The_Darkest_Red
Member
Sorry, maybe my wording was kind of confusing. What I was trying to say is that it feels rewarding to get a nice new weapon or piece of armor after spending all that time meticulously crafting the ingredients. The failure part of my comment was directed solely at the "final craft" so to speak, where you actually make the new weapon/armor/jewelry that you're going to be using.Fimbulvetr said:I thought most Ores had 99% chance?
I can sorta see why they made it this way, because crafted items usually end up two weapon levels higher than the weapon they were made from in the first place.
Though, they should have just made crafting items rarer/more expensive and remove the chance of failure.
Making the crafting more expensive would have been a fine alternative to potentially losing your weapons/armor/jewelry.