How about side stories?
Quality spoiler:"Content" spoiler:Largely really really really bad. You get a freeze-frame of the character's intro, some loose introduction text, then you play one regular fight against a predetermined character, and watch an in-game ending movie. Most are very short and "humorous". They seem to be on a quest to make every non-Mishima a goofy joke character. Paul (poor poor Paul) and Law were just the beginning. The few that are supposed to be dramatic have the depth of an inflatable kiddie pool. In general these endings are most comparable to Tekken Tag Tournament's endings. They come across as very last minute additions. Some are extraordinarily baffling in quality, likeNina's ending. She stands over Steve's defeated body, then some soldiers come in, she throws a knife at one of them, then throws flashbang grenade and runs away. The end. No emotion, nothing.
Sorry for the DBL post. Maybe we can get Namco to address this with a season 2 story mode that leads into Tekken X Street Fighter. These shit side stories just aren't gonna cut it.
After what I've seen of Tekken 7, I don't think I'd mind if Harada and co were to pass the mantle to someone else. A lot of the lacking aspects of Tekken 7, it's generally slow development, and the fact that the team has been involved in so many side projects (Smash 4, Pokken, Summer Lesson, etc.) makes me wonder if they just don't have their hearts in the series anymore.
The way they talk about how much they labored over T7 and how passionate they are when people make claims they know nothing about says otherwise.
Well I'm just not seeing it in the finished product, considering all the time that was taken. Maybe the team was spread too thin between other projects.
Maybe it was all time constraints, but I get the feeling that no one on the team wants to do anything worthwhile with any of these "side" characters. I wish they'd hire actual writers again and try to incorporate more characters into the central plot where possible, and if not possible, then create a few bigger side plots and give them some screen-time.
After what I've seen of Tekken 7, I don't think I'd mind if Harada and co were to pass the mantle to someone else. A lot of the lacking aspects of Tekken 7, it's generally slow development, and the fact that the team has been involved in so many side projects (Smash 4, Pokken, Summer Lesson, etc.) makes me wonder if they just don't have their hearts in the series anymore.
I think it's unfair to say the developers are straight up lazy or lacking any sort of passion. I do think it's fair to judge the content in general, though. I'm not looking for fancy graphics or whatever, but I am looking for substance.
I just wished they cared enough about their characters to hire a decent writer for once...
There is no such thing as a "character arc" in this series since 2004
Just fuckin' caricatures
Maybe, but most of the cast didn't get any development in more than a decade.The hyperbole though....
The way they talk about how much they labored over T7 and how passionate they are when people make claims they know nothing about says otherwise.
They spent the time and energy making a great, well balanced fighting game, not a 60 hour story mode.
Wouldn't have it any other way. The Injustice 2 route is cool and all, but I won't be playing that game in a year, Tekken I will.
Hmmm, the host can't turn off mics this time around?I'm not seeing an option for online practice lobbies in the menu.
Tag 2 had itOnline training should be a thing for all fighting games. And not just Tekken. SFV should have had it as well.
Tag 2 had it
A step back
Tag 2 had it
A step back
Just watched a French review and it echoes most of what's being said here. Lackluster content though not SFV launch bad.
Some People are gonna be in uproar for no classic vs. AI mode though.
This doesn't make any sense. Arcade mode is in the game and Treasure Battle is Ghost Battle on crack.
But I agree that the offline modes are lacking. It's ironic because the main reason they delayed the game was to make the offline content more beefy and "not make the mistake others made". 3 offline gameplay modes is not a whole lot. I know some like to mock people asking for stuff like Team Battle and what not, but those type of modes wouldn't even be that hard to implement and would please casual fans.
According to the video and the comments they already seem to be disappointed not being able to play a couple of rounds against a character of their choosing in the arena of their choosing.
No Tekken ever had this.
It was always just arcade mode and in T5: DR they introduced Ghost Battle, where you pick your opponent each time. Treasure Battle is the same but they also added gameplay elements from Mokujin Rush from Tekken Revolution.
What's the track during Eddy Gordo's trailer? I lowkey like it.
According to the video and the comments they already seem to be disappointed not being able to play a couple of rounds against a character of their choosing in the arena of their choosing.
Time to choose. Ps4 or pc stream.
Time to choose. Ps4 or pc stream.
PS4, way more people will be on there.
are there a list of OT titles that you guys came up with?
are there a list of OT titles that you guys came up with?
Tekken 7: Bob's Among Us
are there a list of OT titles that you guys came up with?