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Tekken 5 - Gamespot review

Aw, crap. I was hoping this one would be critically slammed so that I might make some excuse to avoid it. I have no self control! March 2005 is madness.
 
Shinobi said:
Tekken 5 looks quite nice, but it's no better then SC2, DOA U or VF4 Evolution. But it's a huge step up from Tekken 4 in the design department, in that the visuals actually look interesting. So in some ways I can see why people who were disappointed by T4 (visually anyway) would gush over T5.
Miburou said:
My thoughts exactly. Tekken 5 is really beautiful design wise (which was Tekken 4's weakness), but technically I don't think it's as good as VF4E on PS2, let alone arcade VF4 or DoA2 U.
...no.
 
I still haven't seen it in motion, and traditionally Tekken has had horrible animation compared to the others. But from screens it's obvious that it's technically more advanced than SC2 and VF4 Evo, if not DoA:U.
 
Socreges said:

Uh, sorry buddy, but I based that on playing the arcade Tekken 5, and playing VF4E on PS2, and not on some screenshots. Unless the PS2 edition of Tekken 5 looks better than the arcade (which it doesn't) then my opinion still stands. VF4 just looks more solid.
 
Miburou said:
Uh, sorry buddy, but I based that on playing the arcade Tekken 5, and playing VF4E on PS2, and not on some screenshots.
That's super. Super duper. But no.

Unless the PS2 edition of Tekken 5 looks better than the arcade (which it doesn't) then my opinion still stands. VF4 just looks more solid.
Solid? What does that mean? Technically superior? Cuz, no.

Frankly I think the VF series has always and will always trounce Tekken in terms of gameplay, but I could not disagree with you more here.
 
Well, that's nice that you disagree with me. You know, opinions are like assholes, etc.
I just have a disdain for posts that only consist of "no" or "fixed". I'd rather have someone take the time to write a sentence or two explaining what they mean.

As for Tekken 5, I don't know if it's a lack of polygons being covered up with heavy shading and texturing, or something else, but the character models just don't look as solid as those in VF4. The best example I could give is the difference between Model 2 and System 22 graphics (admittedly not the best of examples). Also, many of the effects in Tekken 5 are cheap looking and poorly implemented, such as the tile breaking, the gold coins flying around, and even some of the lighting.
 
I've watched someone play at an arcade. They ain't getting my money.

I've also recently played VF4E. Perhaps you need a refresher?
 
The arcade versions of VF look ALOT better than the home versions, id definitely say FT looks better than 5.


Also dont get ahead of yourselves people, "great balance" isnt really something you can say 2 days after its out on home systems (and its definitely not true)
 
Socreges said:
I've also recently played VF4E. Perhaps you need a refresher?

Well, I just fired up VF4E, and the backgrounds haven't held up as well as I thought (although that could also be due to my TV's settings). Still, the character do look better than those ones in T5; they just look more solid (there's that word again). I also think the characters in TTT look technically better than in T5. Usually fighting games dedicate a lot of the console's processing power to the characters, yet it seems in both T4 and T5, polys are more evenly distributed.

Tekken 5 is just over-ambitious with its backgrounds, throwing around a lot of crazy effects, but some of them just end up looking cheap, which for me takes away from the visual effect.

Maybe I'll be more impressed when I get to play it at home (can't find it anywhere in Canada yet).
 
My thoughts exactly. Tekken 5 is really beautiful design wise (which was Tekken 4's weakness), but technically I don't think it's as good as VF4E on PS2, let alone arcade VF4 or DoA2 U.
Hoho, ser... As he said - no. Hellz no. Visuals in T5 demo leave VF4:Evo on PS2 behind, anyway you slice it. No. Question. About. It.

Characters, backgrounds, crazy ass effects, anything you care to compare - is better looking in T5.

tk5_01.jpg
 
sp0rsk said:
The arcade versions of VF look ALOT better than the home versions, id definitely say FT looks better than 5.


Also dont get ahead of yourselves people, "great balance" isnt really something you can say 2 days after its out on home systems (and its definitely not true)

I was just in an arcade tonight and the games are almost alwats side by side in Japan and T5 looks better to my eye. As for the balance, now there are still some issues, but they have rebalanced the game quite well. They have upped the ability to defend quite a few notches allowing anyone to be able to stop combos. Also the characters are much more evened out.
 
Blackace said:
I was just in an arcade tonight and the games are almost alwats side by side in Japan and T5 looks better to my eye. As for the balance, now there are still some issues, but they have rebalanced the game quite well. They have upped the ability to defend quite a few notches allowing anyone to be able to stop combos. Also the characters are much more evened out.


nina and steeeeeveeeeeee
 
Doa U >> Tekken 5 PS2 > Tekken 4 > Virtua Fighter 4 Evo PS2 from a techincal standpoint. Actually, VF 4 Evo is the least impressive among the 'big' domestic 3D fighters imho.
 
sp0rsk said:
nina and steeeeeveeeeeee

I own steve players with Asuka.. I love characters with counters... :D


And I think Nina is just a glitch in the matrix... (Meaning they made her a power to sell her game in Japan :lol )
 
Marconelly said:
Hoho, ser... As he said - no. Hellz no. Visuals in T5 demo leave VF4:Evo on PS2 behind, anyway you slice it. No. Question. About. It.

