Don't make the same mistake I did and start expecting things from Tekken 7. For your sake, consider what we saw last week is what we're gonna get in 3 weeks.
Don't make the same mistake I did and start expecting things from Tekken 7. For your sake, consider what we saw last week is what we're gonna get in 3 weeks.
What? That bad? Can't be. For Feb 18 I expect Trailer 2 build, it's stages. Shaheen + at least 2 returning characters. Preferably Jin and Lee but realistically Jin and Nina or Jin and Eddy/Christie.
For March I expect finished short arcade intro, major bug fixes, boss fight, last new normal character (taekyon girl?) + 4/5 returning characters: Marduk, Lei, Raven/Yoshi and that bastard Bob.
Nothing less.
Btw it'll look pathetic if by March they won't be able to implement motion blur with this assy engine.
last new normal character (taekyon girl?)
1080p/60 sounds pretty cool to me already. Better netcode and uploading matches to YouTube would also be cool (is that even possible already?).Tag 2 on the PS4 sounds like one of the most pointless ports I could think of really.
Tag 2 on the PS4 sounds like one of the most pointless ports I could think of really.
OMG... MKX is having 4 characters locked behind a paywall. They worded it by calling it a "Pack" and not a "Pass" making me think it's locked content in the disc rather than DLC that will come down the road. So in order to get the game which has all the characters day 1, it's gonna cost $90. And if you want all the costumes... It goes even further than that where you'd need to buy multiple copies from separate retailers.
If this thing sells then I guess we should really be prepared to see Namco's rebuttal in the consumer gouging.
Things are getting super rough with this hobby of mine
Source?OMG... MKX is having 4 characters locked behind a paywall.
Finally, you'll get the Kombat Pack, which includes four additional unnamed fighters who will apparently be a mix of older Kombatants and guest characters.
Pre-order bonuses, pre-order DLCs, day one purchase bonuses, exclusive in-store pre-order exclusives, collector's editions, game of the year editions, limited editions, character packs, season passes, character passes.
Pre-order bonuses, pre-order DLCs, day one purchase bonuses, exclusive in-store pre-order exclusives, collector's editions, game of the year editions, limited editions, character packs, season passes, character passes.
OMG... MKX is having 4 characters locked behind a paywall. They worded it by calling it a "Pack" and not a "Pass" making me think it's locked content in the disc rather than DLC that will come down the road. So in order to get the game which has all the characters day 1, it's gonna cost $90. And if you want all the costumes... It goes even further than that where you'd need to buy multiple copies from separate retailers.
If this thing sells then I guess we should really be prepared to see Namco's rebuttal in the consumer gouging.
Things are getting super rough with this hobby of mine
I actually want to compete so waiting for the game to be a Komplete edition is a detriment. Wouldn't wait if I was competing either. I don't generally have a problem with DLC characters in FGs.
That said I hope its more of a season pass than an actual pack.
First, it needs to be clarified if it's a pack or a pass.
Second, even if it's a pass, $30 for 4 characters? That's just being greedy. Even more greedy than Capcom and that's saying something.
Reminds me of mk9 and preorder "excluzive" skins. People were acting crazy buying and selling these things online like they were treasure. I bet them these soon will be for 5 bucks on psn and live. Buahah.
that's why you wait and get the characters individually. NRS characters are like 5 bucks from I remember in MK9.
That's $20 for 4 characters. Not much better.
And what makes you think the pricing will stay the same with MKX? They are already offering less and charging more for the collector edition in contrast to what MK9 had.
Plus the two skins and the name *limited edition* name makes $90 sound about right,
it may not be just 4 characters either.
I bought Kenshi and Rain, the only characters I cared about. Similar will be with MKX.
Sayah it's not worth to be bothered with overpriced preorder bonuses. Most players will buy the normal game and additional stuff on sale. Just get the game and enjoy it until online will be alive or not ruined and by that I mean mk9 online players now have 50% disconnect rate as a norm, lol.
I just didn't buy that PS4 yet. Because if my old usb pad doesn't work PS4 will be useless for fighting games for me. I can't play on anything else.
I just didn't buy that PS4 yet. Because if my old usb pad doesn't work PS4 will be useless for fighting games for me. I can't play on anything else.
