Won't sell at this point. It would likely have done better than the Xbox version at the time though.ourumov said:Now talk about JSRF to GC...
T-1000_Model3 said:Well if this news is true then this Xbox owner is pretty happy. Just another great SEGA game to go in the consoles gaming library. Though some online play within it would be have totally perfect,none the less I'm looking forward to this package. Hope this news is true.
ourumov said:I bet my ass it would sell more than 100000 units per zone...Which are great numbers comparing to the XBOX one.
Seriously that's true.segasonic said:A Sega fan without an Xbox is not a real Sega fan. *
JJConrad said:With the other publishers, I'm guessing that they look at the success of these games on the GCN and assume that with the PS2's larger userbase will result in similar or better results on the PS2. They'll learn their lesson when those game bomb out on the PS2.
jarrod said:Really, this is what Sega needs to be doing for more of their older hit games... outsourcing ports. We should also get VF4, Shinobi, Sonic Adventure 1-2, Crazy Taxi 3 among others on multiple platforms... it probably wouldn't hurt to restart ESPN on GameCube either (at least NFL & NBA, which would both probably clear 100-200k each at the new price point).
jarrod said:Resident Evil and Naruto seem to be the only big name JP exclusives Nintendo can hold onto. :/
Yes, but they're not the super popular Tomy/8ing fighters. They different games, from different companies.Miburou said:There are already two Naruto games on the PS2.
Sure, but there's always the chance the game would've been a good performer on it's own had it been released on GameCube instead, particularly in the post launch lull Sonic and Monkey Ball took advantage of. JSRF wasn't made with the intention of being bundle software, that was just it's fate to help recoup costs after failing to perform at retail.Lazy8s said:I think Nintendo has too many strong franchises of their own to have ever considered bundling JSRF in with GameCubes had SEGA originally made it for GC instead.
Super Monkey Ball 2 seems fairly tailored to the GameCube also, yet they're throwing the levels from it in. As nice as Panzer Orta and JSRF look, they're really not anything that couldn't be done on GC/PS2. JSRF moreso, Panzer would probably take some programming work (especially on PS2).Hotsuma said:I thought Smilebit said that JSRF and Panzer Dragoon Orta were tailored for the Xbox hardware? Maybe that's why neither of those games will be ported. Look at the Xbox port of MGS2. It had flaws that the PS2 version didn't have even though the Xbox is a powerful system. If companies really do go all out on certain games, I think it's best to keep the game exclusive. Maybe Sega should port the first JSR to the GC.
Deepthroat said:Credit to manager.
Speevy said:What's the latest on Monkey Ball 3? Still in development?
Fight for Freeform said:On the other hand, JGRF could be ported to the GC...couldn't it? That would be an equally smart move.
Mega Man's Electric Sheep said:"A Sega fan without an Xbox is not a real Sega fan."
Meh. I'm a sega fan with an xbox, but I think the better sega games are on the other two systems. JSRF and HOTD3 are both inferior to the dreamcast counterpart (which in HOTD3's case is included, but HOTD3 sucks). Crazy Taxi 3 is a rehash with slowdown that is only worth owning because of the inclusion of the city from CT1. ToeJam and Earl 3 gets old real fast and isn't funny. Panzer Dragoon Orta is pretty, but I had more fun with the port of PD1 on the disk.
PS2 has REZ, Shinobi, VF4 evolution. All outstanding games.
Gamecube has Sonic Collection (also on ps2 and x-box soon), Monkey Balls(for now), Skies of Arcadia Legends.
I am excited about the Monkey Ball extravaganza, but as a Sega fan, I see Xbox as the dumping ground for Sega's lackluster sequels, and I doubt that any of those I mentioned (except for Crazy Taxi 3, judging from the sales of Crazy Taxi on PS2 and Gamecube) would sell much better on the other systems if ported.
If you like Sega's Xbox games, that's cool. But don't suggest a Sega fan cannot be satisfied unless they own an Xbox. I got an Xbox partially due to the supposed "sega goodness" and I'm disappointed.
Now, I'll endorse the claim "A Sega fan without a DREAMCAST is not a true Sega fan". Dreamcast 4 lyfe!!!!!!!!!!!!!!!
etiolate said:Not that I am against other people enjoying monkeyball, but it's not going to be as good a game with the xbox stick. Plus, it's the wrong demographic. Plus, it's SEGA.
etiolate said:Dear Sega,
Try supporting the consoles that support you.
Not that I am against other people enjoying monkeyball, but it's not going to be as good a game with the xbox stick. Plus, it's the wrong demographic. Plus, it's SEGA.
Though the PS2 monkeyball stories never amounted to anything, so this could be more mumbo jumbo.
How in the HELL is the Xbox analog stick inferior to the Gamecube one?
I wouldn't say basically porting old games over to a console is tantamount to "not supporting" other consoles.
etiolate said:The GC stick has more sensitivity from neutral point to up, down, left, right, etc. Comparing a cube stick to an xbox or PS2 first party controller, you'll find there is more give and variance with the gc stick. It is just a more accurate and precise analog stick, though it seems to come at a cost of durability. The UP on my gc sticks loses tightness over time.
Anyways the precision is important to Super Monkey Ball.
Yeah, I see that, but it would make more sense to work on a Monkey Ball 3 for GC than to port the games to a console which has rejected nearly all non-sports Sega titles. A colorful monkey puzzle game isn't exactly the Xbox demographic.
etiolate said:Dear Sega,
YOU SUCK.
This is likely Sammy's doing. They're quite supportive of Xbox (and PS2 for obvious reasons).TheGreenGiant said:about right
fucking should be making new games or sequels instead of this/any ports. Dirty Sega bitches. Grragg.
Fusebox said:Can we swap it for VF4 on the Xbox instead plz?
HalfPastNoon said:sold. i have both of the games on the GC, too. this is going to be awesome.