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TEKKEN 7 |OT| How I killed your mother

stn

Member
Had a blast hitting the lab with Akuma, and playing the Tekken Jukebox. The customization option is also amazing and should be the norm for fighters.
 
Online seems great on PC. Only issue was getting a dsync from a player from Europe.


When can I press buttons? It seems like when I block something, I press a light and then get counter hit.

My biggest gripe is the missing is a tutorial. at least TTT2 had the Fight Lab.
 
What platform is everyone on if you're having issues with online? I'm on PC and played around 40 matches online and have had two that give the "connection lost" message before it starts.

Yea same here been paying PS4 all day, been fine but for a couple of drops.
 

TaterTots

Banned
Josie is definitely my character. I don't know why, but I am struggling to land combos with any other character. I was nailing Josie right off the bat.
 
Dead or Alive 5 story was better executed than Tekken 7 and respected the guest characters more.
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FACTS and it's nothing funny about it. Capcom and Namco should take careful notes.
 

Inuhanyou

Believes Dragon Quest is a franchise managed by Sony
Question: Does jukebox on PS4 come only with preorders or does it come with any PS4 purchase on disc?
 

Turin

Banned
On the story and why I didn't like it:

- Akuma was cool from a normal perspective, but made no sense in the story. "Yo like she saved me once or something or maybe I like her?" His inclusion felt so flimsy. Would have liked them to go further with it. But while cool, felt pointless.
-Hei. Trying to make him a hero at the end. Dude has been a dick for years and his biggest goal was getting the devil gene, but now he's all like "nah I wanna end it g". Most of the games were about him trying to figure out a way to splice that power into himself. He even says this in 4 point blank. Now he just wants to stop Kaz?
- SIdelining Jin. Yeah you made him too powerful. I get it. But having him out like that was lame.
- Hei's backstory was good, actually! Problem was, Kazumi's part felt silly. Did she really love him or was it all to get rid of him?
- Clad. They went through the trouble of introducing this character that could suppress the devil gene and cool shit like that because he's a bleach character, but they just use him to run a social media account. Even he was shocked when they booted him out the story.
-Why didn't Kaz and Hei fight this seriously before? I know Hei wanted Kaz's DG before killing him and Jin, but they met up in 4 and their battle didn't even go that hard pre-Jacks flying in.
-The character stories in general were awful. Half of them had nothing to do with anything, and only a small fraction felt like they had a real outcome for future games/it being obvious who won. While SFV had still pictures, at least most of them had relevancy to the story and decent character interaction. This one had like seven seconds per character.
- The ending battle was great. So was the result. But It feels like the end of the mishima legacy was bullshit since Kaz and Jin are still around. Yeah Jin ain't full Mishima but he might as well be one.
-Watching the trailers again, most of them spoil the entire goddamn plot of the story. It's crazy how much I already saw. Kinda regret that lol

tl;dr, cool fights, mediocre story with too many flipflops.

I think a lot of the reason why this happened is due to the fact that they're setting up T8 or a T7.5 and they had to find a way to do that while also moving the story along. Akuma's inclusion (he'll be in T8 given Kazuya's still alive) and the fact that he didn't really get into detail, also along with the fact he's very popular in this game, just shows he'll be in the next one. Kazuya and Heihachi, their whole thing has been happening way more than Jin's so having them get theirs out of the way first makes sense. Jin not being in the spotlight is just like Vince McMahon taking the belt off his lead guy during a part of the year to give others some shine. If Jin could have taken care of everything himself then the others wouldn't have shined like they did in today's game. Same with Claudio and a lot of stuff honestly. I feel what you mean about SFV's side-stories.

Basically it looks like they're setting up the next one and going from the "Mishima Feud with Kazuya and Heihachi" to the "Kazama vs Mishimas with Jin vs Kazuya." There's a lot we don't know abou tthat and honestly I would not be surprised one bit to see Jun instead of Kazumi with that one.

Overall with this game's success they were smart setting up the next one but I definitely see what you're saying. I wonder how it would be if it was maybe 8 hours long.

Crazy.

I do like that they seem to be on it pretty quickly though. They definitely are making sure concerns are heard.

Both make good points but I just wanted to get some damn closure on a silly story I've had some investment in since I was 10.

