Professor Beef
Banned
Beatrix was too easily forgiven with her actions. She pretty much led the assault and destruction of Freya's hometown
THAT'S your big hangup? Oh lordy.
Beatrix was too easily forgiven with her actions. She pretty much led the assault and destruction of Freya's hometown
It's the one thing that keeps bugging me yes. It's one thing to make a big deal that a character got away with it, it's different when it's just brushed away.THAT'S your big hangup? Oh lordy.
It's the one thing that keeps bugging me yes. It's one thing to make a big deal that a character got away with it, it's different when it's just brushed away.
She was following orders. They get that, that's pretty much all there is to it.
I'm still counting on more than two, I think
She was following orders. They get that, that's pretty much all there is to it.
She also realized what she did was wrong, and helped save Dagger.
Did you even play FF9, BD?
She also realized what she did was wrong, and helped save Dagger.
Did you even play FF9, BD?
That doesn't make it any less invalid, otherwise you'd pretty much have many atrocities be struck with that excuse.
You're completely missing the point. Beatrix is ordered by the Queen to lead an attack on Burmecia. As the General of the Alexandrian army, she has no choice but to comply. Doing otherwise would result in treason on her part, but the most important thing to note is that Beatrix is too prideful and loyal to Alexandria to see what's really going on. It's a part of her character arc; she eventually realizes she was in the wrong and tries to repent (even teaming up with and basically apologizing to Freya).
So throwing a fit about that is completely, completely pointless.
You remind me of a guy I knew who hated KI:U because Viridi killed some humans and they just roll with it. HMPH.
You remind me of a guy I knew who hated KI:U because Viridi killed some humans and they just roll with it. HMPH.
If you're listening to a FF4 fan, then it's clear that you'll believe anything.I'm angry at it because it feels like a typical character handling in a video game - "she's part of the good guys obviously so all her wrongdoings will be cleared off with a light tap". Yeah she said she is remorseful, but this is the problem, the character relied solely on "I said it so it must be happening", rather than showing. And yes I get her character, but it adds more to why it's hard to empathize on her.
Someone made a really great comparison with her vs. Cecil and how Cecil was handled much better with their genocides.
And technically you've dampened a lot of Viridi's plot and Palutena wasn't a good character either, and the whole setting was pretty much MST3K so VIridi's actions wasn't as jarring.
Inkling and Ice Climbers?If we're only getting two new characters then I can't see it being anyone but Inkling and Ice Climbers -- but even then, that's sort of a let down. I'm sure Sakurai knows about all of the Wolf complaints, and it would be weird to get a new Smash release without a guest character. This rumor just doesn't sound right to me.
If you're listening to a FF4 fan, then it's clear that you'll believe anything.
Wait, SO as in Star Ocean? i'm a huge fan of SO3 if so, but then again I'm kinda a tri-ace combat fan in general :3it's why SO2, SO3, and SO1remake were great, you could easily break the game if you explore
If we really do end up getting just two characters can the Ice Climbers really cut it as new version headliners? As cool as it would be to have them back I think, if it is just two characters, Nintendo would want to push for more relevant characters to the Switch and guest headliners. Inkling I can see happening, but at just two characters I have a hard time seeing the Ice Climbers.
Yeah, I must admit that it kind of puzzled me that they'd got into the smash series as I'd played their game way back when i was lil and even now I remember how clunky and unsatisfying a game it was. A really odd choice from the old library to bring back but I guess Sakurai was more interested in what he could do with the characters rather than the game they were from being worth playing (and believe me, it's really not )Besides, we need Ice Climbers in Smash to show that you don't need to star in a good game to be in Smash.
Besides, we need Ice Climbers in Smash to show that you don't need to star in a good game to be in Smash.
Better accept thy fate whilst you can.
So... coming back to the 'service' idea, what if they were only releasing with two new characters but with a schedule of more to come afterwards?
I understand that it may be some fans' desires but I don't really feel that's in case. That meant they would have to keep a team in Namco-Bandai for long time so I'm not sure if it's really worth for the cost at the end.
Yeah, I must admit that it kind of puzzled me that they'd got into the smash series as I'd played their game way back when i was lil and even now I remember how clunky and unsatisfying a game it was. A really odd choice from the old library to bring back but I guess Sakurai was more interested in what he could do with the characters rather than the game they were from being worth playing (and believe me, it's really not )
From what I remember (and I'm sure someone like Ryce or PushDustIn will know more about this and correct me if I'm wrong), it was something among the lines of Sakurai wanting to have a pair/twin type character and upon going through the Nintendo library, he felt the Ice Climbers were the best fit since both characters played identically, while also representing the whole historical/retro aspect, as Ice Climber was one of the very first titles Nintendo created for the NES (before Super Mario Bros. even), so the game ticked a few boxes that just made them work perfectly.
