So my hard studied air juggles sometimes don't work, although they should 100 %. It's the BnB (don't laugh), and I'm not messing up the timing. But some of the hits just miss sometimes and the combo is over. This happens when the enemy moves to the side in the air, which theoretically should not happen. At least give me a fighting chance, game, instead of ruining everything I learned so far. Bound? Air juggled? Kiss my metal behind, enemies can just fall out of combos.
And don't get me started on Alisas useless 10 hit string. Why is it called a combo again? It says combo in the move list, but it's not. It can be ducked, interrupted, blocked. Why is that term in there? It's a simple string, no?
I know I'm ranting again and I'm sorry for that, but it's either that or eating my controller.
And don't get me started on Angels combo, d/f 1,2 , b 4,1 , d/f 1+2 , d/b 4,3. d/f 1+2 for instance hits Jin all the time, but smaller characters? No chance. Another combo ruined.
How does one learn all those parameters, those ten dozen different things that can or cannot work?
God, I really want to learn all this stuff, but it's so exhausting. Every good thing I learn is being obliterated by randomness and/or missing knowledge that has to be gathered throughout the years.