Looking at some of these character ages on the Wiki, jeez. You can't tell me head-full-of-gray-hair Bryan Fury is only 31, Feng Wei is only 26, Dragunov is only 26, Xiaoyu is just 18, Asuka is 17, and Lili is fucking 16. I am an old man in Tekken years.
What platform is everyone on if you're having issues with online? I'm on PC and played around 40 matches online and have had two that give the "connection lost" message before it starts.
Beat Story Mode. My impressions? Loved it. Sure, there's some small issues with it but overall for the Mishimas that was dope. They really topped off their whole feud very well. Also...
I've been telling everyone since this game was announced that Heihachi is dying and this will setup the next one with Jin taking the main spot once more being the "Kazuya" and Kazuya taking the "Heihachi" spot and I was right. Shit was perfect.
Dammit, that's lame. The silly ending cutscenes are one of my favorite things in the series. I'd rather have a scaled down story mode since I don't care much about the story, though I guess i'm in the minority.
Just do it like me, beat arcade mode with the character then go do it's character story, it makes you feel like you accomplished something rather than doing one match then story.
- Akuma was cool from a normal perspective, but made no sense in the story. "Yo like she saved me once or something or maybe I like her?" His inclusion felt so flimsy. Would have liked them to go further with it. But while cool, felt pointless.
-Hei. Trying to make him a hero at the end. Dude has been a dick for years and his biggest goal was getting the devil gene, but now he's all like "nah I wanna end it g". Most of the games were about him trying to figure out a way to splice that power into himself. He even says this in 4 point blank. Now he just wants to stop Kaz?
- SIdelining Jin. Yeah you made him too powerful. I get it. But having him out like that was lame.
- Hei's backstory was good, actually! Problem was, Kazumi's part felt silly. Did she really love him or was it all to get rid of him?
- Clad. They went through the trouble of introducing this character that could suppress the devil gene and cool shit like that because he's a bleach character, but they just use him to run a social media account. Even he was shocked when they booted him out the story.
-Why didn't Kaz and Hei fight this seriously before? I know Hei wanted Kaz's DG before killing him and Jin, but they met up in 4 and their battle didn't even go that hard pre-Jacks flying in.
-The character stories in general were awful. Half of them had nothing to do with anything, and only a small fraction felt like they had a real outcome for future games/it being obvious who won. While SFV had still pictures, at least most of them had relevancy to the story and decent character interaction. This one had like seven seconds per character.
- The ending battle was great. So was the result. But It feels like the end of the mishima legacy was bullshit since Kaz and Jin are still around. Yeah Jin ain't full Mishima but he might as well be one.
-Watching the trailers again, most of them spoil the entire goddamn plot of the story. It's crazy how much I already saw. Kinda regret that lol
tl;dr, cool fights, mediocre story with too many flipflops.
Dammit, that's lame. The silly ending cutscenes are one of my favorite things in the series. I'd rather have a scaled down story mode since I don't care much about the story, though I guess i'm in the minority.
Dammit, that's lame. The silly ending cutscenes are one of my favorite things in the series. I'd rather have a scaled down story mode since I don't care much about the story, though I guess i'm in the minority.
There are still silly endings. Paul and Law of course as well as Kuma and Panda endings....oh, and definitely check out Asuka's ending :O
But yeah, I kind of prefer them being tied to arcade mode rather than just having them in the story mode behind one fight.
So how damn long is it suppose to take to load to the main menu on Xbox One the first time you play? It's stuck on the Blinking Blue cursor here for five minutes...
I really don't want to uninstall as it's 40 damn GBs which takes forever to download on Xbox's slow ass network
I'm having a ball in treasure mode. I also like how it saves your progress if you stop... I'm currently at 51 consecutive wins but wanted to take a break.
I loved the story mode, I wish Namco had someone around who could screen test this stuff before they green light it. You would make for an excellent story critic. The logic you used is just so damn great but also common sense. It seems as if Namco had plans and had to scrap all those threads due to budget or time. Maybe they have plans to finish fleshing this story out... or maybe not. We'll see. Good read but spoilers.
- Akuma was cool from a normal perspective, but made no sense in the story. "Yo like she saved me once or something or maybe I like her?" His inclusion felt so flimsy. Would have liked them to go further with it. But while cool, felt pointless.
-Hei. Trying to make him a hero at the end. Dude has been a dick for years and his biggest goal was getting the devil gene, but now he's all like "nah I wanna end it g". Most of the games were about him trying to figure out a way to splice that power into himself. He even says this in 4 point blank. Now he just wants to stop Kaz?
- SIdelining Jin. Yeah you made him too powerful. I get it. But having him out like that was lame.
- Hei's backstory was good, actually! Problem was, Kazumi's part felt silly. Did she really love him or was it all to get rid of him?
- Clad. They went through the trouble of introducing this character that could suppress the devil gene and cool shit like that because he's a bleach character, but they just use him to run a social media account. Even he was shocked when they booted him out the story.
-Why didn't Kaz and Hei fight this seriously before? I know Hei wanted Kaz's DG before killing him and Jin, but they met up in 4 and their battle didn't even go that hard pre-Jacks flying in.
-The character stories in general were awful. Half of them had nothing to do with anything, and only a small fraction felt like they had a real outcome for future games/it being obvious who won. While SFV had still pictures, at least most of them had relevancy to the story and decent character interaction. This one had like seven seconds per character.
- The ending battle was great. So was the result. But It feels like the end of the mishima legacy was bullshit since Kaz and Jin are still around. Yeah Jin ain't full Mishima but he might as well be one.