This is very important to note when people say Ice Climber is a bad game, because it explains the broken jump physics. Nintendo just didn't really perfect jump physics until Super Mario Bros, so games before it have pretty janky jump physics (Donkey Kong, Ice Climber, Mario Bros, DK Jr).
It's totally a terrible game though. But there's at least a reason why it's terrible. It's a product of its time. A time before actual working jump mechanics.
Bowser is completely broken against most CQC characters due to completely removing shield pressuring out of the match and the absurd risk-benefit ratio of all his defensive options. You whiff something? Here, take 50% damage or a UpB. It gets tiresome.
His ledge guard options are ridiculous. UpB can be spaced to cover at least 3 options every time, plus dtilt can hit some characters while recovering.
It's very hard to KO out of gimping.
It also hurts the feeling that the other player has more reliable and consistent options than you, and that you have to completely outplay them in the neutral game to even stand a chance. You can't make a single mistake. It isn't fair.
I have more fun playing against Bayonettas at this point.
You're making Bowser sound like a bigger boogeyman than he actually is. Who are you trying to fight him with?
Yeah, I must admit that it kind of puzzled me that they'd got into the smash series as I'd played their game way back when i was lil and even now I remember how clunky and unsatisfying a game it was. A really odd choice from the old library to bring back but I guess Sakurai was more interested in what he could do with the characters rather than the game they were from being worth playing (and believe me, it's really not )
This is very important to note when people say Ice Climber is a bad game, because it explains the broken jump physics. Nintendo just didn't really perfect jump physics until Super Mario Bros, so games before it have pretty janky jump physics (Donkey Kong, Ice Climber, Mario Bros, DK Jr).
It's totally a terrible game though. But there's at least a reason why it's terrible. It's a product of its time. A time before actual working jump mechanics.
but earthbound
My best chars are Falcon and Marth and we played only in Smashville, which in retrospect didn't seem like a good idea.
It was Christmas, 2003. I was opening my presents and I get this odd contraption known as an "e-reader"
What a bizarre thing.
But to my excitement, right next to the e-reader was a card pack for "Ice Climber"
"Oh boy" my 13 year old self thought. "Now I can play the game those two, from my favorite game Melee are from. Surely it must be a fantastic game to get into Smash!"
So I sit there for the 5 minutes it takes to tediously scan in the 10 or whatever cards to play Ice Climber. I turn the game on. Here it comes!
"Wait, I didn't want to jump there. Why can't I just jump right!? Where's the other Ice Climber? There's only one character here? This game is terrible, what the heck, why are these two in Smash Bros!?"
And that's when I first played Ice Climber.
All you all calling it Ice Climbers are wrong. The game is just called Ice Climber. Ice Climbers are the characters, Ice Climber is the game
I only speak in truths.look at all these terrible earthbound opinions
Honestly they should really balance attack clash and priorities.
Why the fuck would Pikachu's neutral A cancel out Ike or Bowser's neutral A or forward Smash?
Dude, like I told you before
That. Is. Not. How. It. Works
With a few exceptions, it's strictly based on damage. If a move is more than 9% stronger than another move, it will beat it out. So Pikachu's neutral A will always lose to Bowser/Ike Forward Smash, straight up.
huh I missed that post lol
and maybe it's just my memory being foggy, because I was sure pika's A managed to do a clash-neutralize with a smash attack
huh I missed that post lol
and maybe it's just my memory being foggy, because I was sure pika's A managed to do a clash-neutralize with a smash attack
They could tweak it so the 9% scales with weight or something if they really wanted to
0.09 * 1/character weight or something that would make bigger characters have their moves break through more often. But not enough where light characters would be crippled to even touch heavy characters.
Because good christ if Snake ever came back and could block basically everything.
But I don't really see the need. It's not like all light characters are better than heavies. Nobody is going to say Bowser or Charizard are not as good or better than Jigglypuff or Mr Game and Watch because they're heavy and can't break through Jigglypuff's amazing attacks.
Honestly, Heavyweights are in a good spot in Smash 4. They're not really bad barring Ganondorf, who can stay bad for all eternity.
Making it scale based on weight would be a super duper bad idea. Characters like Bowser, DK and Gdorf could spam their tilts and just power through everything.
Do not want!
Honestly, Heavyweights are in a good spot in Smash 4. They're not really bad barring Ganondorf, who can stay bad for all eternity.
Oh, I forgot about that loser
:x