Mario is Japan
each fireball is ~25% of the potential consumer base passing
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...I thankyou for this.

Mario is Japan
each fireball is ~25% of the potential consumer base passing
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I frankly think we won't get any more characters for the remainder of the week, and I wouldn't be surprised if that extends to the rest of February. We've been spoiled rotten as of late![]()
I frankly think we won't get any more characters for the remainder of the week, and I wouldn't be surprised if that extends to the rest of February. We've been spoiled rotten as of late![]()
Let's take a guess at the pic of the day shall we
To be fair the only part of that that would be all that ridiculous is the 2000 trophies. Not that I'm expecting 60+ characters, but it could happen.OOOH Smashboards lol
"If I was making SSB (and I hope to do that one day), I'd jam pack it with as much as the game could hold. 60+ characters, 50+ AT, all stages from 64 - Wii U and the games after it, and almost 2000 trophies spanning ALL of Nintendo's gaming history leaving no stone unturned. I would make it the greatest SSB of all.
EDIT: And costumes for each character."
To be fair the only part of that that would be all that ridiculous is the 2000 trophies. Not that I'm expecting 60+ characters, but it could happen.
OOOH Smashboards lol
"If I was making SSB (and I hope to do that one day), I'd jam pack it with as much as the game could hold. 60+ characters, 50+ AT, all stages from 64 - Wii U and the games after it, and almost 2000 trophies spanning ALL of Nintendo's gaming history leaving no stone unturned. I would make it the greatest SSB of all.
EDIT: And costumes for each character."
I think I would rather have 5 new stages than 10 untouched old stages...
And Smash Bros. has never been known to have particularly amazing character balance. So...You can't successfully balance a fighting game with 60 plus characters.....
You can't successfully balance a fighting game with 60 plus characters.....
And Smash Bros. has never been known to have particularly amazing character balance. So...
Plus, UMvC3 managed to be balanced enough for 50 characters, with a decent team behind it I think they could pretty easily make a game approximately as balanced as Melee with 60.
And Smash Bros. has never been known to have particularly amazing character balance. So...
Plus, UMvC3 managed to be balanced enough for 50 characters, with a decent team behind it I think they could pretty easily make a game approximately as balanced as Melee with 60.
And Smash Bros. has never been known to have particularly amazing character balance. So...
Plus, UMvC3 managed to be balanced enough for 50 characters, with a decent team behind it I think they could pretty easily make a game approximately as balanced as Melee with 60.
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The perfect roster
When looking for fighting games with good character balance, UMvC3 is NOT a game I would be looking toNot that a fighting game has to be super balanced to be fun (though too little balance and the game will beer towards train-wreck territory) but it certainly helps and the larger the roster + more variables, the harder it is to balance.
A traditional fighter is mucn more straight forward and So what? Just because smash hasnt been well balanced in tne past doesnt mean they need to throw the baby out w/ the bathwater. That last part is a fucking Pipe dream and you know it, not to mention there are still only a few competitively viable chars in melee anyway.
With your remarks about Sakurai's decisions and comments like these, I feel you are particularly unqualified at judging whether Sakurai's choices are good or bad.
Edited for accuracy.Don't care what anyone says but there are a few stages that NEED to come back in glorious HD.
-Hyrule Temple
- Onett
- Fountain of Dreams would look BEAUTIFUL
- Poke Floats (2)
- Lylat Cruise
- Luigi's Mansion
We NEED
- New F-Zero Stage in Glorious HD
- Swapnote stage because Nikki
- Pushmo stage that works like Tetris
- Improved Pirate Ship
- New Wario Ware Stage
- W101 Virgin Victory flying around Blossom City
- etc.
you have high hopes for a guy that thinks giving Link a meteor smash on his dairs could make him OP
I would like to emphasize that I would definitely prefer a smaller roster with more balanced characters to a larger one with little-to-no character balance - Skullgirls is my favorite traditional fighting game for a reason, after all. All I'm arguing is that a 60+ character roster is somewhat possible. Likely? No. Possible? Yes.A traditional fighter is mucn more straight forward and So what? Just because smash hasnt been well balanced in tne past doesnt mean they need to throw the baby out w/ the bathwater. That last part is a fucking Pipe dream and you know it, not to mention there are still only a few competitively viable chars in melee anyway.
With your remarks about Sakurai's decisions and comments like these, I feel you are particularly unqualified at judging whether Sakurai's choices are good or bad.
I totally agree, since there won't be HD remakes. Even then, 5 brand new stages would be superior
you have high hopes for a guy that thinks giving Link a meteor smash on his dairs could make him OP
It's okay Victoria, maybe the game will be balanced by making the entire cast OP with 0 to death combos.
What better way than to make every character ridiculously powerful?
Don't care what anyone says but there are a few stages that NEED to come back in glorious HD.
- Hyrule Temple
- Onett
- Fountain of Dreams would look BEAUTIFUL
- Emphasis on Fountain of Dreams!!
- Poke Floats (2)
- Lylat Cruise
- Luigi's Mansion
- Corneria
I would like to emphasize that I would definitely prefer a smaller roster with more balanced characters to a larger one with little-to-no character balance - Skullgirls is my favorite traditional fighting game for a reason, after all. All I'm arguing is that a 60+ character roster is somewhat possible. Likely? No. Possible? Yes.
I mean, what about the inevitable Smash Bros. 5? 6? The roster kinda has to expand as the precedent has been set for it to, and that would require a rather large roster eventually. And, given the choice, I think the team would prefer more characters to a more balanced game - they're selling the game primarily to a casual market, one that they can easily advertize new characters to. They... can't exactly advertize "excellent character balance!" to that market. Not nearly as well, anyway.
How about a Wonderful 101 stage with a 101 stage hazards?
I wonder if Peach is going to be all over Little Mac too.
When looking for fighting games with good character balance, UMvC3 is NOT a game I would be looking toNot that a fighting game has to be super balanced to be fun (though too little balance and the game will beer towards train-wreck territory) but it certainly helps and the larger the roster + more variables, the harder it is to balance.
Too young.
GIF OF THE DAY
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in celebration of a new Donkey Kong game being released this week, here's Donkey Kong getting murdered in hilarious fashion
lol That Mario gives no fucks. I wouldn't risk that on one stock.
Too young.
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nothing new today