Characters, backgrounds, crazy ass effects, anything you care to compare - is better looking in T5.

tk5_01.jpg

You do realize that he dug up a post of mine from another thread, don't you? At least try to reply to something in this thread.

Anyway, no offense, but you'll pimp anything new on PS2, so I could never take your opinion seriously.

It's also amusing that you're posting a pic of Tekken 5 in your reply, when I've already played Tekken 5 in the arcades, and you probably haven't.
 
evil ways said:
Tekken 2's music has always been my favorite, especially Michelle's, Kazuya's and Law's themes.

Your avatar is appropriate(thumbs up!)...you mentioned Michelle's T2 music, big points!
:D
 
Anyway, no offense, but you'll pimp anything new on PS2, so I could never take your opinion seriously.
Haha, hey, sorry for pimping games that deserve pimping. You won't see me pimp some random crap, that's for sure. I stand up against popular PS2 franchizes very often, btw. Just call it as I see it.

It's also amusing that you're posting a pic of Tekken 5 in your reply, when I've already played Tekken 5 in the arcades, and you probably haven't.
As you would see if you've read my post, I have played T5 demo on the PS2, thus having a closer chance to compare it to VF4:Evo which I also have. That picture gives a good idea of what a level featured in the demo looks like.
 
I may have to break my moratorium on purchasing games to buy this. I'll see how strong I am once I see it on the shelf.

(By the way, it's all about the music for King's stage in Tekken 3. Original or remix--I'll take either or both.)
 
Marconelly said:
Haha, hey, sorry for pimping games that deserve pimping.

Actually, I meant the graphics of PS2 games. I don't think I've seen you discuss actual game content that often.

Anyway, I explained my opinion in this thread, which is what you should've addressed. Sure, Tekken 5 throws a lot of effects around, but many of them are poorly implemented and end up looking cheap. Tiles that break, just like in VF4 and DoA3, but then just disappear. Same thing with the gold coing in one of the stages. And once I was playing, and when Asuka won there was this yellow shadow on her face, that made me think the monitor was fauly. The sunlight in another stage seemed to to take a bite out of the side Nina's face. I also explained why I didn't like the character models that much, compared to those in VF4/E and TTT.

In any case, I'm looking forward to the game very much, and it's kind of unfortunate that one comment (where I both praised and criticized the game's visual look) that was dug up from another thread has gotten so much attention, making it seem like I don't like the game or something.
 
I'll add to the flames...

It is weird how good some of the models look and how ugly Jinpachi is in demon form(he looks better before the stupid demon transformation). Plus penguins tend to have some serious pop-in and whatnot which I haven't seen mentioned by you whores.

I still tend to think Tekken 5 is stunning visually, and am most impressed by the choice in color pallette and subdued lighting in several stages, by and large this is the -best- looking fighter the PS2 has going for it, and likely will ever have so late in the hardware life.
 
I agree that the art is 10x better than in Tekken 4, and is in line with what the Tekken series has usually delivered. There's a huge variety in the stages, and there are a lot of memorable ones in there.
 
I have always been curious why the particle explosions and hit effects have always looked so bloody gorgeous in PS2 TTT, and yet in T4/5 are so subdued and sapped of the same technical wizardry. Seriously, pop in TTT again and check it.
 
Well, Tekken 1-3 and TTT have always placed more importance on the character models than the backgrounds, while T4 and T5 don't. T4 and T5 have fully 3D backgrounds that you can interact with, so there's not as much power left. At least that's how it seems to me.
 
Way too high score. Should have been no more than a 6-7.

Tekken 5 now just cemented my opinion that fighters died with Soul Calibur. I have just as much "fun" playing Tekken 3 as 5. It`s all the same shit, same animations, same gameplay and no evolution. It gets boring VERY quickly.
 
Actually, I meant the graphics of PS2 games.
Only when a game deserves it (and T5 most definitely does, I think I'm far from alone on this). What can I say, I like seeing what devs can accomplish on an unusual hardware design such as PS2. Btw, you will se me oft. trashing visuals in DW and other PS2 favorites, and for legitimate reason, I think.

I don't think I've seen you discuss actual game content that often.
Well, what can I say - I don't think it's true. Look harder.
 
I picked it up today. I am at work so I haven't played it yet, but the art book is AWESOME. A very good give away. I also looked through the manual and I am pleased they have a progressive scan mode like Tekken 4 did. Should look incredible.
 
Gregory said:
Way too high score. Should have been no more than a 6-7.

Tekken 5 now just cemented my opinion that fighters died with Soul Calibur. I have just as much "fun" playing Tekken 3 as 5. It`s all the same shit, same animations, same gameplay and no evolution. It gets boring VERY quickly.

Now that is just plain stupid. Of course it is going to have a lot of the same animations. Because, are you ready for this, it has the same characters! wow shocking isn't it? If you were expecting them to make 20 new characters then you need to stop playing games now.
 
tk5_05.jpg

Now that is one bad lil Cartoon Bitch!

Any word if this game has the cool intro middle and end story like T4.
I personally thought T4 was fun at the time.
But really fighting games needed a change a long time ago.
 
Yes, Story Battle mode is back. Now there's even more cutscenes, a lot of them being pretty funny. There's artwork and text telling their story in the opening, then the CG endings(and the quality of CG is a lot better than T4). During the game everyone has a few rivals they'll face where you get short real time cutscenes before and after the fights.

There's even some special cutscenes if you lose to certain people.
 
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