Beelzebufo
Banned
After reading those impressions, sounds like the 3DS is going to be crippled like we thought. Hopefully it's easy to adjust to! Good stuff about Kirby though.
He doesn't look that angry though#redangrybird4smash
Do it sakurai-san.
After reading those impressions, sounds like the 3DS is going to be crippled like we thought. Hopefully it's easy to adjust to! Good stuff about Kirby though.
After reading those impressions, sounds like the 3DS is going to be crippled like we thought. Hopefully it's easy to adjust to! Good stuff about Kirby though.
3DS impressions have been all over the map. I remember Sah saying that the circle pad took a little getting used to, but once you did get used to it, it worked well. He said he had no problem distinguishing between tilts and smashes. I wouldn't write the 3DS version's obituary just yet.
3DS impressions have been all over the map. I remember Sah saying that the circle pad took a little getting used to, but once you did get used to it, it worked well. He said he had no problem distinguishing between tilts and smashes. I wouldn't write the 3DS version's obituary just yet.
I have nothing against Sah personally but I think he is pretty bias.
It's a shame you felt as if you were fighting the controls, Anth0ny.
I'll admit my first game or so on 3DS was fighting the circle-pad, but after that, I was tilting, smashing and dodging like a pro. It's one of those things you'll adjust to.
I hope Sakurai confirms the CPP as a C-Stick, that'll make it heaps easier for some people.
You may call be bias, but I wouldn't really be bias based on the controls.
I won't deny a controller to obviously be a better fit, but the circle pad is perfectly fine once you get used to it. It's pretty hard to be bias about controls, if I'm honest, lol.
Having played the 3DS version, it's definitely something you can get used to, but I have the feeling that if you could magically hook up a gamecube controller to a 3DS and then play against a perfect clone of yourself, you'd win most of the time due to how much easier some things are to pull off on the gamecube controller.
Doesn't mean you can't get good at 3DS and that it's worse, it's just... different. Almost (but not quite) like the controller vs mouse/keyboard setup for competitive FPS games.
I'll admit my first game or so on 3DS was fighting the circle-pad, but after that, I was tilting, smashing and dodging like a pro. It's one of those things you'll adjust to.
It was easy to get used to, and like I said, once you do, it's pretty easy to know what you're doing, even on the good ol' OG 3DS (which I sport!).
I don't see have to have all that extra space between my thumb and the buttons being beneficial, honestly. I just want customizable controls. Y to jump, a for special, b for neutrals, x to grab, L and R set to dodge.
Hell, maybe even swap the D-pad to c-stick and let me taunt with the touch screen or something.
3DS impressions have been all over the map. I remember Sah saying that the circle pad took a little getting used to, but once you did get used to it, it worked well. He said he had no problem distinguishing between tilts and smashes. I wouldn't write the 3DS version's obituary just yet.
I still wonder how much of this is simply a matter of what you get used to. Having used a Gamecube controller for the last 14 or so years, any new control scheme is bound to feel strange, and you won't be as good at it at first. But if you played the 3DS version exclusively for a long time, I bet you'd get so used to it that suddenly switching to the GC controller would feel unnatural.
It's the same thing with switching between different Smash games. I recently popped in Melee again after playing Brawl exclusively for the past six years, and everything felt wrong to me: the movement was too fast, the controls were too snappy, it was too hard to pick up items, etc. Even though I'd played Melee for years before Brawl, it didn't feel good at first because I wasn't used to it. But if I had stuck with it, I'm sure I would have gotten a feel for it before long. I think (and hope) that the same thing will be true of the 3DS: it'll feel weird at first, but soon enough we'll get used to it and it'll feel completely natural.
For me, jump buttons always should be the lowest button, platformer's pretty much drilled that into my head, really.
I have to imagine custom controls will be in the game.
