I still find it hard to believe that the publishers that might have some IP rights of NOLF even refuse to look it up. I think it was Activision and some other company?Only just watched the video, that NOLF poster in the background
I still find it hard to believe that the publishers that might have some IP rights of NOLF even refuse to look it up. I think it was Activision and some other company?Only just watched the video, that NOLF poster in the background
Is there going to be a UI mode that replicates the original's "hey what if we programmed a whole OS in here?" crazy UI?
Icons seem a bit vague, why not a three dimensional vector for head direction, eye-direction (if they are gonna do VR they will need those anyway), and height value to show exactly how much you are crouching?I'm disappointed that the remake doesn't seem to have separate UI icons for your posture, directions your head is facing, and direction your eyes are facing.
I still find it hard to believe that the publishers that might have some IP rights of NOLF even refuse to look it up. I think it was Activision and some other company?
So on average they make ~42% of their total funding in the first 3 days. So we'll see what their projected funding is in a couple of days.This is going to be an interesting campaign to watch leg wise.
Here are some of the previous big campaigns broken down (Haven't updated this since last year...but nothing big has come out so it still works)
I'll be following the kickstarter here, needs a few days to normalize.
https://www.kicktraq.com/projects/1598858095/system-shock/
Backed. Will play the demo later today.
EDIT: Oh god, what's with the salt? Was there ever even a System Shock for consoles before this that so many people are outraged?
I expect ~45% in the first three days for this one, with behaviour close to Divinity 2.So on average they make ~42% of their total funding in the first 3 days. So we'll see what their projected funding is in a couple of days.
I'm disappointed that the remake doesn't seem to have separate UI icons for your posture, directions your head is facing, and direction your eyes are facing.
I'm disappointed that the remake doesn't seem to have separate UI icons for your posture, directions your head is facing, and direction your eyes are facing.
I expect ~45% in the first three days for this one, with behaviour close to Divinity 2.
What no PS4 ?
I hope their kickstarter fails hard for this.
Edit: I'm salty. There, I said it.
Did you even read it? They are getting support from microsoft.
Backed. Will play the demo later today.
EDIT: Oh god, what's with the salt? Was there ever even a System Shock for consoles before this that so many people are outraged?
I'm confused, 45% each day? Because we're at 42% funded and it hasn't even been 24 hours.
Oh, 45% of what they ever earn on day 1...
Maybe they'll be able to get PS4 dev kits lined up, that would really lower that percentage.
If anyone is willing to help me get the physical CE $150 tier please PM me.
Never used Kickstarter and I have PayPal only.
Pledged at the $75 tier.
Part of me is annoyed that I did, because I've told myself again and again (after failure upon failure for Unity to be a good engine for FPS) I wouldn't support devs who choose Unity over UE4 for FPS games, but... it's fucking System Shock man. And moreover, what I saw in the demo (other than the hitching, fps drops, etc), I loved. The animation work was great at such an early phase, the music was fitting, the visuals were on-point (no pun intended for the unfiltered textures which I love), and the UI was great.
Hope they nail it with this one. GL to your programmers for dealing with Unity
$1.7m Goal : Enemy limb dismemberment, More puzzles, Ammo types/weapon settings, Vending machines, Basic components/research, RPG progression, Weapon upgrading, Hardcore mode (No respawning), Ironman mode (Only 1 savegame. If you die, the save is deleted)
No respawning? does this mean the default behaviour will be some kind of respawning a la Bioshock Vita chambers? Is that how OG System Shock handled player death?
He's right though, Xbox One has half the player base size of Playstation 4 so it really doesn't make it the logical choice unless they're getting some cash under the table, something which a Kickstarter should be very open about.I wish Xbox fans were as salty as you.
He's right though, Xbox One has half the player base size of Playstation 4 so it really doesn't make it the logical choice unless they're getting some cash under the table, something which a Kickstarter should be very open about.
It's as if there's intelligent life outside the high walls that may have knowledge of it being a masterpiece. But how could they? Must investigate.
There is a regeneration chamber on each floor, when you die you will respawn there. If you die before you reach the chamber for that floor, then you're dead for good.
That's interesting. Does respawinig reset anything in the gameworld (enemies health for example) or does it work like Bioshock Vitachambers (i.e. you can brute force enemy encounters) ? Never got System Shock to run well on my w95 pc
Enemies randomly spawn in System Shock, so you can't brute force it that way.
Anyone else got a low backing number? I'm #13.
Have you ever played The Long Dark? It uses Unity and its brilliant.
Awesome.
Not backing though. Between a bunch of failed devs and liers on some backed projects some good ones will take the tool.
Will keep an eye on it though. A ps4 version would.... be great.
Indeed it is but doesnt mean anything if you have experience with Kickstarter projects.
Anyone else got a low backing number? I'm #13.
Is Linux only a stretch goal? I'll have to wait until a few days then to see if I back this if that's the case.
Eh, I went ahead and pledged anyway. Can't say no to SS and if I have to switch to Windows to play it, so be it.