.Didn't see anything there to dethrone Super Mario World or even challenge it. Art style is safe and uninspiring. Just seems like Nintendo ran out of ideas for traditional 2D Mario and decided they're gonna do Super Mario Bros. LSD. Donkey Kong is where the real innovation is when it comes to modern 2D platforming.
Completely different things. Uncharted and Assassin's Creed strive for realism and cannot be compared to a stylised game like Super Mario Bros. Realism is by definition boring because it's what we have experienced the most.Definitely a tastes thing, for me Uncharted, Assassin's Creed, etc. All look like that, they are just incredibly boring to look at, and this game is so amazingly looking in my eyes. But well, to each their own.
And that's the point, 2D Mario doesn't need radical innovation, just classic formula with new locations and new gameplay mechanics and twists. Super Mario World and 3 are both classic platformers, but World added enough gameplay mechanics to feel fresh and become the best 2D platformer of all time according to most people. It's for the same reasons according to many Tropical Frreeze is right up there as well. As for 2D Mario games since World, none of them ever got close to being regarded as the best in their genre. It's been more than 30 years, time to move 2D Mario to another team if they ever wanna reach those heights again.Where did you see innovation in Retro’s Donkey Kong? It was a couple of highly polished platformers, but innovation? Not an ounce of that. Classic as they get.
Yet it does look bad for some and great for others. Just a matter of tastes.Completely different things. Uncharted and Assassin's Creed strive for realism and cannot be compared to a stylised game like Super Mario Bros. Realism is by definition boring because it's what we have experienced the most.
Going by this thread it seems like more than 70% think it's terrible.Yet it does look bad for some and great for others. Just a matter of tastes.
I'm seeing quite a few people saying it looks just like NSMB and I don't see that. NSMB was, as you said, bland and flat. Basic 3D models with little lighting and effects. SMBW is very fluid, cartoony in it's expression and movement. Like the old SMB art in motion. Also nice little effects like player shadows on background objects, more lively motion in the backgrounds.I guess I have a different view on this game because I see a game with lots of very expressive animations. Vibrant and diverse enviroments. The lighting is a lot better han how flat the New Games were. The powerups look interesing and fun. All the playable characters look great.. Plus all the levels we haven't seen. I'm very excited to see where it ends up in the endgame because endgame Mario is just pure platforming fun.
Saying it's lacking character is funny to me.
looks like the same old shit, no? what am I missing?
100% thisThey just haven't got a single 2D Mario right since the SNES, embarrassing really.
Both sides are exaggeratingI'm seeing quite a few people saying it looks just like NSMB and I don't see that. NSMB was, as you said, bland and flat. Basic 3D models with little lighting and effects. SMBW is very fluid, cartoony in it's expression and movement. Like the old SMB art in motion. Also nice little effects like player shadows on background objects, more lively motion in the backgrounds.
What do you mean by same ol shit? Mean in terms of it's a 2D Mario or comparing it to New Super Mario Bros?
Probably around the same amount that think "realistic > stylish" and "individual pixels > whole composition", which is common here at least, a matter of tastesGoing by this thread it seems like more than 70% think it's terrible.