Nuclear Muffin
Banned
If anybody has any burning questions, I'm playing through a copy of this for review right now and can answer.
Are battles in 30FPS or 60FPS? Also, is the 3D effect as weak as in the JPN version?
If anybody has any burning questions, I'm playing through a copy of this for review right now and can answer.
Is it better than Tales of Symphonia?
If you want proper S3D (i.e, not the fakie Triovis crap), the only things you can render once are the HUD elements and framebuffer reprojections in 2D (things like video billboards for racing games etc)
There's no way to get around the stereo rendering requirement (unless you go the Triovis route, but that looks like garbage and no 3DS game does that thankfully!)
In my opinion, it is better than Symphonia but not as good as Vesperia.
In my opinion, it is better than Symphonia but not as good as Vesperia.
european , here .You Europeans better purchase the shit out of this game.
european , here .
lack of japanese voices and the fact that i've finshed this game 3 times will make me miss this title .
Will buy Tales of graces F ...
BUt IMO abyss 3DS wasn't needed ( unless the information that the game has multiples text languages is true )
If anybody has any burning questions, I'm playing through a copy of this for review right now and can answer.
european , here .
lack of japanese voices and the fact that i've finshed this game 3 times will make me miss this title .
Will buy Tales of graces F ...
BUt IMO abyss 3DS wasn't needed ( unless the information that the game has multiples text languages is true )
You aren't. That mostly includes shadow (volume) maps and.. well, that's about it on the 3DS. Other than that, I remember speculating with M3d10n about the possibilities for skinning occurring once per mesh per frame, but that'd require gpu paths known as 'transform feedback', which 3DS may or may not have.Well I won't claim that I know for sure. I'm just parroting what I've read on these boards before. I think it was something along the lines of any processing that textures need to go through before being drawn only needs to be done once or something like that. But again I could be mistaken.
This is probably off topic, but how is the 3DS looking as an RPG system?
I'm debating a chirstmas purchase of the 3DS and Tales of the Abyss is high on the reasons list because I never played it. Interested in trying the Devil Survior game too
For me Abyss > Symphonia > Vesperia.I love Symphonia and Vesperia bore me sooo .... I don't know what to think anymore lol
It was for europe. I mean I imported the game from the US, but many people won't have bothered because they hadn't hacked their console.
I'd argue against that. Abyss is a fine game and this is a great opportunity to get it for anyone who didn't have a modded ps2
Quite decent, actually, especially if the pace keeps getting better or even stays the same in the coming years, or at least doesn't slow down noticeably. Basically:This is probably off topic, but how is the 3DS looking as an RPG system?
For me Abyss > Symphonia > Vesperia.
Yep. Xillia's getting up there for me in terms of narrative, I think. While there were people in the main cast I didn't like in the Team Symphonia games, Xillia and Graces have a cast that I like very much. Graces is good for combat, though; Xillia's good for narrative and character relationships.In my opinion, it is better than Symphonia but not as good as Vesperia.
You aren't. That mostly includes shadow (volume) maps and.. well, that's about it on the 3DS. Other than that, I remember speculating with M3d10n about the possibilities for skinning occurring once per mesh per frame, but that'd require gpu paths known as 'transform feedback', which 3DS may or may not have.
I haven't played an English copy of the game yet, but I did pick up a Japanese copy the day it came out here so I can speak to that.
The biggest change is definitely the load times. If this is your first time playing Abyss, you definitely picked a good time to dive in.
While the 3D didn't blow me away or anything, I found myself preferring to play with it on. Made the visuals feel a bit more vibrant and alive.
I really hope that framerate and loading times issues get solved in this release.
I love this game. Hope it gets the sales it deserves.
EDIT:
F- yeah!
Skinning can be done on the CPU too. The 3DS CPU, as any other console CPU, should be able to manipulate vertex data without having re-uploading as a PC does. It's not as fast as GPU skinning and uses more RAM (needs a vertex buffer for each character instance), but depending on the requirements of the game it might be worth it.You aren't. That mostly includes shadow (volume) maps and.. well, that's about it on the 3DS. Other than that, I remember speculating with M3d10n about the possibilities for skinning occurring once per mesh per frame, but that'd require gpu paths known as 'transform feedback', which 3DS may or may not have.
Paper Mario 3D
Kingdom Hearts DDD
Beyond the Labyrinth
Bravely Default
SMT: Devil Survivor Overclocked
Tales of the Abyss
Fantasy Life
Heroes of Ruin
Rune Factory 4
Fire Emblem
Inazuma Eleven Go
preordered, i love the Tales games
better than Symphonia? Omfg
Anyone think the game will still bomb even though Namco delayed it for NA because of the fall onslaught?
Isn't there an official thread for this meme? Seriously.Once the redesigned 3DS comes out, Tales of the Abyss will be the first game I buy for it.
Not sure if I'd say Harvest Moon is an RPG, more like some kind of a farm life simulator. Rune Factory is the Harvest Moon RPG.There's also another Harvest Moon game
I consider DQH Rocket Slime more of a Zelda-ish adventure/action game than an RPG.a DQ Rocket Slime game
It being a rhythm game, probably not.that FF Theatrhythm game (if that counts)
Hmm? What is this?Eternal Eden
Yeah, I knew about these, but... those were not definitive announcements and we haven't heard anything after they were first announced. They seem like the kind of announcements all platforms get before launch (OMG, LOOK, WE ARE GETTING FRANCHISE X & Y & Z) that might not turn into anything. I mean, think about PS3 pre-launch. Stuff like a Shin Megami Tensei project, Konami RPG, Gradius VI etc. were announced but they were either canned or they never even existed. My guess would be that, atm, there might not even BE Eternal Odyssey or "mainline" Shin Megami Tensei games in production.plus the SMT/Etrian Odyssey games Atlus said they were making like two years ago but haven't been mentioned since.
I'm pretty sure most of those games will be released at least in the US. The only ones I could see being left as Japan exclusives are DQH:RS3, Fantasy Life & Inazuma Eleven Go (apart from Sony's franchises & Professor Layton, L5 doesn't really have the best of records when it comes to localizing some of their games), the rest are more or less high profile releases, imo, which have all the chances in the world of being localized.The problem, of course, is that many of these games haven't bee confirmed or even hinted at getting an international release, and the 3DS is region-locked.
Anyone think the game will still bomb even though Namco delayed it for NA because of the fall onslaught?
My Abyss 3DS got sent out today crossing fingers that I get it tomorrow.