It's unfair to have these characters there and not have them accessible to everyone that bought the base game. If you want DLC, put in costumes and music and whatever non-essential stuff. I was almost set on buying MKX but now I won't.
I think so, too. I just hope Tekken 7 won't do stuff like that. I would still buy the game, but it sucks still.
Tbh I didn't like how TTT2 did its "DLC" characters. And then we got the clones later which were wack too. And I like Violet.
You don't like free characters? And you like paying for them? Okay.
Not if they're clonish like that last set were. The pre order characters were mostly fine. NRS's character were pretty fun. especially Rain and Kenshi. The Injustice Characters look pretty good too. Its not like MK9 or Injustice were incomplete games in the first place. You can have fun with those game without the DLC characters. it adds a little life into game post-launch for a quick $5. Its really harmless.
Honestly I don't like how Namco does anything post release. They do like a few things and completely drop support. See SCV, T6 and TTT2. SCV is the biggest offender here. I've really lost faith in them as a company after that SCII HD debacle.
It is free. Clone or not. And not all the characters were clones (read Dr. B and Kunimitsu).
LOL @ "it is harmless" comment. If you play fighters casually then it wont make a huge difference. If you play competitively, not having even one character will make a huge difference. Jill and Shuma were $5.99 each and I didn't buy them because I didn't want to pay extra money on top of what I already paid for ultimate and vanilla versions of mvc3.
Not being able to train with those two in practice was a huge detriment especially when facing players online that used Jill/Shuma.
I'm not that frugal but there's only so much I can shell out for a single game. I have tuition/food/rent/bills to worry about.
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LOL @ "it is harmless" comment. If you play fighters casually then it wont make a huge difference. If you play competitively, not having even one character will make a huge difference. Jill and Shuma were $5.99 each and I didn't buy them because I didn't want to pay extra money on top of what I already paid for ultimate and vanilla versions of mvc3.
Not being able to train with those two in practice was a huge detriment especially when facing players online that used Jill/Shuma.
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I play casually and tend to stick to one character per fighting game but when there are mystery characters yet to be revealed how am i supposed to stick to one character? What if the character i want to main is not even out yet and behnd a paywall? Should i buy the character or the game? So far i have no interest in the current line up either. The very first DLC i ever bought was Lobo in injustice and it was terrible. Getting the Komplete version of netherrealm games is good especially since you get everything and they patch and balance the game of Deathstroke spammers.
As long as you can play against the DLC character you can learn them. You don't have to play every character inside and out to learn them. I didn't buy Dampierre in SCV nor did I buy Freddy in MK9 but was still able to learn the match-up. That's why they release compatibility patches.
And you only point out two non-clone characters. all of the effort went to Kuni and Dr. B. everyone else just got copy and pasted with a few additions here and there. Many people BLAME the clone for making the competitive game boring. They were free but they were half-assed. I don't mind paying for quality content.
So you're saying you're getting the Komplete edition? I mean that's fine because you're not sure about the purchase in the first place.
Yes, because everyone works the same way. /s. Just because you learned to fight against dampierre doesn't mean everyone else also can. In Tekken, I very often pick opponent characters as CPU in training to get practice against them. Having accessibility to an opponent character is very essential for me to learn how to punish and strategize against a certain character. Go look at Manny's Anna streams and tell me that's not true. Of course, that's beside the fact that a potential is put behind a paywall.
Some TTT2 characters were clones for a reason to help people that couldn't learn two characters and MANY people from casual to competitive used clone teams to their benefit (read KOR double Bob). Even certain clones had moves that completely differentiated them from their counterparts. Michelle had d+2,3,1 which made her a far better TA filler character over Jaycee. A single move can do that. Angel had a whole assortment of her own new moves and animations aside from her own stance. Similar with Ancient Ogre.
I don't know why you're hell bent on dissing free characters and defending paywall characters but whatever floats your boat.
Becuase Tekken didn't do free characters right by making them clones. People look at them SOLELY because they were free and not looked at the quality. If we got NRS/Arcsys/Skullgirls characters that were truly unique then I wouldn't be complaining about em. We just got clones and maybe two unique characters.