- Player Match Warm Up / Match List and Ranked Match Warm Up / Match List is a complete crap shoot. I've spent more time grinding the accept button and getting "could not connect" than actually grinding ranked.
- If I'm in a Match List for Player Match or Ranked Match, or if I'm searching for a Session, if I click on a player's session and I couldn't connect, the game resets the entire list again. Why can't it just keep the same list I already pulled up. So whenever I click on a person and I can't connect, and there were 20 people on that list, those other 19 that I could have tried right after vanish, and the game resets the entire list and pulls up different people from before.
- If someone in your Player Match lobby wants to invite someone that isn't on your friends list, that player can't invite them him/herself, you have to go into the online ID search function and invite the player manually.
- 2 man Player Match lobbies are an annoyance to play because there is not an instant rematch function. No stage select or character select function right after the match ends like in offline.
- Any Player Match lobby with over 2 people in it is not my cup of tea. Waiting inbetween matches was waiting too long to begin with, now I have to wait inbetween matches with Tekken 7's sluggish loading times added to it. 5 man Player Match lobbies are a nightmare, why even be involved.
- You can't leave a Player Match lobby if two players have ready-ed or are fighting. How much more time does Tekken 7 want to suck from it's players that isn't time actually playing the game online
- We can see the rank, connection and amount of wins of a player but we can't see their disconnect rate, a huge oversight.
- No online replays. The main squeeze of me listing this here is that I would like to see punishment and combo data. When I stream Player Matches, about half the stream is me waiting for the game to load the match. Uploading a 1 hour stream of Player Matches where 20 minutes of the stream is straight up just watching the game go back to the menu, having the players ready up, choosing a side, and then watching the long loading screen after picking a stage. With saving replays, all of that wait time is cut away.
- PC load times are faster online, but it kind of doesn't matter because of the lack of instant rematch.
- If I'm in a Match List for Player Match or Ranked Match, or if I'm searching for a Session, if I click on a player's session and I couldn't connect, the game resets the entire list again. Why can't it just keep the same list I already pulled up. So whenever I click on a person and I can't connect, and there were 20 people on that list, those other 19 that I could have tried right after vanish, and the game resets the entire list and pulls up different people from before.
- If someone in your Player Match lobby wants to invite someone that isn't on your friends list, that player can't invite them him/herself, you have to go into the online ID search function and invite the player manually.
- 2 man Player Match lobbies are an annoyance to play because there is not an instant rematch function. No stage select or character select function right after the match ends like in offline.
- Any Player Match lobby with over 2 people in it is not my cup of tea. Waiting inbetween matches was waiting too long to begin with, now I have to wait inbetween matches with Tekken 7's sluggish loading times added to it. 5 man Player Match lobbies are a nightmare, why even be involved.
- You can't leave a Player Match lobby if two players have ready-ed or are fighting. How much more time does Tekken 7 want to suck from it's players that isn't time actually playing the game online
- We can see the rank, connection and amount of wins of a player but we can't see their disconnect rate, a huge oversight.
- No online replays. The main squeeze of me listing this here is that I would like to see punishment and combo data. When I stream Player Matches, about half the stream is me waiting for the game to load the match. Uploading a 1 hour stream of Player Matches where 20 minutes of the stream is straight up just watching the game go back to the menu, having the players ready up, choosing a side, and then watching the long loading screen after picking a stage. With saving replays, all of that wait time is cut away.
- PC load times are faster online, but it kind of doesn't matter because of the lack of instant rematch.