Story mode flaws aside, I do think Kazuya killing Heihachi was appropriate and satisfying enough but then are they really gonna do Tekken 8 without Heihachi? I think they should have saved that moment for the last one but whatever.

On the bright side, Jin will get more attention for his own swan song and there's still hope that they'll get Jun into the mix somehow(as a spirit or in flashbacks).

That said, they need to tighten it up for the next one. Getting every characters ending was a lot of fun for me.
 

cordy

Banned
Both make good points but I just wanted to get some damn closure on a silly story I've had some investment in since I was 10.

Story mode flaws aside, I do think Kazuya killing Heihachi was appropriate and satisfying enough but then are they really gonna do Tekken 8 without Heihachi? I think they should have saved that moment for the last one but whatever.

On the bright side, Jin will get more attention for his own swan song and there's still hope that they'll get Jun into the mix somehow(as a spirit or in flashbacks).

That said, they need to tighten it up for the next one. Getting every characters ending was a lot of fun for me.
I'm pretty sure that Heihachi will have unlocked some hidden power inside of him (maybe the thing Jinpachi had that they still haven't talked about) to survive or he'll some back as someone who's "not alive nor dead" or something. He mentioned throwing Kazuya off a cliff and proving he's not human and all that but you then look at everything Heihachi can do himself. That's just not human, he's got something in him and that'll likely show up in the next game.
 
Ok.

For those who may not know me, I've been bitching about Tekken since Tekken 6. I hated the un-updated character art. I hated the emphasis on customizations. I hated the amount of time it took for a console port which may or may not have had to do with going multi-plat. I hated the UFC advertising campaign they tried getting in on. And I hated how sluggish it felt compared to Tekken 5 DR HD.

Fast forward to TTT2 and I largely felt the same.

Come to today... HOLY SHIT! I finally have a Tekken that I feel like is one to one to one to one between hand, controller, mind and screen. All this time I've bitched and moaned, it was because of some shit input lag of the PS3 entries or something because this feels marvelous in comparison.

Shit character treatment, but I'm in love with actually playing it. Would be nice to connect to players though.
 
I've only spent an hour in Treasure mode so far. Generally digging it, but boy am I rusty with Xiaoyu. I'm also having trouble with back diagonals on the pad, may have to invest in a stick this time. There must be a bug in the randomization in Treasure, I keep seeing the same opponents. Also the boxes don't seem to correlate with prize quality; I won the "special match" and it gave me a pearlescent colored box, but it was just a hit effect.

- the hair is godawful
- lack of proper P3 outfits is disappointing
- this game gives out trophies like it's trying to get rid of band flyers outside a concert
- characters in Customization mode seem really blurry (base PS4), what the hell?
- finally replaced all the trash tier T7 music with a custom playlist, much better
- Xiaoyu can wear Julia's denim skirt. That's stone cold, Harada.
 

Salex_

Member
Hope they fix the matchmaking issues by tomorrow. The netcode itself is amazing, as expected.

I guess now is the time to learn the new characters.
 

Sinatar

Official GAF Bottom Feeder
That realization that you've been fucking up most of your life by not playing Tekken until now.

Why didn't anyone tell me these games were so dope? Having a blast.
 
spent less than an hour cleaning the rust off my EWGF and now my ps4 controller d pad is messed up. It gets stuck pressing right so my character will just walk forward if i'm standing still.

Also I have yet to connect to a player match, but tournament is working fine.
 
This game is so good. Spend some time training, spend some time in treasure battle to unlock stuff while applying said training, then play online to get practical experience.

Still though how the fuck do y'all remember these massive movelists lmao. I'm assuming most characters have a handful of best / most viable moves for a given situation though, so maybe that makes it easier?
 

CSX

Member
Still though how the fuck do y'all remember these massive movelists lmao. I'm assuming most characters have a handful of best / most viable moves for a given situation though, so maybe that makes it easier?

you aren't going to use every move. Also you can remember an input based on how the move looks like.
 

Big Brett

Member
I started using a pad for Injustice 2, and I'm wondering if I should do the same for Tekken. Any former stick users have input?

IMO stick only feels right on 6 button fighters. Feels a bit awkward right now for Tekken.
 
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