http://www.twitch.tv/liquidkdj
"What did they improve in smash 4 from brawl?"
".....next question"-KDJ
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Sounds pretty dickish to be honest.
http://www.twitch.tv/liquidkdj
"What did they improve in smash 4 from brawl?"
".....next question"-KDJ
![]()
You can. I do it all the time. I don't recall if it was patched in or anything, but you just drag the cursor using the analog stick to the bottom-right corner when it's showing you Mii Plaza on the TV, switch the screens, and it will put the Wii U menu on the TV.
Sounds pretty dickish to be honest.
Does doing multiple air dodges increase the landing lag?
Sounds pretty dickish to be honest.
Could you provide a link for these videos? Not that I disagree with you, I'm just interested in seeing this.
You know what, I've been thinking of gathering together the various bit of data I've found this weekend. I'll try to links up later.
Depends on which Best Buy you go. Mine, the crowd was very small.How are people getting in 14 matches at Best Buy?
I had time for, like, one. After four hours of waiting.
I see. Thanks.I doubt it. GimR did do a video on how many frames of landing lag it is, though (it's on www.youtube.com/videogamebootcamp) and apparently it's like 20 frames. Which is about as much as Marth's Dair non-L-canceled in Melee if I remember correctly which is pretty punishable.
How are people getting in 14 matches at Best Buy?
I had time for, like, one. After four hours of waiting.
According to this translation of amsa's feedback, some aerials have no/little landing lagAir dodge landing lag is separate from the example you gave. Moves like Pikachu's Neutral Air have their own set amount of landing lag frames and this has existed since even Smash 64. What it sounds like people are experiencing is that moves that used to have low landing lag in previous games (like Pikachu's neutral air) now have more landing lag, preventing them from being able to be used low to the ground comfortably and in a fluid way.
That's what players are complaining about and want changed. They would essentially want Pikachu's neutral air (per your example) to have less landing lag, not to the point where it doesn't exist but back to what it was like in Brawl or even Melee would be fine.
I think you understood my earlier explanation but I just wanted to be sure by clarifying it further.
People absolutely want the air dodge landing lag to stay the same, it's moves like Pika's neutral air that people would want to be changed.
And FWIW, I would be careful about what you read on Smashboards in the Smash 4 subforums. There's a lot of newer players in there that are posting and less of the more knowledegable players that could articulate these things. And it's not even just newer players, it's also more casual players who have even less understanding all together. No offense to them, but yeah, don't put too much stock into what some of them say unless you know for sure they would know. Not all of smashboards is filled with members who know the nitty gritty on Smash mechanics.
Smash 4 is a bit weird with knockback. You see a lot of moves now have a good amount of knockback, yet it is still not enough to kill characters at what is considered high percents (90%+).
So, I figure the demo distributed to the Best Buy (and possibly the one used at the Invitational) was probably not up-to-date...
I'm pretty sure I didn't see any of the "steam mechanic" Sakurai mentioned where characters emit smoke upon being damaged, and I think someone earlier mentioned the characters didn't seem to be mirrored like Sakurai mentioned they would?
On the Sudden Death matches there was steam at the demo I played
Oh? I don't recall seeing it in the Tournament, but maybe I wasn't paying attention enough.
Definitely saw the steam effect during the Treehouse stream when they got a Sudden-Death.
Yeah in general a lot of moves do seem to have more lag, but if there are exceptions then balancing seems to be inconsistent.That doesn't surprise me at all, however, if more characters have aerial moves that have more landing lag than characters that have aerial moves with less landing lag then that's still a problem. And that's the impression I get from comments people like prog and some of the other Invitational players said.
Think is the first time anyone has had access to widespread video feedback and detailed posts about game balance before the game is even released?
Not counting the time I got my hands on a uMvC3 disk
I think I might have figured out the 3DS select screen layout. (Even if I havent, what Im left with somehow makes sense.)
he's the star of the greatest video game ever made shut up
Stale moves being that significant would be strange and it didn't seem like they were using the same moves much.That's a sign of a combination of a lot of base knockback on moves and possibly stale moves having a strong effect on them (if used more than once). Knockback isn't a single value, it's a combination of base and growth (literally there's two values, most moves in Brawl have 100 growth or so and low to medium base if I remember right when I peeked at the character files some years ago).
Plus, I mean, it's a really dumb final smash. Switching it to something from his game makes more sense. It's why I'm pissed they're still using Giga Bowser.
How are people getting in 14 matches at Best Buy?
I had time for, like, one. After four hours of waiting.
The last forum I was on for most of Brawl's pre-release days has made anything that's gone down in GAF's smash OT's positively pleasant in comparison. I think I've already shown a few people on the IRC what I mean, it could get unbelievably stupid at the best of times (and never for competitive reasons either).Past few days aside, this is the friendliest Smash community I've come across in years. I'd rather it not turn into that either.
What is wrong with smashboards? I've heard of it a lot but haven't been there.Past few days aside, this is the friendliest Smash community I've come across in years. I'd rather it not turn into that either.
How does it mean that? Likely the only secret characters shown are Luigi, Mega Man, Sonic, and Pacman.Wow, great analysis! It seems perfectly logical, but the only thing disappointing to me (aside from Lucas getting cut...) is that it would mean Sakurai has been showing off a majority--if not all--of the secret characters. There's something more exciting about info "leaking" and having to wait until the game is finally released to be able to confirm anything.
Yes. This x1000. No--this x1,000,000.
What is wrong with smashboards? I've heard of it a lot but haven't been there.
What is wrong with smashboards? I've heard of it a lot but haven't been there.
What is wrong with smashboards? I've heard of it a lot but haven't been there.
So like. Where the heck is Captain Falcon?
Likely a hidden character, like he is most of the time.So like. Where the heck is Captain Falcon?
honestly not all of it seems bad but there are some that are a little too "passionate" with their wording
Awful moderation, toxic viewpoints, absolute leniency on top players.
And then there was the situation with EVO where they threatened to hold donation money ransom if Smash didn't win to get in EVO.
Well that's not good at all.Some of them are kind of...crazy...it's a pretty toxic community in some parts.
Well that's not good at all.
I like following competitive Smash, but when people on the community still have to make an effort to address advocating proper communication, it just shows how unruly the community as a whole can be... For a demo.
Same here, man. When he snapped his fingers and revealed Hyrule, I got legit emotional. The art and ideas behind the new Zelda game are exactly what I've wanted for the series.I wish it had caught the beginning of the zelda reveal! Still good, though.
I'm so glad I was at home w/ no one around because i fell out of my chair and started crying!
I'll just stick to here :3its certainly a very different way of viewing smash that's for sure lol
Amazing. *sheds a single tear*
What is wrong with smashboards? I've heard of it a lot but haven't been there.
Sorry if this has already been discussed, but has anyone noticed any Xenoblade enemies in Smash Run at Best Buy? I have a friend who claims he saw a Verdant Bluchal (http://xenoblade.wikia.com/wiki/Verdant_Bluchal) but I haven't seen any confirmation.