SolidSnakeUS
Member
Where can you see this?
You go to your Backed Projects on Kickstarter and hit the big plus next to System Shock. It should be at the bottom.
Where can you see this?
Did I say that lol
As a consumer, I will not buy this product until it comes to a platform that I will play it on. Based on his thread that is a very familiar sentiment. I'm not a console war snob; I don't give a shit if they "owe anything" to Sony. I just want to play this game that I've been following for a very long time.
As the the actually good retorts that other users have been putting forward, I guess I get it. Just a bummer that not only will I have to wait for this Kick-started game to finish, I'll have to wait for it to be ported as well.
Why should they? They don't owe this company anything. If these guys want their game to be on every platform that matters, they should put it on PS4. It's not like they're skipping the Wii U here.
The campaign will likely reach 50% funding in the first 24 hours, the Linux port is in the first stretch tier.
It will be very likely we are going to be playing on Linux.
Good thing I'm getting it on PC then, I only asked a fucking question.
Part of why I posted the way I did! But yeah, limited resources and Microsoft approached first. I half expect PS4 to be announced part way through anyway as Sony pays attention.I'm thinking that was a satirical post.
Hmm, actually this got me thinking: Does the Demo already have gamepad controls? Didn't try it out before.
I still find it hard to believe that the publishers that might have some IP rights of NOLF even refuse to look it up. I think it was Activision and some other company?
What a mess. Shame none of them want to work things out. I could imagine NIghtdive handling re-release NOLF in amazing way with possibility of remastering/reboot on PC/consoles while getting NOLF 3 in development.It's less that Acti and Fox couldn't be bothered to look but more they didn't know where to start as NOLF predated their use of digital storage. The trademark and copyright documents are stashed away in long-forgotten boxes in long-forgotten places. What threw a spanner into the works, though, is WB realising that it had a loose claim to the later two NOLF games (A Spy in HARM's Way and spin-off Contract JACK) in the form of the trademarks for those subtitles going with Monolith to WB as part of the acquisition. That's what lead WB to part ways with Night Dive and issue a threat of legal action should ND continue to pursue the re-releases, which you can read about on Kotaku.
My research into the matter leads me to believe that the IP is indeed split three ways: Fox owns the games themselves (as per Copyright.gov), Activision, by way of the merger with Vivendi Games back in 2007, owns the NOLF trademark (as per this assignment document detailing the transfer of ownership from Fox), and, as mentioned above, WB owns the trademarks to the subtitles of the later two entries in the series (as per this assignment document detailing the transfer of ownership from Monolith). It's possible that Fox sold the games themselves in addition to the trademark, but there's no record of this on Copyright.gov, plus the sale occurred in 2007, so if Fox did sell the games, it'd surely have its own physical and digital records -- and surely someone involved with the communication link to Night Dive would have been aware of the sale.
Is Linux only a stretch goal? I'll have to wait until a few days then to see if I back this if that's the case.
Anyone else got a low backing number? I'm #13.
What a mess. Shame none of them want to work things out. I could imagine NIghtdive handling re-release NOLF in amazing way with possibility of remastering/reboot on PC/consoles while getting NOLF 3 in development.
How do you check that?
You go to your Backed Projects on Kickstarter and hit the big plus next to System Shock. It should be at the bottom.
#302
I expect ~45% in the first three days for this one, with behaviour close to Divinity 2.
And by the way, we know all about you and your friend Diego. Pull this off, and we'll clear your record. That implant you're wearing is military-grade hardware; use it well. Lansing out.
Uh why don't they contact SONY though? That's a big audience they could tap
Ohh, if it can keep up then it'll hit the stretch goals afterall, very nice.System Shock currently on Shadowrun Returns pace.
https://www.kicktraq.com/projects/1598858095/system-shock/#chart-daily
https://www.kicktraq.com/projects/1613260297/shadowrun-returns/
I was not implying console gamers can't know that the game is great (or played it, I assumo many console gamers also play or have played on PC at some point in their life.) The series has also gained a lot of prestige with the success of Bioshock.
That said, the outrage in the first page had me quite baffled. Being outraged about it not appearing on the PS4 seemed confusing to me. It's not that I don't understand wanting the game on your available or preferred hardware, but the outrage was as if the PS4 version was not just expected, but obvious to them. I was pleasantly surprised the game is headed to consoles at all considering the original's UI and gameplay.
Uh why don't they contact SONY though? That's a big audience they could tap
Who says they didn't contact sony? It's entirely possible that they did and sony never responded with the dev kit.
Just one last thing: I dont know How someone could believe that. Sony has been SUPER proactive to indie devs since the start of the gen.
Am I reading you right? Are you saying that you believe Sony did get back to Night Dive and they're lying to us?
I love how everyone complains about PC always begging for ports and we have a thread full of people whining about lack of PS4 support. Amazing double standards here.
OT: 100% in for $150 tier. Hope they bring back cyberspace but I'm a bit wary of the orchestral soundtrack. This game needs just the remixed original. Give me those beep boops.
When you put it that way Jazar I agree, but I imagine the points system makes it easier to level than finding specific items. A smoother experience but less rewarding than the sense of discovery.* Here's a biggie: I don't want arbitrary RPG systems like SS2! I don't want to put fake "module" points on strength or hacking. The best thing about the original system shock is upgrades were integrated into the universe: they were software / hardware upgrades v1/v2/etc. You want to jump higher find the better jump boots, you want to see better find the upgraded viewfinder with rear view support, etc. Those were 100x more awesome than adding more points to pistol weapons because someone gave you some arbitrary module points for some reason.
Night Dive made OxenFree. That game kicks ass.
Actually I may be wrong. I don't see it in their Wiki page.
OxenFree still kicks ass though! I stand by that half of my statement.
System Shock currently on Shadowrun Returns pace.
https://www.kicktraq.com/projects/1598858095/system-shock/#chart-daily
https://www.kicktraq.com/projects/1613260297/shadowrun-returns/
He meant 45% of its final funding (whatever that might be) will be acquired in the first three days like it was for Divinity 2.Busted, 50% in 24 hours
Half a mil in 24 hours, wow that's amazing. What's the fast pledges project in 24 hours?
Also, at this rate, how many days until the 900,000 goal is reached; two days?
Half a mil in 24 hours, wow that's amazing. What's the fast pledges project in 24 hours?
Also, at this rate, how many days until the 900,000 goal is reached; two days?
Half a mil in 24 hours, wow that's amazing. What's the fast pledges project in 24 hours?
Also, at this rate, how many days until the 900,000 goal is reached; two days?