Ugh, so many platformers on the GameCube used A to jump... And it really didn't work well.I think a great control setup is:
L - Grab
R - Dodge
A - Jump
B - Jump
Y - Attack
X - Special
For me, jump buttons always should be the lowest button, platformer's pretty much drilled that into my head, really. Circle Pad Pro would be nice as a C-Stick, but honestly, the game controlled fine without it. Just get used to it and it's fine. My first game was awful.![]()
3DS doesn't have a c stick for aerials, the rest is just the spacing on buttons, the location of the shoulder buttons, and the circle pad behaving differently from the normal stick. The other 3 can be adapted to, the lack of c-stick is not something that can be fixed (CPP support might???? but it's so far to the right...)
I can definitely see the 3DS controls being horrible for anything that isn't casual play.
My thumbs hurt at the thought of having to do quick, precise movements with that thing.
Haha, that's amazing! You guys are making me wish I had trekked down to San Diego.Can I just point out that I am in Anth0ny's pics? I am standing in the red shoes, black smash shirt and grey poor boy hat. Same guy with the Mario hat making faces during the stream.
Anth0ny are you sure we didn't meet?
Can I just point out that I am in Anth0ny's pics? I am standing in the red shoes, black smash shirt and grey poor boy hat. Same guy with the Mario hat making faces during the stream.
Anth0ny are you sure we didn't meet?
I have to imagine custom controls will be in the game.
Its hard to imagine people here in any way other than their avatars lolCan I just point out that I am in Anth0ny's pics? I am standing in the red shoes, black smash shirt and grey poor boy hat. Same guy with the Mario hat making faces during the stream.
Anth0ny are you sure we didn't meet?
99% likely, they are in previous Smash titles.
Let me expand on the whole 3DS controls thing.
Okay, so my first game (which I won) consisted of poor smash attacks, like I found Circle Pad + A to Smash pretty difficult, mostly because it was a new system you're playing on and you kind of have to get a "feel" of the rhythm. Once I got the feel down, I thought Smashing was very easy. There's a clear distinction between pulling off tilts and smash attacks anyway, so it's not all bad.
Pulling off sharp turns with the circle pad was fine, actually, zero issue there and tilting the stick up/down etc. to do specials, recoveries and whatnot worked 100% of the time. I never had an instance where say I tried to Up B and it resulted in a Side B. I think it all boils down to adapting, like people said, most of you have a GC controller hardwired in your brain, so moving to the 3DS will feel unnatural until you just play with it for a while.
Believe me, I was finding it hard to control at first and felt that I had zero influence over what my character was doing until I got into the rhythm of it all and greatly enjoyed it. I even landed a solid KO punch with Little Mac with ease, well, after chasing my opponent around.
I'll be lying if I said the controls were amazing, they're very good once you get used to them. I think it'll be fine, and there will certainly be customisable controls, also I'm assuming the controls will be much "tighter" in the more recent build, but like I said, one or two games and I was having a good time and I knew what I was doing 100% of the time, from Smashes to tilts to quick reflex shields and dodges.
Stick with it, and it feels fine!
*snip*
Its hard to imagine people here in any way other than their avatars lol
YesSo I would look like a GC controller to you? LOL
Yes
If you change your avatar to something other than a controller, I wont recognize you lol
Did you ever try doing something like a reverse aerial rush? With a C-stick it's really simple but trying to do that on one analogue stick is harder and on a circle pad it just sounds painful.
And that's not something that can be fixed by custom controls, neither is the poor button layout for my hands.
I mean I'd hate it if my favourite character's best aerial is their back air, because it just sounds like it would be straight-up harder to use.
Did you ever try doing something like a reverse aerial rush? With a C-stick it's really simple but trying to do that on one analogue stick is harder and on a circle pad it just sounds painful.
And that's not something that can be fixed by custom controls, neither is the poor button layout for my hands.
I mean I'd hate it if my favourite character's best aerial is their back air, because it just sounds like it would be straight-up harder to use.
Is the conversation about the Nintendo Canada rep mentioning Rayman as a playable character already over? I'm on the fence between thinking he was just confused with Mega Man/the recent trophy reveal and thinking he might actually have played/seen the game with the full cast at some point.
Is the conversation about the Nintendo Canada rep mentioning Rayman as a playable character already over? I'm on the fence between thinking he was just confused with Mega Man/the recent trophy reveal and thinking he might actually have played/seen the game with the full cast at some point.