-Watching the trailers again, most of them spoil the entire goddamn plot of the story. It's crazy how much I already saw. Kinda regret that lol
tl;dr, cool fights, mediocre story with too many flipflops.
I think a lot of the reason why this happened is due to the fact that they're setting up T8 or a T7.5 and they had to find a way to do that while also moving the story along. Akuma's inclusion (he'll be in T8 given Kazuya's still alive) and the fact that he didn't really get into detail, also along with the fact he's very popular in this game, just shows he'll be in the next one. Kazuya and Heihachi, their whole thing has been happening way more than Jin's so having them get theirs out of the way first makes sense. Jin not being in the spotlight is just like Vince McMahon taking the belt off his lead guy during a part of the year to give others some shine. If Jin could have taken care of everything himself then the others wouldn't have shined like they did in today's game. Same with Claudio and a lot of stuff honestly. I feel what you mean about SFV's side-stories.
Basically it looks like they're setting up the next one and going from the "Mishima Feud with Kazuya and Heihachi" to the "Kazama vs Mishimas with Jin vs Kazuya." There's a lot we don't know abou tthat and honestly I would not be surprised one bit to see Jun instead of Kazumi with that one.
Overall with this game's success they were smart setting up the next one but I definitely see what you're saying. I wonder how it would be if it was maybe 8 hours long.
-Hei. Trying to make him a hero at the end. Dude has been a dick for years and his biggest goal was getting the devil gene, but now he's all like "nah I wanna end it g". Most of the games were about him trying to figure out a way to splice that power into himself. He even says this in 4 point blank. Now he just wants to stop Kaz?
-Why didn't Kaz and Hei fight this seriously before? I know Hei wanted Kaz's DG before killing him and Jin, but they met up in 4 and their battle didn't even go that hard pre-Jacks flying in.
- At the end of 4 he got double-clobbered by the Devil Kaz and Jin, then in 5 had to stop his own Devil-possessed dad. Pretty sure he'd be sick of the Devil business by then. He only wanted immortality, hence in TTT2 he switched to some Bear-related treatment to comical effect. BTW I'm assuming the Blood Vengeance OVA is non-canon lol.
- I think the tone of the series went comedic after 4 plus the designers didn't want to retire the popular Mishimas yet.
Just tried to get online for the first time and after 3 failed match connections I gave up and now I'm in Treasure Battle. I see some people are having no issues while others are having a lot of issues but man they need to fix that. It's pretty divisive across the board.
Just tried to get online for the first time and after 3 failed match connections I gave up and now I'm in Treasure Battle. I see some people are having no issues while others are having a lot of issues but man they need to fix that. It's pretty divisive across the board.
I loved the story mode , I wish Namco had someone around who could screen test this stuff before they green light it. You would make for an excellent story critic. The logic you used is just so damn great but also common sense. It seems as if Namco had plans and had to scrap all those threads due to budget or time. Maybe they have plans to finish fleshing this story out... or maybe not. We'll see. Good read but spoilers.
Ha, it's mostly because I like fighting game lore. So I try to keep up with stuff. To their credit, it's harder than, say, SFV, who can just make shit up all day because that game's canon is fill-in-the-blanks, but that means when you try hard, you get judged harder.
I think a lot of the reason why this happened is due to the fact that they're setting up T8 or a T7.5 and they had to find a way to do that while also moving the story along. Akuma's inclusion (he'll be in T8 given Kazuya's still alive) and the fact that he didn't really get into detail, also along with the fact he's very popular in this game, just shows he'll be in the next one. Kazuya and Heihachi, their whole thing has been happening way more than Jin's so having them get theirs out of the way first makes sense. Jin not being in the spotlight is just like Vince McMahon taking the belt off his lead guy during a part of the year to give others some shine. If Jin could have taken care of everything himself then the others wouldn't have shined like they did in today's game. Same with Claudio and a lot of stuff honestly. I feel what you mean about SFV's side-stories.
Basically it looks like they're setting up the next one and going from the "Mishima Feud with Kazuya and Heihachi" to the "Kazama vs Mishimas with Jin vs Kazuya." There's a lot we don't know abou tthat and honestly I would not be surprised one bit to see Jun instead of Kazumi with that one.
Overall with this game's success they were smart setting up the next one but I definitely see what you're saying. I wonder how it would be if it was maybe 8 hours long.
This is true, Seems like a midway point for things. I think they could have used even an hour more to fleh out a few things or replace a few parts. I think if the story were framed like that before release, people probably wouldn't be so disappointed.
- At the end of 4 he got double-clobbered by the Devil Kaz and Jin, then in 5 had to stop his own Devil-possessed dad. Pretty sure he'd be sick of the Devil business by then. He only wanted immortality, hence in TTT2 he switched to some Bear-related treatment to comical effect. BTW I'm assuming the Blood Vengeance OVA is non-canon lol.
- I think the tone of the series went comedic after 4 plus the designers didn't want to retire the popular Mishimas yet.
Yeah, but that's what I mean. He was fiending for that DG stuff, and even if he was sick of it, there should be some indication in this game. Just seemed like he was suddenly done with it with no passover. Like maybe have him mulling over how that shit changes a person and how it's impossible. I think this is more so a problem of a previous game not having him experiment with it enough rather than this one, but the results are still annoying.
And that's what retcons are for, but when those happen ya gotta be real careful about how you play that shit. They probably could have used a few better lead ins or reasons to duke it out all the way at the end there.