SoraanTribal
Member
I don't remember - was it possible to change controls in previous Smash games? Having jump on X/Y has always thrown me off on these games for some reason, lol.
anyone?
So is it possible to take (non-miiverse) screenshots on the pause screen during battles? That camera control you get just needs a screenshot option. It's not in the demo, is it? Is it in the full game??
Smash Run is the main 3DS exclusive. Other modes are unknown, but I don't see them taking out the traditional modes like Classic, All-Star and the stadium events from the Wii U version.I'm most likely going to skip the 3DS version. From what I understand it's basically the same game as the Wii U version with the exception of stages and a few modes.
Is that right?
I don't want to get burnt out on the game before the Wii U version releases and I don't fancy the idea of playing Smash on a 3DS.
I wish they would hurry up and announce the release date for Smash U.
Full version. The demo is missing 50% of character colours for all of the available fighters.I'm guessing Fierce Diety and Star Spangled Mario are only in the full game? Or Japan only?!?
Full version. The demo is missing 50% of character colours for all of the available fighters.
So potd guesses for Monday?
So potd guesses for Monday?
menusEdit: Wrong thread.
So potd guesses for Monday?
Man, 30fps nintendog is really bad
Wait til ya see Ghirahim
Ghirahim, Dark Samus and anyone else who's fighter size isn't that bad, but Nintendog taking up the screen at 30 FPS is really, really noticeable.
There isn't a "main" version. People who only own a 3DS are looking for ways to downplay the Wii U version and vice versa. It's all BS. Both were developed simultaneously by the same core team, and Sakurai said there isn't a lead platform. They're meant to complement each other.Serious question: Why do we think the 3DS is the "main" version of the game? Who told us that? What does that even mean?
I believe this thought comes from the fact that Sakurai originally intended to just make a handheld Smash until Iwata convinced him to also make a Wii U version.Serious question: Why do we think the 3DS is the "main" version of the game? Who told us that? What does that even mean?
I don't know if you're being facetious or genuinely incredulous but there were random trophies in Brawl called "Fox (Assault)," "Falco (Assault)," and "Falco (Command)." It's not out of the question. I'm not saying it's likely, but it's possible.Wait, seriosuly?
There is a contingent of Smash fans that seem to be convinced that the 3DS version is the main version and that the Wii U version was made later, or something. They're both the "main" version of the game, they began development together.Serious question: Why do we think the 3DS is the "main" version of the game? Who told us that? What does that even mean?
Serious question: Why do we think the 3DS is the "main" version of the game? Who told us that? What does that even mean?
Sorry if these have been posted. Some more music samples are surfacing:
Super Mario Bros Medley:
https://www.youtube.com/watch?v=vHhzz3LAUZI&list=UU4hEVD_KqNx8ZeAMV1PsHVg
Final Destination:
https://www.youtube.com/watch?v=Dx6mTrN7npE&list=UU4hEVD_KqNx8ZeAMV1PsHVg
Smiles and Tears:
https://www.youtube.com/watch?v=mXis5KiTiK0&list=UU4hEVD_KqNx8ZeAMV1PsHVg
New Super Mario Bros Medley:
https://www.youtube.com/watch?v=BE-n1ag9t14&list=UU4hEVD_KqNx8ZeAMV1PsHVg
Credits:
https://www.youtube.com/watch?v=taE0NRjyRa0&list=UU4hEVD_KqNx8ZeAMV1PsHVg&index=5
Paper Mario Medley:
https://www.youtube.com/watch?v=qQ-gcHsLQ7g&list=UU4hEVD_KqNx8ZeAMV1PsHVg
Reposting some unanswered questions I posted last night.
-How the heck do you do Mega Man's Mega Upper?
-I remember reading an early comment about how the coins you earned in the Japanese demo carry over into the retail game. Did this turn out to be true? Any word on if the same will happen here?
-In terms of Victory Themes: Did the final release turn out to be like the E3 Demo where the Brawl themes are reused but some characters like Rosalina and Bowser have new versions?
-I remember reading an early comment about how the coins you earned in the Japanese demo carry over into the retail game. Did this turn out to be true? Any word on if the same will happen here?
My only issue is when there are four fighters on the screen, things get kind of small. It's not serious. It's a small annoyance. But other than that, I'm loving it.
Reposting some unanswered questions I posted last night.
-How the heck do you do Mega Man's Mega Upper?
-I remember reading an early comment about how the coins you earned in the Japanese demo carry over into the retail game. Did this turn out to be true? Any word on if the same will happen here?
-In terms of Victory Themes: Did the final release turn out to be like the E3 Demo where the Brawl themes are reused but some characters like Rosalina and Bowser have new versions?
Apparently yes but the JP version had a 500 coins cap. It remains to be seen if that's the case with this demo too but it will probably be the same.
I can't answer the last two, but Mega Upper is his Up Tilt.
Tilts can be tricky on 3DS, but you need to slightly push up on the Circle Pad (without jumping) and then press A.Okay, maybe I'm worse at Smash than I thought but what exactly is an Up tilt? I presume it's different than Up Smash which is his Spark Shock.
Thanks to everyone else for answering my questions
These people are broke..in order to make it feel like they dont like the Wii U version they will downplay it. It may sound like im cracking a joke but im forreal. How else can you downplay playing HD beautiful smash in 1080p WITH a gamecube controller?? I dont think you can unless there was another version.Serious question: Why do we think the 3DS is the "main" version of the game? Who told us that? What does that even mean?
Okay, maybe I'm worse at Smash than I thought but what exactly is an Up tilt? I presume it's different than Up Smash which is his Spark Shock.
Thanks to everyone else for answering my questions
Assuming DLC hasn't yet been planned is an error. This stuff is planned out far in advance. That being said, I dont see why a trophy disconfirms DLC.
The tips are arguably the best part of the demo. One of them explains that Dedede lacks a copy ability because he's "already perfect."It's pretty bare-bones. Nothing aside from 2-minute matches on Battlefield and 5 playable characters. And tips.
The tips are arguably the best part of the demo. One of them explains that Dedede lacks a copy ability because he's "already perfect."
Paper Mario Medley (Oh my LAWD, Rogueport!):
https://www.youtube.com/watch?v=qQ-gcHsLQ7g&list=UU4hEVD_KqNx8ZeAMV1PsHVg
I think it's just taking precedent and trying to apply it to something that's unprecedented. We really don't know how Sakurai would handle potential DLC. I don't think a trophy indicates either way what to expect from a DLC character.+1
i don't know who came up with the idea that a trophy deconfirms DLC.
You just hold up instead of moving the stick quickly up (which would do a smash or jump). It's easiest to tell the difference between tilts and smashes with down because down doesn't make you move: if you do a smash, Megaman does an eruption, and if you tilt, he does a slide.
This is my only major complaint with Smash 3DS from my time with the demo. Up tilts are so difficult to reliably use. It's probably something that takes a little finesse.Tilts can be tricky on 3DS, but you need to slightly push up on the Circle Pad (without jumping) and then press A.
Guys what do you think about this?