Information
Developer: Namco Bandai Games
Publisher: Namco Bandai Games
Platform: Sony Playstation 3
Release Date: June 11, 2013
Players: 1-2 Online
Official Website: http://tekken-revolution.bngames.net//
Director: ???
Producer: Katsuhiro Harada
Gameplay
Changes from TTT2 to Tekken Revolution:
- Tag mode is GONE, only 1 v 1.
- Bound properties in juggles are GONE. Optimizing juggles is going to be reminiscent of Tekken DR style.
- All characters now have a new generic back-walk. Faster than the previous backwalk but slower than proper Korean backdash cancelling
- You can no longer float an opponent for an okizeme during a quick getup/backroll/forwardroll. The damage and hit properties is the same as if you were hitting them during a sideroll
- Every character has one special move, this is a red spark move that essentially has invincibility once activated after some startup frames.
- Every characer also has 3-4 critical moves which are moves with blue sparks that randomly give you a critical hit status.
- The healthbars are MUCH smaller than TTT2.
- You can upgrade 3 stats: Vigor (upgrades chances of getting a critical hit), Endurance (increases HP), Power (increases damage output)
The F2P Model consists of:
1. You start with 2 types of coins, arcade coins and online coins. An arcade coin allows you to play arcade mode, the online coin allows you to play ranked/player matches online.
2. Winning a match online will give you a ticket. You can stack up to 5 tickets at once.
3. Once the coins run out, you use your tickets. As long as you keep winning, you can keep playing
4. Once your tickets run out, a timer will come in play that will replenish your coins.
5. If you don't want to wait, you can buy premium coins from the PSN store to bypass the timer. the prices are:
- 4 for 99 cents.
- 10 for $1.99.
- 30 for $4.99.
6. The characters will be unlocked League of Legends style as you keep playing more.
- Tag mode is GONE, only 1 v 1.
- Bound properties in juggles are GONE. Optimizing juggles is going to be reminiscent of Tekken DR style.
- All characters now have a new generic back-walk. Faster than the previous backwalk but slower than proper Korean backdash cancelling
- You can no longer float an opponent for an okizeme during a quick getup/backroll/forwardroll. The damage and hit properties is the same as if you were hitting them during a sideroll
- Every character has one special move, this is a red spark move that essentially has invincibility once activated after some startup frames.
- Every characer also has 3-4 critical moves which are moves with blue sparks that randomly give you a critical hit status.
- The healthbars are MUCH smaller than TTT2.
- You can upgrade 3 stats: Vigor (upgrades chances of getting a critical hit), Endurance (increases HP), Power (increases damage output)
The F2P Model consists of:
1. You start with 2 types of coins, arcade coins and online coins. An arcade coin allows you to play arcade mode, the online coin allows you to play ranked/player matches online.
2. Winning a match online will give you a ticket. You can stack up to 5 tickets at once.
3. Once the coins run out, you use your tickets. As long as you keep winning, you can keep playing
4. Once your tickets run out, a timer will come in play that will replenish your coins.
5. If you don't want to wait, you can buy premium coins from the PSN store to bypass the timer. the prices are:
- 4 for 99 cents.
- 10 for $1.99.
- 30 for $4.99.
6. The characters will be unlocked League of Legends style as you keep playing more.
Characters
The characters available so far:
Will update when more info about other characters is released
Will update when more info about other characters is released
* Only Lars, Lili, Asuka, Kazuya, King, Paul, and Law are available from the start, the rest have to be unlocked by continuously playing.
PSN Master List
Update as the thread goes on.
Sorry for the half assed thread… I suppose it reflects the half-assed release Namco is treating this title with.